/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// vim:cindent:ts=2:et:sw=2:
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Communicator client code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Steve Clark <buster@netscape.com>
 *   Robert O'Callahan <roc+moz@cs.cmu.edu>
 *   L. David Baron <dbaron@dbaron.org>
 *   IBM Corporation
 *   Mats Palmgren <matspal@gmail.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

/*
 * rendering object for CSS display:block, inline-block, and list-item
 * boxes, also used for various anonymous boxes
 */

#include "nsCOMPtr.h"
#include "nsBlockFrame.h"
#include "nsBlockReflowContext.h"
#include "nsBlockReflowState.h"
#include "nsBulletFrame.h"
#include "nsLineBox.h"
#include "nsInlineFrame.h"
#include "nsLineLayout.h"
#include "nsPlaceholderFrame.h"
#include "nsStyleConsts.h"
#include "nsFrameManager.h"
#include "nsPresContext.h"
#include "nsIPresShell.h"
#include "nsStyleContext.h"
#include "nsIView.h"
#include "nsHTMLParts.h"
#include "nsGkAtoms.h"
#include "nsIDOMEvent.h"
#include "nsGenericHTMLElement.h"
#include "prprf.h"
#include "nsStyleChangeList.h"
#include "nsFrameSelection.h"
#include "nsFloatManager.h"
#include "nsIntervalSet.h"
#include "prenv.h"
#include "plstr.h"
#include "nsGUIEvent.h"
#include "nsLayoutErrors.h"
#include "nsAutoPtr.h"
#include "nsIServiceManager.h"
#include "nsIScrollableFrame.h"
#ifdef ACCESSIBILITY
#include "nsIDOMHTMLDocument.h"
#include "nsAccessibilityService.h"
#endif
#include "nsLayoutUtils.h"
#include "nsDisplayList.h"
#include "nsContentErrors.h"
#include "nsCSSAnonBoxes.h"
#include "nsCSSFrameConstructor.h"
#include "nsCSSRendering.h"
#include "FrameLayerBuilder.h"
#include "nsRenderingContext.h"
#include "TextOverflow.h"
#include "mozilla/Util.h" // for DebugOnly

#ifdef IBMBIDI
#include "nsBidiPresUtils.h"
#endif // IBMBIDI

#include "nsIDOMHTMLBodyElement.h"
#include "nsIDOMHTMLHtmlElement.h"

static const int MIN_LINES_NEEDING_CURSOR = 20;

static const PRUnichar kDiscCharacter = 0x2022;
static const PRUnichar kCircleCharacter = 0x25e6;
static const PRUnichar kSquareCharacter = 0x25aa;

#define DISABLE_FLOAT_BREAKING_IN_COLUMNS

using namespace mozilla;
using namespace mozilla::css;

#ifdef DEBUG
#include "nsBlockDebugFlags.h"

bool nsBlockFrame::gLamePaintMetrics;
bool nsBlockFrame::gLameReflowMetrics;
bool nsBlockFrame::gNoisy;
bool nsBlockFrame::gNoisyDamageRepair;
bool nsBlockFrame::gNoisyIntrinsic;
bool nsBlockFrame::gNoisyReflow;
bool nsBlockFrame::gReallyNoisyReflow;
bool nsBlockFrame::gNoisyFloatManager;
bool nsBlockFrame::gVerifyLines;
bool nsBlockFrame::gDisableResizeOpt;

PRInt32 nsBlockFrame::gNoiseIndent;

struct BlockDebugFlags {
  const char* name;
  bool* on;
};

static const BlockDebugFlags gFlags[] = {
  { "reflow", &nsBlockFrame::gNoisyReflow },
  { "really-noisy-reflow", &nsBlockFrame::gReallyNoisyReflow },
  { "intrinsic", &nsBlockFrame::gNoisyIntrinsic },
  { "float-manager", &nsBlockFrame::gNoisyFloatManager },
  { "verify-lines", &nsBlockFrame::gVerifyLines },
  { "damage-repair", &nsBlockFrame::gNoisyDamageRepair },
  { "lame-paint-metrics", &nsBlockFrame::gLamePaintMetrics },
  { "lame-reflow-metrics", &nsBlockFrame::gLameReflowMetrics },
  { "disable-resize-opt", &nsBlockFrame::gDisableResizeOpt },
};
#define NUM_DEBUG_FLAGS (sizeof(gFlags) / sizeof(gFlags[0]))

static void
ShowDebugFlags()
{
  printf("Here are the available GECKO_BLOCK_DEBUG_FLAGS:\n");
  const BlockDebugFlags* bdf = gFlags;
  const BlockDebugFlags* end = gFlags + NUM_DEBUG_FLAGS;
  for (; bdf < end; bdf++) {
    printf("  %s\n", bdf->name);
  }
  printf("Note: GECKO_BLOCK_DEBUG_FLAGS is a comma separated list of flag\n");
  printf("names (no whitespace)\n");
}

void
nsBlockFrame::InitDebugFlags()
{
  static bool firstTime = true;
  if (firstTime) {
    firstTime = false;
    char* flags = PR_GetEnv("GECKO_BLOCK_DEBUG_FLAGS");
    if (flags) {
      bool error = false;
      for (;;) {
        char* cm = PL_strchr(flags, ',');
        if (cm) *cm = '\0';

        bool found = false;
        const BlockDebugFlags* bdf = gFlags;
        const BlockDebugFlags* end = gFlags + NUM_DEBUG_FLAGS;
        for (; bdf < end; bdf++) {
          if (PL_strcasecmp(bdf->name, flags) == 0) {
            *(bdf->on) = true;
            printf("nsBlockFrame: setting %s debug flag on\n", bdf->name);
            gNoisy = true;
            found = true;
            break;
          }
        }
        if (!found) {
          error = true;
        }

        if (!cm) break;
        *cm = ',';
        flags = cm + 1;
      }
      if (error) {
        ShowDebugFlags();
      }
    }
  }
}

#endif

// add in a sanity check for absurdly deep frame trees.  See bug 42138
// can't just use IsFrameTreeTooDeep() because that method has side effects we don't want
#define MAX_DEPTH_FOR_LIST_RENUMBERING 200  // 200 open displayable tags is pretty unrealistic

//----------------------------------------------------------------------

// Debugging support code

#ifdef DEBUG
const char* nsBlockFrame::kReflowCommandType[] = {
  "ContentChanged",
  "StyleChanged",
  "ReflowDirty",
  "Timeout",
  "UserDefined",
};
#endif

#ifdef REALLY_NOISY_FIRST_LINE
static void
DumpStyleGeneaology(nsIFrame* aFrame, const char* gap)
{
  fputs(gap, stdout);
  nsFrame::ListTag(stdout, aFrame);
  printf(": ");
  nsStyleContext* sc = aFrame->GetStyleContext();
  while (nsnull != sc) {
    nsStyleContext* psc;
    printf("%p ", sc);
    psc = sc->GetParent();
    sc = psc;
  }
  printf("\n");
}
#endif

#ifdef REFLOW_STATUS_COVERAGE
static void
RecordReflowStatus(bool aChildIsBlock, nsReflowStatus aFrameReflowStatus)
{
  static PRUint32 record[2];

  // 0: child-is-block
  // 1: child-is-inline
  PRIntn index = 0;
  if (!aChildIsBlock) index |= 1;

  // Compute new status
  PRUint32 newS = record[index];
  if (NS_INLINE_IS_BREAK(aFrameReflowStatus)) {
    if (NS_INLINE_IS_BREAK_BEFORE(aFrameReflowStatus)) {
      newS |= 1;
    }
    else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) {
      newS |= 2;
    }
    else {
      newS |= 4;
    }
  }
  else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) {
    newS |= 8;
  }
  else {
    newS |= 16;
  }

  // Log updates to the status that yield different values
  if (record[index] != newS) {
    record[index] = newS;
    printf("record(%d): %02x %02x\n", index, record[0], record[1]);
  }
}
#endif

// Destructor function for the overflowLines frame property
static void
DestroyOverflowLines(void* aPropertyValue)
{
  NS_ERROR("Overflow lines should never be destroyed by the FramePropertyTable");
}

NS_DECLARE_FRAME_PROPERTY(LineCursorProperty, nsnull)
NS_DECLARE_FRAME_PROPERTY(OverflowLinesProperty, DestroyOverflowLines)
NS_DECLARE_FRAME_PROPERTY(OverflowOutOfFlowsProperty,
                          nsContainerFrame::DestroyFrameList)

//----------------------------------------------------------------------

nsIFrame*
NS_NewBlockFrame(nsIPresShell* aPresShell, nsStyleContext* aContext, PRUint32 aFlags)
{
  nsBlockFrame* it = new (aPresShell) nsBlockFrame(aContext);
  if (it) {
    it->SetFlags(aFlags);
  }
  return it;
}

NS_IMPL_FRAMEARENA_HELPERS(nsBlockFrame)

nsBlockFrame::~nsBlockFrame()
{
}

void
nsBlockFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
  DestroyAbsoluteFrames(aDestructRoot);
  // Outside bullets are not in our child-list so check for them here
  // and delete them when present.
  if (mBullet && HaveOutsideBullet()) {
    mBullet->DestroyFrom(aDestructRoot);
    mBullet = nsnull;
  }

  mFloats.DestroyFramesFrom(aDestructRoot);

  nsPresContext* presContext = PresContext();

  nsLineBox::DeleteLineList(presContext, mLines, aDestructRoot);
  // Now clear mFrames, since we've destroyed all the frames in it.
  mFrames.Clear();

  nsFrameList* pushedFloats = RemovePushedFloats();
  if (pushedFloats) {
    pushedFloats->DestroyFrom(aDestructRoot);
  }

  // destroy overflow lines now
  nsLineList* overflowLines = RemoveOverflowLines();
  if (overflowLines) {
    nsLineBox::DeleteLineList(presContext, *overflowLines, aDestructRoot);
    delete overflowLines;
  }

  {
    nsAutoOOFFrameList oofs(this);
    oofs.mList.DestroyFramesFrom(aDestructRoot);
    // oofs is now empty and will remove the frame list property
  }

  nsBlockFrameSuper::DestroyFrom(aDestructRoot);
}

/* virtual */ nsILineIterator*
nsBlockFrame::GetLineIterator()
{
  nsLineIterator* it = new nsLineIterator;
  if (!it)
    return nsnull;

  const nsStyleVisibility* visibility = GetStyleVisibility();
  nsresult rv = it->Init(mLines, visibility->mDirection == NS_STYLE_DIRECTION_RTL);
  if (NS_FAILED(rv)) {
    delete it;
    return nsnull;
  }
  return it;
}

NS_QUERYFRAME_HEAD(nsBlockFrame)
  NS_QUERYFRAME_ENTRY(nsBlockFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsBlockFrameSuper)

nsSplittableType
nsBlockFrame::GetSplittableType() const
{
  return NS_FRAME_SPLITTABLE_NON_RECTANGULAR;
}

#ifdef DEBUG
NS_METHOD
nsBlockFrame::List(FILE* out, PRInt32 aIndent) const
{
  IndentBy(out, aIndent);
  ListTag(out);
#ifdef DEBUG_waterson
  fprintf(out, " [parent=%p]", mParent);
#endif
  if (HasView()) {
    fprintf(out, " [view=%p]", static_cast<void*>(GetView()));
  }
  if (GetNextSibling()) {
    fprintf(out, " next=%p", static_cast<void*>(GetNextSibling()));
  }

  // Output the flow linkage
  if (nsnull != GetPrevInFlow()) {
    fprintf(out, " prev-in-flow=%p", static_cast<void*>(GetPrevInFlow()));
  }
  if (nsnull != GetNextInFlow()) {
    fprintf(out, " next-in-flow=%p", static_cast<void*>(GetNextInFlow()));
  }

  void* IBsibling = Properties().Get(IBSplitSpecialSibling());
  if (IBsibling) {
    fprintf(out, " IBSplitSpecialSibling=%p", IBsibling);
  }
  void* IBprevsibling = Properties().Get(IBSplitSpecialPrevSibling());
  if (IBprevsibling) {
    fprintf(out, " IBSplitSpecialPrevSibling=%p", IBprevsibling);
  }

  if (nsnull != mContent) {
    fprintf(out, " [content=%p]", static_cast<void*>(mContent));
  }

  // Output the rect and state
  fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height);
  if (0 != mState) {
    fprintf(out, " [state=%016llx]", (unsigned long long)mState);
  }
  nsBlockFrame* f = const_cast<nsBlockFrame*>(this);
  if (f->HasOverflowAreas()) {
    nsRect overflowArea = f->GetVisualOverflowRect();
    fprintf(out, " [vis-overflow=%d,%d,%d,%d]", overflowArea.x, overflowArea.y,
            overflowArea.width, overflowArea.height);
    overflowArea = f->GetScrollableOverflowRect();
    fprintf(out, " [scr-overflow=%d,%d,%d,%d]", overflowArea.x, overflowArea.y,
            overflowArea.width, overflowArea.height);
  }
  PRInt32 numInlineLines = 0;
  PRInt32 numBlockLines = 0;
  if (!mLines.empty()) {
    const_line_iterator line = begin_lines(), line_end = end_lines();
    for ( ; line != line_end; ++line) {
      if (line->IsBlock())
        numBlockLines++;
      else
        numInlineLines++;
    }
  }
  fprintf(out, " sc=%p(i=%d,b=%d)",
          static_cast<void*>(mStyleContext), numInlineLines, numBlockLines);
  nsIAtom* pseudoTag = mStyleContext->GetPseudo();
  if (pseudoTag) {
    nsAutoString atomString;
    pseudoTag->ToString(atomString);
    fprintf(out, " pst=%s",
            NS_LossyConvertUTF16toASCII(atomString).get());
  }
  fputs("<\n", out);

  aIndent++;

  // Output the lines
  if (!mLines.empty()) {
    const_line_iterator line = begin_lines(), line_end = end_lines();
    for ( ; line != line_end; ++line) {
      line->List(out, aIndent);
    }
  }

  // Output the overflow lines.
  const nsLineList* overflowLines = GetOverflowLines();
  if (overflowLines && !overflowLines->empty()) {
    IndentBy(out, aIndent);
    fputs("Overflow-lines<\n", out);
    const_line_iterator line = overflowLines->begin(),
                        line_end = overflowLines->end();
    for ( ; line != line_end; ++line) {
      line->List(out, aIndent + 1);
    }
    IndentBy(out, aIndent);
    fputs(">\n", out);
  }

  // skip the principal list - we printed the lines above
  // skip the overflow list - we printed the overflow lines above
  ChildListIterator lists(this);
  ChildListIDs skip(kPrincipalList | kOverflowList);
  for (; !lists.IsDone(); lists.Next()) {
    if (skip.Contains(lists.CurrentID())) {
      continue;
    }
    IndentBy(out, aIndent);
    fprintf(out, "%s<\n", mozilla::layout::ChildListName(lists.CurrentID()));
    nsFrameList::Enumerator childFrames(lists.CurrentList());
    for (; !childFrames.AtEnd(); childFrames.Next()) {
      nsIFrame* kid = childFrames.get();
      kid->List(out, aIndent + 1);
    }
    IndentBy(out, aIndent);
    fputs(">\n", out);
  }

  aIndent--;
  IndentBy(out, aIndent);
  fputs(">\n", out);

  return NS_OK;
}

NS_IMETHODIMP_(nsFrameState)
nsBlockFrame::GetDebugStateBits() const
{
  // We don't want to include our cursor flag in the bits the
  // regression tester looks at
  return nsBlockFrameSuper::GetDebugStateBits() & ~NS_BLOCK_HAS_LINE_CURSOR;
}

NS_IMETHODIMP
nsBlockFrame::GetFrameName(nsAString& aResult) const
{
  return MakeFrameName(NS_LITERAL_STRING("Block"), aResult);
}
#endif

nsIAtom*
nsBlockFrame::GetType() const
{
  return nsGkAtoms::blockFrame;
}

void
nsBlockFrame::InvalidateInternal(const nsRect& aDamageRect,
                                 nscoord aX, nscoord aY, nsIFrame* aForChild,
                                 PRUint32 aFlags)
{
  // Optimize by suppressing invalidation of areas that are clipped out
  // with CSS 'clip'. Don't suppress invalidation of *this* frame directly,
  // because when 'clip' shrinks we need to invalidate this frame and
  // be able to invalidate areas outside the 'clip'.
  if (aForChild) {
    const nsStyleDisplay* disp = GetStyleDisplay();
    nsRect absPosClipRect;
    if (GetAbsPosClipRect(disp, &absPosClipRect, GetSize())) {
      // Restrict the invalidated area to abs-pos clip rect
      // abs-pos clipping clips everything in the frame
      nsRect r;
      if (r.IntersectRect(aDamageRect, absPosClipRect - nsPoint(aX, aY))) {
        nsBlockFrameSuper::InvalidateInternal(r, aX, aY, this, aFlags);
      }
      return;
    }
  }

  nsBlockFrameSuper::InvalidateInternal(aDamageRect, aX, aY, this, aFlags);
}

nscoord
nsBlockFrame::GetBaseline() const
{
  nscoord result;
  if (nsLayoutUtils::GetLastLineBaseline(this, &result))
    return result;
  return nsFrame::GetBaseline();
}

nscoord
nsBlockFrame::GetCaretBaseline() const
{
  nsRect contentRect = GetContentRect();
  nsMargin bp = GetUsedBorderAndPadding();

  if (!mLines.empty()) {
    const_line_iterator line = begin_lines();
    const nsLineBox* firstLine = line;
    if (firstLine->GetChildCount()) {
      return bp.top + firstLine->mFirstChild->GetCaretBaseline();
    }
  }
  nsRefPtr<nsFontMetrics> fm;
  float inflation =
    nsLayoutUtils::FontSizeInflationFor(this, nsLayoutUtils::eNotInReflow);
  nsLayoutUtils::GetFontMetricsForFrame(this, getter_AddRefs(fm), inflation);
  return nsLayoutUtils::GetCenteredFontBaseline(fm, nsHTMLReflowState::
      CalcLineHeight(GetStyleContext(), contentRect.height, inflation)) +
    bp.top;
}

/////////////////////////////////////////////////////////////////////////////
// Child frame enumeration

nsFrameList
nsBlockFrame::GetChildList(ChildListID aListID) const
{
  switch (aListID) {
    case kPrincipalList:
      return mFrames;
    case kOverflowList: {
      // XXXbz once we start using nsFrameList for our overflow list, we
      // could switch GetChildList to returning a |const nsFrameList&|.
      nsLineList* overflowLines = GetOverflowLines();
      return overflowLines ? nsFrameList(overflowLines->front()->mFirstChild,
                                         overflowLines->back()->LastChild())
                           : nsFrameList::EmptyList();
    }
    case kFloatList:
      return mFloats;
    case kOverflowOutOfFlowList: {
      const nsFrameList* list = GetOverflowOutOfFlows();
      return list ? *list : nsFrameList::EmptyList();
    }
    case kPushedFloatsList: {
      const nsFrameList* list = GetPushedFloats();
      return list ? *list : nsFrameList::EmptyList();
    }
    case kBulletList:
      return HaveOutsideBullet() ? nsFrameList(mBullet, mBullet)
                                 : nsFrameList::EmptyList();
    default:
      return nsContainerFrame::GetChildList(aListID);
  }
}

void
nsBlockFrame::GetChildLists(nsTArray<ChildList>* aLists) const
{
  nsContainerFrame::GetChildLists(aLists);
  nsLineList* overflowLines = GetOverflowLines();
  if (overflowLines && overflowLines->front()->mFirstChild) {
    nsFrameList overflowList(overflowLines->front()->mFirstChild,
                             overflowLines->back()->LastChild());
    overflowList.AppendIfNonempty(aLists, kOverflowList);
  }
  const nsFrameList* list = GetOverflowOutOfFlows();
  if (list) {
    list->AppendIfNonempty(aLists, kOverflowOutOfFlowList);
  }
  mFloats.AppendIfNonempty(aLists, kFloatList);
  if (HaveOutsideBullet()) {
    nsFrameList bullet(mBullet, mBullet);
    bullet.AppendIfNonempty(aLists, kBulletList);
  }
  list = GetPushedFloats();
  if (list) {
    list->AppendIfNonempty(aLists, kPushedFloatsList);
  }
}

/* virtual */ bool
nsBlockFrame::IsFloatContainingBlock() const
{
  return true;
}

static void ReparentFrame(nsIFrame* aFrame, nsIFrame* aOldParent,
                          nsIFrame* aNewParent) {
  NS_ASSERTION(aOldParent == aFrame->GetParent(),
               "Parent not consistent with expectations");

  aFrame->SetParent(aNewParent);

  // When pushing and pulling frames we need to check for whether any
  // views need to be reparented
  nsContainerFrame::ReparentFrameView(aFrame->PresContext(), aFrame,
                                      aOldParent, aNewParent);
}
 
//////////////////////////////////////////////////////////////////////
// Frame structure methods

//////////////////////////////////////////////////////////////////////
// Reflow methods

/* virtual */ void
nsBlockFrame::MarkIntrinsicWidthsDirty()
{
  nsBlockFrame* dirtyBlock = static_cast<nsBlockFrame*>(GetFirstContinuation());
  dirtyBlock->mMinWidth = NS_INTRINSIC_WIDTH_UNKNOWN;
  dirtyBlock->mPrefWidth = NS_INTRINSIC_WIDTH_UNKNOWN;
  if (!(GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)) {
    for (nsIFrame* frame = dirtyBlock; frame; 
         frame = frame->GetNextContinuation()) {
      frame->AddStateBits(NS_BLOCK_NEEDS_BIDI_RESOLUTION);
    }
  }

  nsBlockFrameSuper::MarkIntrinsicWidthsDirty();
}

/* virtual */ nscoord
nsBlockFrame::GetMinWidth(nsRenderingContext *aRenderingContext)
{
  nsIFrame* firstInFlow = GetFirstContinuation();
  if (firstInFlow != this)
    return firstInFlow->GetMinWidth(aRenderingContext);

  DISPLAY_MIN_WIDTH(this, mMinWidth);
  if (mMinWidth != NS_INTRINSIC_WIDTH_UNKNOWN)
    return mMinWidth;

#ifdef DEBUG
  if (gNoisyIntrinsic) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": GetMinWidth\n");
  }
  AutoNoisyIndenter indenter(gNoisyIntrinsic);
#endif

  if (GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)
    ResolveBidi();
  InlineMinWidthData data;
  for (nsBlockFrame* curFrame = this; curFrame;
       curFrame = static_cast<nsBlockFrame*>(curFrame->GetNextContinuation())) {
    for (line_iterator line = curFrame->begin_lines(), line_end = curFrame->end_lines();
      line != line_end; ++line)
    {
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("line (%s%s)\n",
               line->IsBlock() ? "block" : "inline",
               line->IsEmpty() ? ", empty" : "");
      }
      AutoNoisyIndenter lineindent(gNoisyIntrinsic);
#endif
      if (line->IsBlock()) {
        data.ForceBreak(aRenderingContext);
        data.currentLine = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                        line->mFirstChild, nsLayoutUtils::MIN_WIDTH);
        data.ForceBreak(aRenderingContext);
      } else {
        if (!curFrame->GetPrevContinuation() &&
            line == curFrame->begin_lines()) {
          // Only add text-indent if it has no percentages; using a
          // percentage basis of 0 unconditionally would give strange
          // behavior for calc(10%-3px).
          const nsStyleCoord &indent = GetStyleText()->mTextIndent;
          if (indent.ConvertsToLength())
            data.currentLine += nsRuleNode::ComputeCoordPercentCalc(indent, 0);
        }
        // XXX Bug NNNNNN Should probably handle percentage text-indent.

        data.line = &line;
        data.lineContainer = curFrame;
        nsIFrame *kid = line->mFirstChild;
        for (PRInt32 i = 0, i_end = line->GetChildCount(); i != i_end;
             ++i, kid = kid->GetNextSibling()) {
          kid->AddInlineMinWidth(aRenderingContext, &data);
        }
      }
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("min: [prevLines=%d currentLine=%d]\n",
               data.prevLines, data.currentLine);
      }
#endif
    }
  }
  data.ForceBreak(aRenderingContext);

  mMinWidth = data.prevLines;
  return mMinWidth;
}

/* virtual */ nscoord
nsBlockFrame::GetPrefWidth(nsRenderingContext *aRenderingContext)
{
  nsIFrame* firstInFlow = GetFirstContinuation();
  if (firstInFlow != this)
    return firstInFlow->GetPrefWidth(aRenderingContext);

  DISPLAY_PREF_WIDTH(this, mPrefWidth);

  if (mPrefWidth != NS_INTRINSIC_WIDTH_UNKNOWN)
    return mPrefWidth;

#ifdef DEBUG
  if (gNoisyIntrinsic) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": GetPrefWidth\n");
  }
  AutoNoisyIndenter indenter(gNoisyIntrinsic);
#endif

  if (GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)
    ResolveBidi();
  InlinePrefWidthData data;
  for (nsBlockFrame* curFrame = this; curFrame;
       curFrame = static_cast<nsBlockFrame*>(curFrame->GetNextContinuation())) {
    for (line_iterator line = curFrame->begin_lines(), line_end = curFrame->end_lines();
         line != line_end; ++line)
    {
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("line (%s%s)\n",
               line->IsBlock() ? "block" : "inline",
               line->IsEmpty() ? ", empty" : "");
      }
      AutoNoisyIndenter lineindent(gNoisyIntrinsic);
#endif
      if (line->IsBlock()) {
        data.ForceBreak(aRenderingContext);
        data.currentLine = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                        line->mFirstChild, nsLayoutUtils::PREF_WIDTH);
        data.ForceBreak(aRenderingContext);
      } else {
        if (!curFrame->GetPrevContinuation() &&
            line == curFrame->begin_lines()) {
          // Only add text-indent if it has no percentages; using a
          // percentage basis of 0 unconditionally would give strange
          // behavior for calc(10%-3px).
          const nsStyleCoord &indent = GetStyleText()->mTextIndent;
          if (indent.ConvertsToLength())
            data.currentLine += nsRuleNode::ComputeCoordPercentCalc(indent, 0);
        }
        // XXX Bug NNNNNN Should probably handle percentage text-indent.

        data.line = &line;
        data.lineContainer = curFrame;
        nsIFrame *kid = line->mFirstChild;
        for (PRInt32 i = 0, i_end = line->GetChildCount(); i != i_end;
             ++i, kid = kid->GetNextSibling()) {
          kid->AddInlinePrefWidth(aRenderingContext, &data);
        }
      }
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("pref: [prevLines=%d currentLine=%d]\n",
               data.prevLines, data.currentLine);
      }
#endif
    }
  }
  data.ForceBreak(aRenderingContext);

  mPrefWidth = data.prevLines;
  return mPrefWidth;
}

nsRect
nsBlockFrame::ComputeTightBounds(gfxContext* aContext) const
{
  // be conservative
  if (GetStyleContext()->HasTextDecorationLines()) {
    return GetVisualOverflowRect();
  }
  return ComputeSimpleTightBounds(aContext);
}

static bool
AvailableSpaceShrunk(const nsRect& aOldAvailableSpace,
                     const nsRect& aNewAvailableSpace)
{
  if (aNewAvailableSpace.width == 0) {
    // Positions are not significant if the width is zero.
    return aOldAvailableSpace.width != 0;
  }
  NS_ASSERTION(aOldAvailableSpace.x <= aNewAvailableSpace.x &&
               aOldAvailableSpace.XMost() >= aNewAvailableSpace.XMost(),
               "available space should never grow");
  return aOldAvailableSpace.width != aNewAvailableSpace.width;
}

static nsSize
CalculateContainingBlockSizeForAbsolutes(const nsHTMLReflowState& aReflowState,
                                         nsSize aFrameSize)
{
  // The issue here is that for a 'height' of 'auto' the reflow state
  // code won't know how to calculate the containing block height
  // because it's calculated bottom up. So we use our own computed
  // size as the dimensions.
  nsIFrame* frame = aReflowState.frame;

  nsSize cbSize(aFrameSize);
    // Containing block is relative to the padding edge
  const nsMargin& border =
    aReflowState.mComputedBorderPadding - aReflowState.mComputedPadding;
  cbSize.width -= border.LeftRight();
  cbSize.height -= border.TopBottom();

  if (frame->GetParent()->GetContent() == frame->GetContent() &&
      frame->GetParent()->GetType() != nsGkAtoms::canvasFrame) {
    // We are a wrapped frame for the content (and the wrapper is not the
    // canvas frame, whose size is not meaningful here).
    // Use the container's dimensions, if they have been precomputed.
    // XXX This is a hack! We really should be waiting until the outermost
    // frame is fully reflowed and using the resulting dimensions, even
    // if they're intrinsic.
    // In fact we should be attaching absolute children to the outermost
    // frame and not always sticking them in block frames.

    // First, find the reflow state for the outermost frame for this
    // content.
    const nsHTMLReflowState* aLastRS = &aReflowState;
    const nsHTMLReflowState* lastButOneRS = &aReflowState;
    while (aLastRS->parentReflowState &&
           aLastRS->parentReflowState->frame->GetContent() == frame->GetContent()) {
      lastButOneRS = aLastRS;
      aLastRS = aLastRS->parentReflowState;
    }
    if (aLastRS != &aReflowState) {
      // Scrollbars need to be specifically excluded, if present, because they are outside the
      // padding-edge. We need better APIs for getting the various boxes from a frame.
      nsIScrollableFrame* scrollFrame = do_QueryFrame(aLastRS->frame);
      nsMargin scrollbars(0,0,0,0);
      if (scrollFrame) {
        scrollbars =
          scrollFrame->GetDesiredScrollbarSizes(aLastRS->frame->PresContext(),
                                                aLastRS->rendContext);
        if (!lastButOneRS->mFlags.mAssumingHScrollbar) {
          scrollbars.top = scrollbars.bottom = 0;
        }
        if (!lastButOneRS->mFlags.mAssumingVScrollbar) {
          scrollbars.left = scrollbars.right = 0;
        }
      }
      // We found a reflow state for the outermost wrapping frame, so use
      // its computed metrics if available
      if (aLastRS->ComputedWidth() != NS_UNCONSTRAINEDSIZE) {
        cbSize.width = NS_MAX(0,
          aLastRS->ComputedWidth() + aLastRS->mComputedPadding.LeftRight() - scrollbars.LeftRight());
      }
      if (aLastRS->ComputedHeight() != NS_UNCONSTRAINEDSIZE) {
        cbSize.height = NS_MAX(0,
          aLastRS->ComputedHeight() + aLastRS->mComputedPadding.TopBottom() - scrollbars.TopBottom());
      }
    }
  }

  return cbSize;
}

NS_IMETHODIMP
nsBlockFrame::Reflow(nsPresContext*           aPresContext,
                     nsHTMLReflowMetrics&     aMetrics,
                     const nsHTMLReflowState& aReflowState,
                     nsReflowStatus&          aStatus)
{
  DO_GLOBAL_REFLOW_COUNT("nsBlockFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus);
#ifdef DEBUG
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": begin reflow availSize=%d,%d computedSize=%d,%d\n",
           aReflowState.availableWidth, aReflowState.availableHeight,
           aReflowState.ComputedWidth(), aReflowState.ComputedHeight());
  }
  AutoNoisyIndenter indent(gNoisy);
  PRTime start = LL_ZERO; // Initialize these variablies to silence the compiler.
  PRInt32 ctc = 0;        // We only use these if they are set (gLameReflowMetrics).
  if (gLameReflowMetrics) {
    start = PR_Now();
    ctc = nsLineBox::GetCtorCount();
  }
#endif

  const nsHTMLReflowState *reflowState = &aReflowState;
  nsAutoPtr<nsHTMLReflowState> mutableReflowState;
  // If we have non-auto height, we're clipping our kids and we fit,
  // make sure our kids fit too.
  if (aReflowState.availableHeight != NS_UNCONSTRAINEDSIZE &&
      aReflowState.ComputedHeight() != NS_AUTOHEIGHT &&
      ApplyOverflowClipping(this, aReflowState.mStyleDisplay)) {
    nsMargin heightExtras = aReflowState.mComputedBorderPadding;
    if (GetSkipSides() & NS_SIDE_TOP) {
      heightExtras.top = 0;
    } else {
      // Bottom margin never causes us to create continuations, so we
      // don't need to worry about whether it fits in its entirety.
      heightExtras.top += aReflowState.mComputedMargin.top;
    }

    if (GetEffectiveComputedHeight(aReflowState) + heightExtras.TopBottom() <=
        aReflowState.availableHeight) {
      mutableReflowState = new nsHTMLReflowState(aReflowState);
      mutableReflowState->availableHeight = NS_UNCONSTRAINEDSIZE;
      reflowState = mutableReflowState;
    }
  }

  // See comment below about oldSize. Use *only* for the
  // abs-pos-containing-block-size-change optimization!
  nsSize oldSize = GetSize();

  // Should we create a float manager?
  nsAutoFloatManager autoFloatManager(const_cast<nsHTMLReflowState&>(*reflowState));

  // XXXldb If we start storing the float manager in the frame rather
  // than keeping it around only during reflow then we should create it
  // only when there are actually floats to manage.  Otherwise things
  // like tables will gain significant bloat.
  bool needFloatManager = nsBlockFrame::BlockNeedsFloatManager(this);
  if (needFloatManager)
    autoFloatManager.CreateFloatManager(aPresContext);

  // OK, some lines may be reflowed. Blow away any saved line cursor
  // because we may invalidate the nondecreasing
  // overflowArea.VisualOverflow().y/yMost invariant, and we may even
  // delete the line with the line cursor.
  ClearLineCursor();

  if (IsFrameTreeTooDeep(*reflowState, aMetrics, aStatus)) {
    return NS_OK;
  }

  bool marginRoot = BlockIsMarginRoot(this);
  nsBlockReflowState state(*reflowState, aPresContext, this, aMetrics,
                           marginRoot, marginRoot, needFloatManager);

#ifdef IBMBIDI
  if (GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)
    static_cast<nsBlockFrame*>(GetFirstContinuation())->ResolveBidi();
#endif // IBMBIDI

  if (RenumberLists(aPresContext)) {
    AddStateBits(NS_FRAME_HAS_DIRTY_CHILDREN);
  }

  nsresult rv = NS_OK;

  // ALWAYS drain overflow. We never want to leave the previnflow's
  // overflow lines hanging around; block reflow depends on the
  // overflow line lists being cleared out between reflow passes.
  DrainOverflowLines();

  // Handle paginated overflow (see nsContainerFrame.h)
  nsOverflowAreas ocBounds;
  nsReflowStatus ocStatus = NS_FRAME_COMPLETE;
  if (GetPrevInFlow()) {
    ReflowOverflowContainerChildren(aPresContext, *reflowState, ocBounds, 0,
                                    ocStatus);
  }

  // Now that we're done cleaning up our overflow container lists, we can
  // give |state| its nsOverflowContinuationTracker.
  nsOverflowContinuationTracker tracker(aPresContext, this, false);
  state.mOverflowTracker = &tracker;

  // Drain & handle pushed floats
  DrainPushedFloats(state);
  nsOverflowAreas fcBounds;
  nsReflowStatus fcStatus = NS_FRAME_COMPLETE;
  rv = ReflowPushedFloats(state, fcBounds, fcStatus);
  NS_ENSURE_SUCCESS(rv, rv);

  // If we're not dirty (which means we'll mark everything dirty later)
  // and our width has changed, mark the lines dirty that we need to
  // mark dirty for a resize reflow.
  if (reflowState->mFlags.mHResize)
    PrepareResizeReflow(state);

  mState &= ~NS_FRAME_FIRST_REFLOW;

  // Now reflow...
  rv = ReflowDirtyLines(state);
  NS_ASSERTION(NS_SUCCEEDED(rv), "reflow dirty lines failed");
  if (NS_FAILED(rv)) return rv;

  NS_MergeReflowStatusInto(&state.mReflowStatus, ocStatus);
  NS_MergeReflowStatusInto(&state.mReflowStatus, fcStatus);

  // If we end in a BR with clear and affected floats continue,
  // we need to continue, too.
  if (NS_UNCONSTRAINEDSIZE != reflowState->availableHeight &&
      NS_FRAME_IS_COMPLETE(state.mReflowStatus) &&
      state.mFloatManager->ClearContinues(FindTrailingClear())) {
    NS_FRAME_SET_INCOMPLETE(state.mReflowStatus);
  }

  if (!NS_FRAME_IS_FULLY_COMPLETE(state.mReflowStatus)) {
    if (GetOverflowLines() || GetPushedFloats()) {
      state.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
    }

#ifdef DEBUG_kipp
    ListTag(stdout); printf(": block is not fully complete\n");
#endif
  }

  CheckFloats(state);

  // Place the "marker" (bullet) frame if it is placed next to a block
  // child.
  //
  // According to the CSS2 spec, section 12.6.1, the "marker" box
  // participates in the height calculation of the list-item box's
  // first line box.
  //
  // There are exactly two places a bullet can be placed: near the
  // first or second line. It's only placed on the second line in a
  // rare case: an empty first line followed by a second line that
  // contains a block (example: <LI>\n<P>... ). This is where
  // the second case can happen.
  if (mBullet && HaveOutsideBullet() && !mLines.empty() &&
      (mLines.front()->IsBlock() ||
       (0 == mLines.front()->mBounds.height &&
        mLines.front() != mLines.back() &&
        mLines.begin().next()->IsBlock()))) {
    // Reflow the bullet
    nsHTMLReflowMetrics metrics;
    // XXX Use the entire line when we fix bug 25888.
    nsLayoutUtils::LinePosition position;
    bool havePosition = nsLayoutUtils::GetFirstLinePosition(this, &position);
    nscoord lineTop = havePosition ? position.mTop
                                   : reflowState->mComputedBorderPadding.top;
    ReflowBullet(state, metrics, lineTop);
    NS_ASSERTION(!BulletIsEmpty() || metrics.height == 0,
                 "empty bullet took up space");

    if (havePosition && !BulletIsEmpty()) {
      // We have some lines to align the bullet with.  

      // Doing the alignment using the baseline will also cater for
      // bullets that are placed next to a child block (bug 92896)
    
      // Tall bullets won't look particularly nice here...
      nsRect bbox = mBullet->GetRect();
      bbox.y = position.mBaseline - metrics.ascent;
      mBullet->SetRect(bbox);
    }
    // Otherwise just leave the bullet where it is, up against our top padding.
  }

  // Compute our final size
  nscoord bottomEdgeOfChildren;
  ComputeFinalSize(*reflowState, state, aMetrics, &bottomEdgeOfChildren);
  nsRect areaBounds = nsRect(0, 0, aMetrics.width, aMetrics.height);
  ComputeOverflowAreas(areaBounds, reflowState->mStyleDisplay,
                       bottomEdgeOfChildren, aMetrics.mOverflowAreas);
  // Factor overflow container child bounds into the overflow area
  aMetrics.mOverflowAreas.UnionWith(ocBounds);
  // Factor pushed float child bounds into the overflow area
  aMetrics.mOverflowAreas.UnionWith(fcBounds);

  // Let the absolutely positioned container reflow any absolutely positioned
  // child frames that need to be reflowed, e.g., elements with a percentage
  // based width/height
  // We want to do this under either of two conditions:
  //  1. If we didn't do the incremental reflow above.
  //  2. If our size changed.
  // Even though it's the padding edge that's the containing block, we
  // can use our rect (the border edge) since if the border style
  // changed, the reflow would have been targeted at us so we'd satisfy
  // condition 1.
  // XXX checking oldSize is bogus, there are various reasons we might have
  // reflowed but our size might not have been changed to what we
  // asked for (e.g., we ended up being pushed to a new page)
  // When WillReflowAgainForClearance is true, we will reflow again without
  // resetting the size. Because of this, we must not reflow our abs-pos children
  // in that situation --- what we think is our "new size"
  // will not be our real new size. This also happens to be more efficient.
  if (HasAbsolutelyPositionedChildren()) {
    nsAbsoluteContainingBlock* absoluteContainer = GetAbsoluteContainingBlock();
    bool haveInterrupt = aPresContext->HasPendingInterrupt();
    if (reflowState->WillReflowAgainForClearance() ||
        haveInterrupt) {
      // Make sure that when we reflow again we'll actually reflow all the abs
      // pos frames that might conceivably depend on our size (or all of them,
      // if we're dirty right now and interrupted; in that case we also need
      // to mark them all with NS_FRAME_IS_DIRTY).  Sadly, we can't do much
      // better than that, because we don't really know what our size will be,
      // and it might in fact not change on the followup reflow!
      if (haveInterrupt && (GetStateBits() & NS_FRAME_IS_DIRTY)) {
        absoluteContainer->MarkAllFramesDirty();
      } else {
        absoluteContainer->MarkSizeDependentFramesDirty();
      }
    } else {
      nsSize containingBlockSize =
        CalculateContainingBlockSizeForAbsolutes(*reflowState,
                                                 nsSize(aMetrics.width,
                                                        aMetrics.height));

      // Mark frames that depend on changes we just made to this frame as dirty:
      // Now we can assume that the padding edge hasn't moved.
      // We need to reflow the absolutes if one of them depends on
      // its placeholder position, or the containing block size in a
      // direction in which the containing block size might have
      // changed.
      bool cbWidthChanged = aMetrics.width != oldSize.width;
      bool isRoot = !GetContent()->GetParent();
      // If isRoot and we have auto height, then we are the initial
      // containing block and the containing block height is the
      // viewport height, which can't change during incremental
      // reflow.
      bool cbHeightChanged =
        !(isRoot && NS_UNCONSTRAINEDSIZE == reflowState->ComputedHeight()) &&
        aMetrics.height != oldSize.height;

      absoluteContainer->Reflow(this, aPresContext, *reflowState,
                                state.mReflowStatus,
                                containingBlockSize.width,
                                containingBlockSize.height, true,
                                cbWidthChanged, cbHeightChanged,
                                &aMetrics.mOverflowAreas);

      //XXXfr Why isn't this rv (and others in this file) checked/returned?
    }
  }

  // Determine if we need to repaint our border, background or outline
  CheckInvalidateSizeChange(aMetrics);

  FinishAndStoreOverflow(&aMetrics);

  // Clear the float manager pointer in the block reflow state so we
  // don't waste time translating the coordinate system back on a dead
  // float manager.
  if (needFloatManager)
    state.mFloatManager = nsnull;

  aStatus = state.mReflowStatus;

#ifdef DEBUG
  // Between when we drain pushed floats and when we complete reflow,
  // we're allowed to have multiple continuations of the same float on
  // our floats list, since a first-in-flow might get pushed to a later
  // continuation of its containing block.  But it's not permitted
  // outside that time.
  nsLayoutUtils::AssertNoDuplicateContinuations(this, mFloats);

  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": status=%x (%scomplete) metrics=%d,%d carriedMargin=%d",
           aStatus, NS_FRAME_IS_COMPLETE(aStatus) ? "" : "not ",
           aMetrics.width, aMetrics.height,
           aMetrics.mCarriedOutBottomMargin.get());
    if (HasOverflowAreas()) {
      printf(" overflow-vis={%d,%d,%d,%d}",
             aMetrics.VisualOverflow().x,
             aMetrics.VisualOverflow().y,
             aMetrics.VisualOverflow().width,
             aMetrics.VisualOverflow().height);
      printf(" overflow-scr={%d,%d,%d,%d}",
             aMetrics.ScrollableOverflow().x,
             aMetrics.ScrollableOverflow().y,
             aMetrics.ScrollableOverflow().width,
             aMetrics.ScrollableOverflow().height);
    }
    printf("\n");
  }

  if (gLameReflowMetrics) {
    PRTime end = PR_Now();

    PRInt32 ectc = nsLineBox::GetCtorCount();
    PRInt32 numLines = mLines.size();
    if (!numLines) numLines = 1;
    PRTime delta, perLineDelta, lines;
    LL_I2L(lines, numLines);
    LL_SUB(delta, end, start);
    LL_DIV(perLineDelta, delta, lines);

    ListTag(stdout);
    char buf[400];
    PR_snprintf(buf, sizeof(buf),
                ": %lld elapsed (%lld per line) (%d lines; %d new lines)",
                delta, perLineDelta, numLines, ectc - ctc);
    printf("%s\n", buf);
  }
#endif

  NS_FRAME_SET_TRUNCATION(aStatus, (*reflowState), aMetrics);
  return rv;
}

bool
nsBlockFrame::CheckForCollapsedBottomMarginFromClearanceLine()
{
  line_iterator begin = begin_lines();
  line_iterator line = end_lines();

  while (true) {
    if (begin == line) {
      return false;
    }
    --line;
    if (line->mBounds.height != 0 || !line->CachedIsEmpty()) {
      return false;
    }
    if (line->HasClearance()) {
      return true;
    }
  }
  // not reached
}

void
nsBlockFrame::ComputeFinalSize(const nsHTMLReflowState& aReflowState,
                               nsBlockReflowState&      aState,
                               nsHTMLReflowMetrics&     aMetrics,
                               nscoord*                 aBottomEdgeOfChildren)
{
  const nsMargin& borderPadding = aState.BorderPadding();
#ifdef NOISY_FINAL_SIZE
  ListTag(stdout);
  printf(": mY=%d mIsBottomMarginRoot=%s mPrevBottomMargin=%d bp=%d,%d\n",
         aState.mY, aState.GetFlag(BRS_ISBOTTOMMARGINROOT) ? "yes" : "no",
         aState.mPrevBottomMargin,
         borderPadding.top, borderPadding.bottom);
#endif

  // Compute final width
  aMetrics.width =
    NSCoordSaturatingAdd(NSCoordSaturatingAdd(borderPadding.left,
                                              aReflowState.ComputedWidth()), 
                         borderPadding.right);

  // Return bottom margin information
  // rbs says he hit this assertion occasionally (see bug 86947), so
  // just set the margin to zero and we'll figure out why later
  //NS_ASSERTION(aMetrics.mCarriedOutBottomMargin.IsZero(),
  //             "someone else set the margin");
  nscoord nonCarriedOutVerticalMargin = 0;
  if (!aState.GetFlag(BRS_ISBOTTOMMARGINROOT)) {
    // Apply rule from CSS 2.1 section 8.3.1. If we have some empty
    // line with clearance and a non-zero top margin and all
    // subsequent lines are empty, then we do not allow our children's
    // carried out bottom margin to be carried out of us and collapse
    // with our own bottom margin.
    if (CheckForCollapsedBottomMarginFromClearanceLine()) {
      // Convert the children's carried out margin to something that
      // we will include in our height
      nonCarriedOutVerticalMargin = aState.mPrevBottomMargin.get();
      aState.mPrevBottomMargin.Zero();
    }
    aMetrics.mCarriedOutBottomMargin = aState.mPrevBottomMargin;
  } else {
    aMetrics.mCarriedOutBottomMargin.Zero();
  }

  nscoord bottomEdgeOfChildren = aState.mY + nonCarriedOutVerticalMargin;
  // Shrink wrap our height around our contents.
  if (aState.GetFlag(BRS_ISBOTTOMMARGINROOT) ||
      NS_UNCONSTRAINEDSIZE != aReflowState.ComputedHeight()) {
    // When we are a bottom-margin root make sure that our last
    // childs bottom margin is fully applied. We also do this when
    // we have a computed height, since in that case the carried out
    // margin is not going to be applied anywhere, so we should note it
    // here to be included in the overflow area.
    // Apply the margin only if there's space for it.
    if (bottomEdgeOfChildren < aState.mReflowState.availableHeight)
    {
      // Truncate bottom margin if it doesn't fit to our available height.
      bottomEdgeOfChildren =
        NS_MIN(bottomEdgeOfChildren + aState.mPrevBottomMargin.get(),
               aState.mReflowState.availableHeight);
    }
  }
  if (aState.GetFlag(BRS_FLOAT_MGR)) {
    // Include the float manager's state to properly account for the
    // bottom margin of any floated elements; e.g., inside a table cell.
    nscoord floatHeight =
      aState.ClearFloats(bottomEdgeOfChildren, NS_STYLE_CLEAR_LEFT_AND_RIGHT,
                         nsnull, nsFloatManager::DONT_CLEAR_PUSHED_FLOATS);
    bottomEdgeOfChildren = NS_MAX(bottomEdgeOfChildren, floatHeight);
  }

  // Compute final height
  if (NS_UNCONSTRAINEDSIZE != aReflowState.ComputedHeight()) {
    // Figure out how much of the computed height should be
    // applied to this frame.
    nscoord computedHeightLeftOver = GetEffectiveComputedHeight(aReflowState);
    NS_ASSERTION(!( IS_TRUE_OVERFLOW_CONTAINER(this)
                    && computedHeightLeftOver ),
                 "overflow container must not have computedHeightLeftOver");

    aMetrics.height =
      NSCoordSaturatingAdd(NSCoordSaturatingAdd(borderPadding.top,
                                                computedHeightLeftOver),
                           borderPadding.bottom);

    if (NS_FRAME_IS_NOT_COMPLETE(aState.mReflowStatus)
        && aMetrics.height < aReflowState.availableHeight) {
      // We ran out of height on this page but we're incomplete
      // Set status to complete except for overflow
      NS_FRAME_SET_OVERFLOW_INCOMPLETE(aState.mReflowStatus);
    }

    if (NS_FRAME_IS_COMPLETE(aState.mReflowStatus)) {
      if (computedHeightLeftOver > 0 &&
          NS_UNCONSTRAINEDSIZE != aReflowState.availableHeight &&
          aMetrics.height > aReflowState.availableHeight) {
        // We don't fit and we consumed some of the computed height,
        // so we should consume all the available height and then
        // break.  If our bottom border/padding straddles the break
        // point, then this will increase our height and push the
        // border/padding to the next page/column.
        aMetrics.height = NS_MAX(aReflowState.availableHeight,
                                 aState.mY + nonCarriedOutVerticalMargin);
        NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
        if (!GetNextInFlow())
          aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
      }
    }
    else {
      // Use the current height; continuations will take up the rest.
      // Do extend the height to at least consume the available
      // height, otherwise our left/right borders (for example) won't
      // extend all the way to the break.
      aMetrics.height = NS_MAX(aReflowState.availableHeight,
                               aState.mY + nonCarriedOutVerticalMargin);
      // ... but don't take up more height than is available
      aMetrics.height = NS_MIN(aMetrics.height,
                               borderPadding.top + computedHeightLeftOver);
      // XXX It's pretty wrong that our bottom border still gets drawn on
      // on its own on the last-in-flow, even if we ran out of height
      // here. We need GetSkipSides to check whether we ran out of content
      // height in the current frame, not whether it's last-in-flow.
    }

    // Don't carry out a bottom margin when our height is fixed.
    aMetrics.mCarriedOutBottomMargin.Zero();
  }
  else if (NS_FRAME_IS_COMPLETE(aState.mReflowStatus)) {
    nscoord autoHeight = bottomEdgeOfChildren;
    autoHeight -= borderPadding.top;
    nscoord oldAutoHeight = autoHeight;
    aReflowState.ApplyMinMaxConstraints(nsnull, &autoHeight);
    if (autoHeight != oldAutoHeight) {
      // Our min-height or max-height made our height change.  Don't carry out
      // our kids' bottom margins.
      aMetrics.mCarriedOutBottomMargin.Zero();
    }
    autoHeight += borderPadding.top + borderPadding.bottom;
    aMetrics.height = autoHeight;
  }
  else {
    NS_ASSERTION(aReflowState.availableHeight != NS_UNCONSTRAINEDSIZE,
      "Shouldn't be incomplete if availableHeight is UNCONSTRAINED.");
    aMetrics.height = NS_MAX(aState.mY, aReflowState.availableHeight);
    if (aReflowState.availableHeight == NS_UNCONSTRAINEDSIZE)
      // This should never happen, but it does. See bug 414255
      aMetrics.height = aState.mY;
  }

  if (IS_TRUE_OVERFLOW_CONTAINER(this) &&
      NS_FRAME_IS_NOT_COMPLETE(aState.mReflowStatus)) {
    // Overflow containers can only be overflow complete.
    // Note that auto height overflow containers have no normal children
    NS_ASSERTION(aMetrics.height == 0, "overflow containers must be zero-height");
    NS_FRAME_SET_OVERFLOW_INCOMPLETE(aState.mReflowStatus);
  }

  // Screen out negative heights --- can happen due to integer overflows :-(
  aMetrics.height = NS_MAX(0, aMetrics.height);
  *aBottomEdgeOfChildren = bottomEdgeOfChildren;

#ifdef DEBUG_blocks
  if (CRAZY_WIDTH(aMetrics.width) || CRAZY_HEIGHT(aMetrics.height)) {
    ListTag(stdout);
    printf(": WARNING: desired:%d,%d\n", aMetrics.width, aMetrics.height);
  }
#endif
}

void
nsBlockFrame::ComputeOverflowAreas(const nsRect&         aBounds,
                                   const nsStyleDisplay* aDisplay,
                                   nscoord               aBottomEdgeOfChildren,
                                   nsOverflowAreas&      aOverflowAreas)
{
  // Compute the overflow areas of our children
  // XXX_perf: This can be done incrementally.  It is currently one of
  // the things that makes incremental reflow O(N^2).
  nsOverflowAreas areas(aBounds, aBounds);
  if (!ApplyOverflowClipping(this, aDisplay)) {
    for (line_iterator line = begin_lines(), line_end = end_lines();
         line != line_end;
         ++line) {
      areas.UnionWith(line->GetOverflowAreas());
    }

    // Factor the bullet in; normally the bullet will be factored into
    // the line-box's overflow areas. However, if the line is a block
    // line then it won't; if there are no lines, it won't. So just
    // factor it in anyway (it can't hurt if it was already done).
    // XXXldb Can we just fix GetOverflowArea instead?
    if (mBullet) {
      areas.UnionAllWith(mBullet->GetRect());
    }

    // Factor in the bottom edge of the children.  Child frames will be added
    // to the overflow area as we iterate through the lines, but their margins
    // won't, so we need to account for bottom margins here.
    // REVIEW: For now, we do this for both visual and scrollable area,
    // although when we make scrollable overflow area not be a subset of
    // visual, we can change this.
    NS_FOR_FRAME_OVERFLOW_TYPES(otype) {
      nsRect& o = areas.Overflow(otype);
      o.height = NS_MAX(o.YMost(), aBottomEdgeOfChildren) - o.y;
    }
  }
#ifdef NOISY_COMBINED_AREA
  ListTag(stdout);
  printf(": ca=%d,%d,%d,%d\n", area.x, area.y, area.width, area.height);
#endif

  aOverflowAreas = areas;
}

bool
nsBlockFrame::UpdateOverflow()
{
  // We need to update the overflow areas of lines manually, as they
  // get cached and re-used otherwise. Lines aren't exposed as normal
  // frame children, so calling UnionChildOverflow alone will end up
  // using the old cached values.
  for (line_iterator line = begin_lines(), line_end = end_lines();
       line != line_end;
       ++line) {
    nsOverflowAreas lineAreas;

    PRInt32 n = line->GetChildCount();
    for (nsIFrame* lineFrame = line->mFirstChild;
         n > 0; lineFrame = lineFrame->GetNextSibling(), --n) {
      ConsiderChildOverflow(lineAreas, lineFrame);
    }

    line->SetOverflowAreas(lineAreas);
  }

  return nsBlockFrameSuper::UpdateOverflow();
}

nsresult
nsBlockFrame::MarkLineDirty(line_iterator aLine, const nsLineList* aLineList)
{
  // Mark aLine dirty
  aLine->MarkDirty();
  aLine->SetInvalidateTextRuns(true);
#ifdef DEBUG
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": mark line %p dirty\n", static_cast<void*>(aLine.get()));
  }
#endif

  // Mark previous line dirty if it's an inline line so that it can
  // maybe pullup something from the line just affected.
  // XXX We don't need to do this if aPrevLine ends in a break-after...
  if (aLine != (aLineList ? aLineList : &mLines)->front() &&
      aLine->IsInline() &&
      aLine.prev()->IsInline()) {
    aLine.prev()->MarkDirty();
    aLine.prev()->SetInvalidateTextRuns(true);
#ifdef DEBUG
    if (gNoisyReflow) {
      IndentBy(stdout, gNoiseIndent);
      ListTag(stdout);
      printf(": mark prev-line %p dirty\n",
             static_cast<void*>(aLine.prev().get()));
    }
#endif
  }

  return NS_OK;
}

nsresult
nsBlockFrame::PrepareResizeReflow(nsBlockReflowState& aState)
{
  const nsStyleText* styleText = GetStyleText();
  // See if we can try and avoid marking all the lines as dirty
  bool tryAndSkipLines =
      // The text must be left-aligned.
      (NS_STYLE_TEXT_ALIGN_LEFT == styleText->mTextAlign ||
       (NS_STYLE_TEXT_ALIGN_DEFAULT == styleText->mTextAlign &&
        NS_STYLE_DIRECTION_LTR ==
          aState.mReflowState.mStyleVisibility->mDirection &&
        !(NS_STYLE_UNICODE_BIDI_PLAINTEXT &
          GetStyleTextReset()->mUnicodeBidi)) ||
       (NS_STYLE_TEXT_ALIGN_END == styleText->mTextAlign &&
        NS_STYLE_DIRECTION_RTL ==
          aState.mReflowState.mStyleVisibility->mDirection)) &&
      // The left content-edge must be a constant distance from the left
      // border-edge.
      !GetStylePadding()->mPadding.GetLeft().HasPercent();

#ifdef DEBUG
  if (gDisableResizeOpt) {
    tryAndSkipLines = false;
  }
  if (gNoisyReflow) {
    if (!tryAndSkipLines) {
      IndentBy(stdout, gNoiseIndent);
      ListTag(stdout);
      printf(": marking all lines dirty: availWidth=%d textAlign=%d\n",
             aState.mReflowState.availableWidth,
             styleText->mTextAlign);
    }
  }
#endif

  if (tryAndSkipLines) {
    nscoord newAvailWidth = aState.mReflowState.mComputedBorderPadding.left +
                            aState.mReflowState.ComputedWidth();
    NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aState.mReflowState.mComputedBorderPadding.left &&
                 NS_UNCONSTRAINEDSIZE != aState.mReflowState.ComputedWidth(),
                 "math on NS_UNCONSTRAINEDSIZE");

#ifdef DEBUG
    if (gNoisyReflow) {
      IndentBy(stdout, gNoiseIndent);
      ListTag(stdout);
      printf(": trying to avoid marking all lines dirty\n");
    }
#endif

    for (line_iterator line = begin_lines(), line_end = end_lines();
         line != line_end;
         ++line)
    {
      // We let child blocks make their own decisions the same
      // way we are here.
      if (line->IsBlock() ||
          line->HasFloats() ||
          ((line != mLines.back() || GetNextInFlow()) // not the last line
           && !line->HasBreakAfter()) ||
          line->ResizeReflowOptimizationDisabled() ||
          line->IsImpactedByFloat() ||
          (line->mBounds.XMost() > newAvailWidth)) {
        line->MarkDirty();
      }

#ifdef REALLY_NOISY_REFLOW
      if (!line->IsBlock()) {
        printf("PrepareResizeReflow thinks line %p is %simpacted by floats\n", 
               line.get(), line->IsImpactedByFloat() ? "" : "not ");
      }
#endif
#ifdef DEBUG
      if (gNoisyReflow && !line->IsDirty()) {
        IndentBy(stdout, gNoiseIndent + 1);
        printf("skipped: line=%p next=%p %s %s%s%s breakTypeBefore/After=%d/%d xmost=%d\n",
           static_cast<void*>(line.get()),
           static_cast<void*>((line.next() != end_lines() ? line.next().get() : nsnull)),
           line->IsBlock() ? "block" : "inline",
           line->HasBreakAfter() ? "has-break-after " : "",
           line->HasFloats() ? "has-floats " : "",
           line->IsImpactedByFloat() ? "impacted " : "",
           line->GetBreakTypeBefore(), line->GetBreakTypeAfter(),
           line->mBounds.XMost());
      }
#endif
    }
  }
  else {
    // Mark everything dirty
    for (line_iterator line = begin_lines(), line_end = end_lines();
         line != line_end;
         ++line)
    {
      line->MarkDirty();
    }
  }
  return NS_OK;
}

//----------------------------------------

/**
 * Propagate reflow "damage" from from earlier lines to the current
 * line.  The reflow damage comes from the following sources:
 *  1. The regions of float damage remembered during reflow.
 *  2. The combination of nonzero |aDeltaY| and any impact by a float,
 *     either the previous reflow or now.
 *
 * When entering this function, |aLine| is still at its old position and
 * |aDeltaY| indicates how much it will later be slid (assuming it
 * doesn't get marked dirty and reflowed entirely).
 */
void
nsBlockFrame::PropagateFloatDamage(nsBlockReflowState& aState,
                                   nsLineBox* aLine,
                                   nscoord aDeltaY)
{
  nsFloatManager *floatManager = aState.mReflowState.mFloatManager;
  NS_ASSERTION((aState.mReflowState.parentReflowState &&
                aState.mReflowState.parentReflowState->mFloatManager == floatManager) ||
                aState.mReflowState.mBlockDelta == 0, "Bad block delta passed in");

  // Check to see if there are any floats; if there aren't, there can't
  // be any float damage
  if (!floatManager->HasAnyFloats())
    return;

  // Check the damage region recorded in the float damage.
  if (floatManager->HasFloatDamage()) {
    // Need to check mBounds *and* mCombinedArea to find intersections 
    // with aLine's floats
    nscoord lineYA = aLine->mBounds.y + aDeltaY;
    nscoord lineYB = lineYA + aLine->mBounds.height;
    // Scrollable overflow should be sufficient for things that affect
    // layout.
    nsRect overflow = aLine->GetOverflowArea(eScrollableOverflow);
    nscoord lineYCombinedA = overflow.y + aDeltaY;
    nscoord lineYCombinedB = lineYCombinedA + overflow.height;
    if (floatManager->IntersectsDamage(lineYA, lineYB) ||
        floatManager->IntersectsDamage(lineYCombinedA, lineYCombinedB)) {
      aLine->MarkDirty();
      return;
    }
  }

  // Check if the line is moving relative to the float manager
  if (aDeltaY + aState.mReflowState.mBlockDelta != 0) {
    if (aLine->IsBlock()) {
      // Unconditionally reflow sliding blocks; we only really need to reflow
      // if there's a float impacting this block, but the current float manager
      // makes it difficult to check that.  Therefore, we let the child block
      // decide what it needs to reflow.
      aLine->MarkDirty();
    } else {
      bool wasImpactedByFloat = aLine->IsImpactedByFloat();
      nsFlowAreaRect floatAvailableSpace =
        aState.GetFloatAvailableSpaceForHeight(aLine->mBounds.y + aDeltaY,
                                               aLine->mBounds.height,
                                               nsnull);

#ifdef REALLY_NOISY_REFLOW
    printf("nsBlockFrame::PropagateFloatDamage %p was = %d, is=%d\n", 
           this, wasImpactedByFloat, floatAvailableSpace.mHasFloats);
#endif

      // Mark the line dirty if it was or is affected by a float
      // We actually only really need to reflow if the amount of impact
      // changes, but that's not straightforward to check
      if (wasImpactedByFloat || floatAvailableSpace.mHasFloats) {
        aLine->MarkDirty();
      }
    }
  }
}

static void PlaceFrameView(nsIFrame* aFrame);

static bool LineHasClear(nsLineBox* aLine) {
  return aLine->IsBlock()
    ? (aLine->GetBreakTypeBefore() ||
       (aLine->mFirstChild->GetStateBits() & NS_BLOCK_HAS_CLEAR_CHILDREN) ||
       !nsBlockFrame::BlockCanIntersectFloats(aLine->mFirstChild))
    : aLine->HasFloatBreakAfter();
}


/**
 * Reparent a whole list of floats from aOldParent to this block.  The
 * floats might be taken from aOldParent's overflow list. They will be
 * removed from the list. They end up appended to our mFloats list.
 */
void
nsBlockFrame::ReparentFloats(nsIFrame* aFirstFrame,
                             nsBlockFrame* aOldParent, bool aFromOverflow,
                             bool aReparentSiblings) {
  nsFrameList list;
  aOldParent->CollectFloats(aFirstFrame, list, aFromOverflow, aReparentSiblings);
  if (list.NotEmpty()) {
    for (nsIFrame* f = list.FirstChild(); f; f = f->GetNextSibling()) {
      ReparentFrame(f, aOldParent, this);
    }
    mFloats.AppendFrames(nsnull, list);
  }
}

static void DumpLine(const nsBlockReflowState& aState, nsLineBox* aLine,
                     nscoord aDeltaY, PRInt32 aDeltaIndent) {
#ifdef DEBUG
  if (nsBlockFrame::gNoisyReflow) {
    nsRect ovis(aLine->GetVisualOverflowArea());
    nsRect oscr(aLine->GetScrollableOverflowArea());
    nsBlockFrame::IndentBy(stdout, nsBlockFrame::gNoiseIndent + aDeltaIndent);
    printf("line=%p mY=%d dirty=%s oldBounds={%d,%d,%d,%d} oldoverflow-vis={%d,%d,%d,%d} oldoverflow-scr={%d,%d,%d,%d} deltaY=%d mPrevBottomMargin=%d childCount=%d\n",
           static_cast<void*>(aLine), aState.mY,
           aLine->IsDirty() ? "yes" : "no",
           aLine->mBounds.x, aLine->mBounds.y,
           aLine->mBounds.width, aLine->mBounds.height,
           ovis.x, ovis.y, ovis.width, ovis.height,
           oscr.x, oscr.y, oscr.width, oscr.height,
           aDeltaY, aState.mPrevBottomMargin.get(), aLine->GetChildCount());
  }
#endif
}

/**
 * Reflow the dirty lines
 */
nsresult
nsBlockFrame::ReflowDirtyLines(nsBlockReflowState& aState)
{
  nsresult rv = NS_OK;
  bool keepGoing = true;
  bool repositionViews = false; // should we really need this?
  bool foundAnyClears = aState.mFloatBreakType != NS_STYLE_CLEAR_NONE;
  bool willReflowAgain = false;

#ifdef DEBUG
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": reflowing dirty lines");
    printf(" computedWidth=%d\n", aState.mReflowState.ComputedWidth());
  }
  AutoNoisyIndenter indent(gNoisyReflow);
#endif

  bool selfDirty = (GetStateBits() & NS_FRAME_IS_DIRTY) ||
                     (aState.mReflowState.mFlags.mVResize &&
                      (GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT));

  // Reflow our last line if our availableHeight has increased
  // so that we (and our last child) pull up content as necessary
  if (aState.mReflowState.availableHeight != NS_UNCONSTRAINEDSIZE
      && GetNextInFlow() && aState.mReflowState.availableHeight > mRect.height) {
    line_iterator lastLine = end_lines();
    if (lastLine != begin_lines()) {
      --lastLine;
      lastLine->MarkDirty();
    }
  }
    // the amount by which we will slide the current line if it is not
    // dirty
  nscoord deltaY = 0;

    // whether we did NOT reflow the previous line and thus we need to
    // recompute the carried out margin before the line if we want to
    // reflow it or if its previous margin is dirty
  bool needToRecoverState = false;
    // Float continuations were reflowed in ReflowPushedFloats
  bool reflowedFloat = mFloats.NotEmpty() &&
    (mFloats.FirstChild()->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT);
  bool lastLineMovedUp = false;
  // We save up information about BR-clearance here
  PRUint8 inlineFloatBreakType = aState.mFloatBreakType;

  line_iterator line = begin_lines(), line_end = end_lines();

  // Reflow the lines that are already ours
  for ( ; line != line_end; ++line, aState.AdvanceToNextLine()) {
    DumpLine(aState, line, deltaY, 0);
#ifdef DEBUG
    AutoNoisyIndenter indent2(gNoisyReflow);
#endif

    if (selfDirty)
      line->MarkDirty();

    // This really sucks, but we have to look inside any blocks that have clear
    // elements inside them.
    // XXX what can we do smarter here?
    if (!line->IsDirty() && line->IsBlock() &&
        (line->mFirstChild->GetStateBits() & NS_BLOCK_HAS_CLEAR_CHILDREN)) {
      line->MarkDirty();
    }

    nsIFrame *replacedBlock = nsnull;
    if (line->IsBlock() &&
        !nsBlockFrame::BlockCanIntersectFloats(line->mFirstChild)) {
      replacedBlock = line->mFirstChild;
    }

    // We have to reflow the line if it's a block whose clearance
    // might have changed, so detect that.
    if (!line->IsDirty() &&
        (line->GetBreakTypeBefore() != NS_STYLE_CLEAR_NONE ||
         replacedBlock)) {
      nscoord curY = aState.mY;
      // See where we would be after applying any clearance due to
      // BRs.
      if (inlineFloatBreakType != NS_STYLE_CLEAR_NONE) {
        curY = aState.ClearFloats(curY, inlineFloatBreakType);
      }

      nscoord newY =
        aState.ClearFloats(curY, line->GetBreakTypeBefore(), replacedBlock);
      
      if (line->HasClearance()) {
        // Reflow the line if it might not have clearance anymore.
        if (newY == curY
            // aState.mY is the clearance point which should be the
            // top border-edge of the block frame. If sliding the
            // block by deltaY isn't going to put it in the predicted
            // position, then we'd better reflow the line.
            || newY != line->mBounds.y + deltaY) {
          line->MarkDirty();
        }
      } else {
        // Reflow the line if the line might have clearance now.
        if (curY != newY) {
          line->MarkDirty();
        }
      }
    }

    // We might have to reflow a line that is after a clearing BR.
    if (inlineFloatBreakType != NS_STYLE_CLEAR_NONE) {
      aState.mY = aState.ClearFloats(aState.mY, inlineFloatBreakType);
      if (aState.mY != line->mBounds.y + deltaY) {
        // SlideLine is not going to put the line where the clearance
        // put it. Reflow the line to be sure.
        line->MarkDirty();
      }
      inlineFloatBreakType = NS_STYLE_CLEAR_NONE;
    }

    bool previousMarginWasDirty = line->IsPreviousMarginDirty();
    if (previousMarginWasDirty) {
      // If the previous margin is dirty, reflow the current line
      line->MarkDirty();
      line->ClearPreviousMarginDirty();
    } else if (line->mBounds.YMost() + deltaY > aState.mBottomEdge) {
      // Lines that aren't dirty but get slid past our height constraint must
      // be reflowed.
      line->MarkDirty();
    }

    // If we have a constrained height (i.e., breaking columns/pages),
    // and the distance to the bottom might have changed, then we need
    // to reflow any line that might have floats in it, both because the
    // breakpoints within those floats may have changed and because we
    // might have to push/pull the floats in their entirety.
    // FIXME: What about a deltaY or height change that forces us to
    // push lines?  Why does that work?
    if (!line->IsDirty() &&
        aState.mReflowState.availableHeight != NS_UNCONSTRAINEDSIZE &&
        (deltaY != 0 || aState.mReflowState.mFlags.mVResize) &&
        (line->IsBlock() || line->HasFloats() || line->HadFloatPushed())) {
      line->MarkDirty();
    }

    if (!line->IsDirty()) {
      // See if there's any reflow damage that requires that we mark the
      // line dirty.
      PropagateFloatDamage(aState, line, deltaY);
    }

    if (needToRecoverState && line->IsDirty()) {
      // We need to reconstruct the bottom margin only if we didn't
      // reflow the previous line and we do need to reflow (or repair
      // the top position of) the next line.
      aState.ReconstructMarginAbove(line);
    }

    bool reflowedPrevLine = !needToRecoverState;
    if (needToRecoverState) {
      needToRecoverState = false;

      // Update aState.mPrevChild as if we had reflowed all of the frames in
      // this line.  This is expensive in some cases, since it requires
      // walking |GetNextSibling|.
      if (line->IsDirty())
        aState.mPrevChild = line.prev()->LastChild();
    }

    // Now repair the line and update |aState.mY| by calling
    // |ReflowLine| or |SlideLine|.
    // If we're going to reflow everything again, then no need to reflow
    // the dirty line ... unless the line has floats, in which case we'd
    // better reflow it now to refresh its float cache, which may contain
    // dangling frame pointers! Ugh! This reflow of the line may be
    // incorrect because we skipped reflowing previous lines (e.g., floats
    // may be placed incorrectly), but that's OK because we'll mark the
    // line dirty below under "if (aState.mReflowState.mDiscoveredClearance..."
    if (line->IsDirty() && (line->HasFloats() || !willReflowAgain)) {
      lastLineMovedUp = true;

      bool maybeReflowingForFirstTime =
        line->mBounds.x == 0 && line->mBounds.y == 0 &&
        line->mBounds.width == 0 && line->mBounds.height == 0;

      // Compute the dirty lines "before" YMost, after factoring in
      // the running deltaY value - the running value is implicit in
      // aState.mY.
      nscoord oldY = line->mBounds.y;
      nscoord oldYMost = line->mBounds.YMost();

      NS_ASSERTION(!willReflowAgain || !line->IsBlock(),
                   "Don't reflow blocks while willReflowAgain is true, reflow of block abs-pos children depends on this");

      // Reflow the dirty line. If it's an incremental reflow, then force
      // it to invalidate the dirty area if necessary
      rv = ReflowLine(aState, line, &keepGoing);
      NS_ENSURE_SUCCESS(rv, rv);

      if (aState.mReflowState.WillReflowAgainForClearance()) {
        line->MarkDirty();
        willReflowAgain = true;
        // Note that once we've entered this state, every line that gets here
        // (e.g. because it has floats) gets marked dirty and reflowed again.
        // in the next pass. This is important, see above.
      }

      if (line->HasFloats()) {
        reflowedFloat = true;
      }

      if (!keepGoing) {
        DumpLine(aState, line, deltaY, -1);
        if (0 == line->GetChildCount()) {
          DeleteLine(aState, line, line_end);
        }
        break;
      }

      // Test to see whether the margin that should be carried out
      // to the next line (NL) might have changed. In ReflowBlockFrame
      // we call nextLine->MarkPreviousMarginDirty if the block's
      // actual carried-out bottom margin changed. So here we only
      // need to worry about the following effects:
      // 1) the line was just created, and it might now be blocking
      // a carried-out bottom margin from previous lines that
      // used to reach NL from reaching NL
      // 2) the line used to be empty, and is now not empty,
      // thus blocking a carried-out bottom margin from previous lines
      // that used to reach NL from reaching NL
      // 3) the line wasn't empty, but now is, so a carried-out
      // bottom margin from previous lines that didn't used to reach NL
      // now does
      // 4) the line might have changed in a way that affects NL's
      // ShouldApplyTopMargin decision. The three things that matter
      // are the line's emptiness, its adjacency to the top of the block,
      // and whether it has clearance (the latter only matters if the block
      // was and is adjacent to the top and empty).
      //
      // If the line is empty now, we can't reliably tell if the line was empty
      // before, so we just assume it was and do nextLine->MarkPreviousMarginDirty.
      // This means the checks in 4) are redundant; if the line is empty now
      // we don't need to check 4), but if the line is not empty now and we're sure
      // it wasn't empty before, any adjacency and clearance changes are irrelevant
      // to the result of nextLine->ShouldApplyTopMargin.
      if (line.next() != end_lines()) {
        bool maybeWasEmpty = oldY == line.next()->mBounds.y;
        bool isEmpty = line->CachedIsEmpty();
        if (maybeReflowingForFirstTime /*1*/ ||
            (isEmpty || maybeWasEmpty) /*2/3/4*/) {
          line.next()->MarkPreviousMarginDirty();
          // since it's marked dirty, nobody will care about |deltaY|
        }
      }

      // If the line was just reflowed for the first time, then its
      // old mBounds cannot be trusted so this deltaY computation is
      // bogus. But that's OK because we just did
      // MarkPreviousMarginDirty on the next line which will force it
      // to be reflowed, so this computation of deltaY will not be
      // used.
      deltaY = line->mBounds.YMost() - oldYMost;

      // Now do an interrupt check. We want to do this only in the case when we
      // actually reflow the line, so that if we get back in here we'll get
      // further on the reflow before interrupting.
      aState.mPresContext->CheckForInterrupt(this);
    } else {
      aState.mOverflowTracker->Skip(line->mFirstChild, aState.mReflowStatus);
        // Nop except for blocks (we don't create overflow container
        // continuations for any inlines atm), so only checking mFirstChild
        // is enough

      lastLineMovedUp = deltaY < 0;

      if (deltaY != 0)
        SlideLine(aState, line, deltaY);
      else
        repositionViews = true;

      NS_ASSERTION(!line->IsDirty() || !line->HasFloats(),
                   "Possibly stale float cache here!");
      if (willReflowAgain && line->IsBlock()) {
        // If we're going to reflow everything again, and this line is a block,
        // then there is no need to recover float state. The line may contain
        // other lines with floats, but in that case RecoverStateFrom would only
        // add floats to the float manager. We don't need to do that because
        // everything's going to get reflowed again "for real". Calling
        // RecoverStateFrom in this situation could be lethal because the
        // block's descendant lines may have float caches containing dangling
        // frame pointers. Ugh!
        // If this line is inline, then we need to recover its state now
        // to make sure that we don't forget to move its floats by deltaY.
      } else {
        // XXX EVIL O(N^2) EVIL
        aState.RecoverStateFrom(line, deltaY);
      }

      // Keep mY up to date in case we're propagating reflow damage
      // and also because our final height may depend on it. If the
      // line is inlines, then only update mY if the line is not
      // empty, because that's what PlaceLine does. (Empty blocks may
      // want to update mY, e.g. if they have clearance.)
      if (line->IsBlock() || !line->CachedIsEmpty()) {
        aState.mY = line->mBounds.YMost();
      }

      needToRecoverState = true;

      if (reflowedPrevLine && !line->IsBlock() &&
          aState.mPresContext->HasPendingInterrupt()) {
        // Need to make sure to pull overflows from any prev-in-flows
        for (nsIFrame* inlineKid = line->mFirstChild; inlineKid;
             inlineKid = inlineKid->GetFirstPrincipalChild()) {
          inlineKid->PullOverflowsFromPrevInFlow();
        }
      }
    }

    // Record if we need to clear floats before reflowing the next
    // line. Note that inlineFloatBreakType will be handled and
    // cleared before the next line is processed, so there is no
    // need to combine break types here.
    if (line->HasFloatBreakAfter()) {
      inlineFloatBreakType = line->GetBreakTypeAfter();
    }

    if (LineHasClear(line.get())) {
      foundAnyClears = true;
    }

    DumpLine(aState, line, deltaY, -1);

    if (aState.mPresContext->HasPendingInterrupt()) {
      willReflowAgain = true;
      // Another option here might be to leave |line| clean if
      // !HasPendingInterrupt() before the CheckForInterrupt() call, since in
      // that case the line really did reflow as it should have.  Not sure
      // whether that would be safe, so doing this for now instead.  Also not
      // sure whether we really want to mark all lines dirty after an
      // interrupt, but until we get better at propagating float damage we
      // really do need to do it this way; see comments inside MarkLineDirty.
      MarkLineDirtyForInterrupt(line);
    }
  }

  // Handle BR-clearance from the last line of the block
  if (inlineFloatBreakType != NS_STYLE_CLEAR_NONE) {
    aState.mY = aState.ClearFloats(aState.mY, inlineFloatBreakType);
  }

  if (needToRecoverState) {
    // Is this expensive?
    aState.ReconstructMarginAbove(line);

    // Update aState.mPrevChild as if we had reflowed all of the frames in
    // the last line.  This is expensive in some cases, since it requires
    // walking |GetNextSibling|.
    aState.mPrevChild = line.prev()->LastChild();
  }

  // Should we really have to do this?
  if (repositionViews)
    ::PlaceFrameView(this);

  // We can skip trying to pull up the next line if our height is constrained
  // (so we can report being incomplete) and there is no next in flow or we
  // were told not to or we know it will be futile, i.e.,
  // -- the next in flow is not changing
  // -- and we cannot have added more space for its first line to be
  // pulled up into,
  // -- it's an incremental reflow of a descendant
  // -- and we didn't reflow any floats (so the available space
  // didn't change)
  // -- my chain of next-in-flows either has no first line, or its first
  // line isn't dirty.
  bool heightConstrained =
    aState.mReflowState.availableHeight != NS_UNCONSTRAINEDSIZE;
  bool skipPull = willReflowAgain && heightConstrained;
  if (!skipPull && heightConstrained && aState.mNextInFlow &&
      (aState.mReflowState.mFlags.mNextInFlowUntouched &&
       !lastLineMovedUp && 
       !(GetStateBits() & NS_FRAME_IS_DIRTY) &&
       !reflowedFloat)) {
    // We'll place lineIter at the last line of this block, so that 
    // nsBlockInFlowLineIterator::Next() will take us to the first
    // line of my next-in-flow-chain.  (But first, check that I 
    // have any lines -- if I don't, just bail out of this
    // optimization.) 
    line_iterator lineIter = this->end_lines();
    if (lineIter != this->begin_lines()) {
      lineIter--; // I have lines; step back from dummy iterator to last line.
      nsBlockInFlowLineIterator bifLineIter(this, lineIter, false);

      // Check for next-in-flow-chain's first line.
      // (First, see if there is such a line, and second, see if it's clean)
      if (!bifLineIter.Next() ||                
          !bifLineIter.GetLine()->IsDirty()) {
        skipPull=true;
      }
    }
  }

  if (skipPull && aState.mNextInFlow) {
    NS_ASSERTION(heightConstrained, "Height should be constrained here\n");
    if (IS_TRUE_OVERFLOW_CONTAINER(aState.mNextInFlow))
      NS_FRAME_SET_OVERFLOW_INCOMPLETE(aState.mReflowStatus);
    else
      NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
  }
  
  if (!skipPull && aState.mNextInFlow) {
    // Pull data from a next-in-flow if there's still room for more
    // content here.
    while (keepGoing && (nsnull != aState.mNextInFlow)) {
      // Grab first line from our next-in-flow
      nsBlockFrame* nextInFlow = aState.mNextInFlow;
      line_iterator nifLine = nextInFlow->begin_lines();
      nsLineBox *toMove;
      bool toMoveIsOverflowLine;
      if (nifLine != nextInFlow->end_lines()) {
        toMove = nifLine;
        nextInFlow->mLines.erase(nifLine);
        toMoveIsOverflowLine = false;
      } else {
        // Grab an overflow line if there are any
        nsLineList* overflowLines = nextInFlow->GetOverflowLines();
        if (!overflowLines) {
          aState.mNextInFlow =
            static_cast<nsBlockFrame*>(nextInFlow->GetNextInFlow());
          continue;
        }
        nifLine = overflowLines->begin();
        NS_ASSERTION(nifLine != overflowLines->end(),
                     "Stored overflow line list should not be empty");
        toMove = nifLine;
        nextInFlow->RemoveOverflowLines();
        nifLine = overflowLines->erase(nifLine);
        if (nifLine != overflowLines->end()) {
          // We need to this remove-and-put-back dance because we want
          // to avoid making the overflow line list empty while it's
          // stored in the property (because the property has the
          // invariant that the list is never empty).
          nextInFlow->SetOverflowLines(overflowLines);
        } else {
          delete overflowLines;
        }
        toMoveIsOverflowLine = true;
      }

      if (0 == toMove->GetChildCount()) {
        // The line is empty. Try the next one.
        NS_ASSERTION(nsnull == toMove->mFirstChild, "bad empty line");
        aState.FreeLineBox(toMove);
        continue;
      }

      // XXX move to a subroutine: run-in, overflow, pullframe and this do this
      // Make the children in the line ours.
      nsIFrame* frame = toMove->mFirstChild;
      nsIFrame* lastFrame = nsnull;
      PRInt32 n = toMove->GetChildCount();
      while (--n >= 0) {
        ReparentFrame(frame, nextInFlow, this);
        lastFrame = frame;
        frame = frame->GetNextSibling();
      }

      NS_ASSERTION(lastFrame == toMove->LastChild(), "Unexpected lastFrame");

      NS_ASSERTION(aState.mPrevChild || mLines.empty(), "should have a prevchild here");

      NS_ASSERTION(aState.mPrevChild == mFrames.LastChild(),
                   "Incorrect aState.mPrevChild before inserting line at end");

      // Shift toMove's frames into our mFrames list.
      if (toMoveIsOverflowLine) {
        // Pulling from an overflow list
        // XXXbz If we switch overflow lines to nsFrameList, we should
        // change this SetNextSibling call.
        lastFrame->SetNextSibling(nsnull);
      } else {
        // Pulling from nextInFlow->mFrames
        nsFrameList::FrameLinkEnumerator linkToBreak(nextInFlow->mFrames, lastFrame);
        nextInFlow->mFrames.ExtractHead(linkToBreak);
      }
      nsFrameList newFrames(toMove->mFirstChild, lastFrame);
      mFrames.AppendFrames(nsnull, newFrames);

      // Add line to our line list, and set its last child as our new prev-child
      line = mLines.before_insert(end_lines(), toMove);
      aState.mPrevChild = lastFrame;

      NS_ASSERTION(aState.mPrevChild == mFrames.LastChild(),
                   "Incorrect aState.mPrevChild after inserting line at end");

      // Reparent floats whose placeholders are in the line.
      ReparentFloats(toMove->mFirstChild, nextInFlow, toMoveIsOverflowLine, true);

      DumpLine(aState, toMove, deltaY, 0);
#ifdef DEBUG
      AutoNoisyIndenter indent2(gNoisyReflow);
#endif

      if (aState.mPresContext->HasPendingInterrupt()) {
        MarkLineDirtyForInterrupt(line);
      } else {
        // Now reflow it and any lines that it makes during it's reflow
        // (we have to loop here because reflowing the line may cause a new
        // line to be created; see SplitLine's callers for examples of
        // when this happens).
        while (line != end_lines()) {
          rv = ReflowLine(aState, line, &keepGoing);
          NS_ENSURE_SUCCESS(rv, rv);

          if (aState.mReflowState.WillReflowAgainForClearance()) {
            line->MarkDirty();
            keepGoing = false;
            NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
            break;
          }

          DumpLine(aState, line, deltaY, -1);
          if (!keepGoing) {
            if (0 == line->GetChildCount()) {
              DeleteLine(aState, line, line_end);
            }
            break;
          }

          if (LineHasClear(line.get())) {
            foundAnyClears = true;
          }

          if (aState.mPresContext->CheckForInterrupt(this)) {
            MarkLineDirtyForInterrupt(line);
            break;
          }

          // If this is an inline frame then its time to stop
          ++line;
          aState.AdvanceToNextLine();
        }
      }
    }

    if (NS_FRAME_IS_NOT_COMPLETE(aState.mReflowStatus)) {
      aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
    } //XXXfr shouldn't set this flag when nextinflow has no lines
  }

  // Handle an odd-ball case: a list-item with no lines
  if (mBullet && HaveOutsideBullet() && mLines.empty()) {
    nsHTMLReflowMetrics metrics;
    ReflowBullet(aState, metrics,
                 aState.mReflowState.mComputedBorderPadding.top);
    NS_ASSERTION(!BulletIsEmpty() || metrics.height == 0,
                 "empty bullet took up space");

    if (!BulletIsEmpty()) {
      // There are no lines so we have to fake up some y motion so that
      // we end up with *some* height.

      if (metrics.ascent == nsHTMLReflowMetrics::ASK_FOR_BASELINE &&
          !nsLayoutUtils::GetFirstLineBaseline(mBullet, &metrics.ascent)) {
        metrics.ascent = metrics.height;
      }

      nsRefPtr<nsFontMetrics> fm;
      nsLayoutUtils::GetFontMetricsForFrame(this, getter_AddRefs(fm),
        nsLayoutUtils::FontSizeInflationFor(this, nsLayoutUtils::eInReflow));
      aState.mReflowState.rendContext->SetFont(fm); // FIXME: needed?

      nscoord minAscent =
        nsLayoutUtils::GetCenteredFontBaseline(fm, aState.mMinLineHeight);
      nscoord minDescent = aState.mMinLineHeight - minAscent;

      aState.mY += NS_MAX(minAscent, metrics.ascent) +
                   NS_MAX(minDescent, metrics.height - metrics.ascent);

      nscoord offset = minAscent - metrics.ascent;
      if (offset > 0) {
        mBullet->SetRect(mBullet->GetRect() + nsPoint(0, offset));
      }
    }
  }

  if (foundAnyClears) {
    AddStateBits(NS_BLOCK_HAS_CLEAR_CHILDREN);
  } else {
    RemoveStateBits(NS_BLOCK_HAS_CLEAR_CHILDREN);
  }

#ifdef DEBUG
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent - 1);
    ListTag(stdout);
    printf(": done reflowing dirty lines (status=%x)\n",
           aState.mReflowStatus);
  }
#endif

  return rv;
}

static void MarkAllDescendantLinesDirty(nsBlockFrame* aBlock)
{
  nsLineList::iterator line = aBlock->begin_lines();
  nsLineList::iterator endLine = aBlock->end_lines();
  while (line != endLine) {
    if (line->IsBlock()) {
      nsIFrame* f = line->mFirstChild;
      nsBlockFrame* bf = nsLayoutUtils::GetAsBlock(f);
      if (bf) {
        MarkAllDescendantLinesDirty(bf);
      }
    }
    line->MarkDirty();
    ++line;
  }
}

void
nsBlockFrame::MarkLineDirtyForInterrupt(nsLineBox* aLine)
{
  aLine->MarkDirty();

  // Just checking NS_FRAME_IS_DIRTY is ok, because we've already
  // marked the lines that need to be marked dirty based on our
  // vertical resize stuff.  So we'll definitely reflow all those kids;
  // the only question is how they should behave.
  if (GetStateBits() & NS_FRAME_IS_DIRTY) {
    // Mark all our child frames dirty so we make sure to reflow them
    // later.
    PRInt32 n = aLine->GetChildCount();
    for (nsIFrame* f = aLine->mFirstChild; n > 0;
         f = f->GetNextSibling(), --n) {
      f->AddStateBits(NS_FRAME_IS_DIRTY);
    }
    // And mark all the floats whose reflows we might be skipping dirty too.
    if (aLine->HasFloats()) {
      for (nsFloatCache* fc = aLine->GetFirstFloat(); fc; fc = fc->Next()) {
        fc->mFloat->AddStateBits(NS_FRAME_IS_DIRTY);
      }
    }
  } else {
    // Dirty all the descendant lines of block kids to handle float damage,
    // since our nsFloatManager will go away by the next time we're reflowing.
    // XXXbz Can we do something more like what PropagateFloatDamage does?
    // Would need to sort out the exact business with mBlockDelta for that....
    // This marks way too much dirty.  If we ever make this better, revisit
    // which lines we mark dirty in the interrupt case in ReflowDirtyLines.
    nsBlockFrame* bf = nsLayoutUtils::GetAsBlock(aLine->mFirstChild);
    if (bf) {
      MarkAllDescendantLinesDirty(bf);
    }
  }
}

void
nsBlockFrame::DeleteLine(nsBlockReflowState& aState,
                         nsLineList::iterator aLine,
                         nsLineList::iterator aLineEnd)
{
  NS_PRECONDITION(0 == aLine->GetChildCount(), "can't delete !empty line");
  if (0 == aLine->GetChildCount()) {
    NS_ASSERTION(aState.mCurrentLine == aLine,
                 "using function more generally than designed, "
                 "but perhaps OK now");
    nsLineBox *line = aLine;
    aLine = mLines.erase(aLine);
    aState.FreeLineBox(line);
    // Mark the previous margin of the next line dirty since we need to
    // recompute its top position.
    if (aLine != aLineEnd)
      aLine->MarkPreviousMarginDirty();
  }
}

static void
InvalidateThebesLayersInLineBox(nsIFrame* aBlock, nsLineBox* aLine)
{
  if (aBlock->GetStateBits() & NS_FRAME_HAS_CONTAINER_LAYER_DESCENDANT) {
    PRInt32 childCount = aLine->GetChildCount();
    for (nsIFrame* f = aLine->mFirstChild; childCount;
         --childCount, f = f->GetNextSibling()) {
      FrameLayerBuilder::InvalidateThebesLayersInSubtree(f);
    }
  }
}

/**
 * Reflow a line. The line will either contain a single block frame
 * or contain 1 or more inline frames. aKeepReflowGoing indicates
 * whether or not the caller should continue to reflow more lines.
 */
nsresult
nsBlockFrame::ReflowLine(nsBlockReflowState& aState,
                         line_iterator aLine,
                         bool* aKeepReflowGoing)
{
  nsresult rv = NS_OK;

  NS_ABORT_IF_FALSE(aLine->GetChildCount(), "reflowing empty line");

  // Setup the line-layout for the new line
  aState.mCurrentLine = aLine;
  aLine->ClearDirty();
  aLine->InvalidateCachedIsEmpty();
  aLine->ClearHadFloatPushed();

  // Now that we know what kind of line we have, reflow it
  if (aLine->IsBlock()) {
    nsRect oldBounds = aLine->mFirstChild->GetRect();
    nsRect oldVisOverflow(aLine->GetVisualOverflowArea());
    rv = ReflowBlockFrame(aState, aLine, aKeepReflowGoing);
    nsRect newBounds = aLine->mFirstChild->GetRect();

    // We expect blocks to damage any area inside their bounds that is
    // dirty; however, if the frame changes size or position then we
    // need to do some repainting.
    // XXX roc --- the above statement is ambiguous about whether 'bounds'
    // means the frame's bounds or overflowArea, and in fact this is a source
    // of much confusion and bugs. Thus the following hack considers *both*
    // overflowArea and bounds. This should be considered a temporary hack
    // until we decide how it's really supposed to work.
    // Note that we have a similar hack in nsTableFrame::InvalidateFrame.
    nsRect visOverflow(aLine->GetVisualOverflowArea());
    if (oldVisOverflow.TopLeft() != visOverflow.TopLeft() ||
        oldBounds.TopLeft() != newBounds.TopLeft()) {
      // The block has moved, and so to be safe we need to repaint
      // XXX We need to improve on this...
      nsRect  dirtyRect;
      dirtyRect.UnionRect(oldVisOverflow, visOverflow);
#ifdef NOISY_BLOCK_INVALIDATE
      printf("%p invalidate 6 (%d, %d, %d, %d)\n",
             this, dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height);
#endif
      Invalidate(dirtyRect);
      FrameLayerBuilder::InvalidateThebesLayersInSubtree(aLine->mFirstChild);
    } else {
      nsRect combinedAreaHStrip, combinedAreaVStrip;
      nsRect boundsHStrip, boundsVStrip;
      nsLayoutUtils::GetRectDifferenceStrips(oldBounds, newBounds,
                                             &boundsHStrip, &boundsVStrip);
      nsLayoutUtils::GetRectDifferenceStrips(oldVisOverflow, visOverflow,
                                             &combinedAreaHStrip,
                                             &combinedAreaVStrip);

#ifdef NOISY_BLOCK_INVALIDATE
      printf("%p invalidate boundsVStrip (%d, %d, %d, %d)\n",
             this, boundsVStrip.x, boundsVStrip.y, boundsVStrip.width, boundsVStrip.height);
      printf("%p invalidate boundsHStrip (%d, %d, %d, %d)\n",
             this, boundsHStrip.x, boundsHStrip.y, boundsHStrip.width, boundsHStrip.height);
      printf("%p invalidate combinedAreaVStrip (%d, %d, %d, %d)\n",
             this, combinedAreaVStrip.x, combinedAreaVStrip.y, combinedAreaVStrip.width, combinedAreaVStrip.height);
      printf("%p invalidate combinedAreaHStrip (%d, %d, %d, %d)\n",
             this, combinedAreaHStrip.x, combinedAreaHStrip.y, combinedAreaHStrip.width, combinedAreaHStrip.height);
#endif
      // The first thing Invalidate does is check if the rect is empty, so
      // don't bother doing that here.
      Invalidate(boundsVStrip);
      Invalidate(boundsHStrip);
      Invalidate(combinedAreaVStrip);
      Invalidate(combinedAreaHStrip);
    }
  }
  else {
    nsRect oldVisOverflow(aLine->GetVisualOverflowArea());
    aLine->SetLineWrapped(false);

    rv = ReflowInlineFrames(aState, aLine, aKeepReflowGoing);

    // We don't really know what changed in the line, so use the union
    // of the old and new combined areas
    nsRect dirtyRect;
    dirtyRect.UnionRect(oldVisOverflow, aLine->GetVisualOverflowArea());
#ifdef NOISY_BLOCK_INVALIDATE
    printf("%p invalidate (%d, %d, %d, %d)\n",
           this, dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height);
    if (aLine->IsForceInvalidate())
      printf("  dirty line is %p\n", static_cast<void*>(aLine.get()));
#endif
    Invalidate(dirtyRect);
    InvalidateThebesLayersInLineBox(this, aLine);
  }

  return rv;
}

nsIFrame*
nsBlockFrame::PullFrame(nsBlockReflowState& aState,
                        line_iterator       aLine)
{
  // First check our remaining lines.
  if (end_lines() != aLine.next()) {
    return PullFrameFrom(aState, aLine, this, false, aLine.next());
  }

  NS_ASSERTION(!GetOverflowLines(),
    "Our overflow lines should have been removed at the start of reflow");

  // Try each next-in-flow.
  nsBlockFrame* nextInFlow = aState.mNextInFlow;
  while (nextInFlow) {
    // first normal lines, then overflow lines
    if (!nextInFlow->mLines.empty()) {
      return PullFrameFrom(aState, aLine, nextInFlow, false,
                           nextInFlow->mLines.begin());
    }

    nsLineList* overflowLines = nextInFlow->GetOverflowLines();
    if (overflowLines) {
      return PullFrameFrom(aState, aLine, nextInFlow, true,
                           overflowLines->begin());
    }

    nextInFlow = static_cast<nsBlockFrame*>(nextInFlow->GetNextInFlow());
    aState.mNextInFlow = nextInFlow;
  }

  return nsnull;
}

nsIFrame*
nsBlockFrame::PullFrameFrom(nsBlockReflowState&  aState,
                            nsLineBox*           aLine,
                            nsBlockFrame*        aFromContainer,
                            bool                 aFromOverflowLine,
                            nsLineList::iterator aFromLine)
{
  nsLineBox* fromLine = aFromLine;
  NS_ABORT_IF_FALSE(fromLine, "bad line to pull from");
  NS_ABORT_IF_FALSE(fromLine->GetChildCount(), "empty line");
  NS_ABORT_IF_FALSE(aLine->GetChildCount(), "empty line");

  NS_ASSERTION(fromLine->IsBlock() == fromLine->mFirstChild->GetStyleDisplay()->IsBlockOutside(),
               "Disagreement about whether it's a block or not");

  if (fromLine->IsBlock()) {
    // If our line is not empty and the child in aFromLine is a block
    // then we cannot pull up the frame into this line. In this case
    // we stop pulling.
    return nsnull;
  }
  // Take frame from fromLine
  nsIFrame* frame = fromLine->mFirstChild;
  nsIFrame* newFirstChild = frame->GetNextSibling();

  if (aFromContainer != this) {
    NS_ASSERTION(aState.mPrevChild == aLine->LastChild(),
      "mPrevChild should be the LastChild of the line we are adding to");
    // The frame is being pulled from a next-in-flow; therefore we
    // need to add it to our sibling list.
    if (NS_LIKELY(!aFromOverflowLine)) {
      NS_ASSERTION(aFromLine == aFromContainer->mLines.begin(),
                   "should only pull from first line");
      // Pulling from the next-in-flow's normal line list
      aFromContainer->mFrames.RemoveFrame(frame);
    } else {
      // Pulling from the next-in-flow's overflow list
      // XXXbz If we switch overflow lines to nsFrameList, we should
      // change this SetNextSibling call.
      frame->SetNextSibling(nsnull);
    }

    // When pushing and pulling frames we need to check for whether any
    // views need to be reparented
    NS_ASSERTION(frame->GetParent() == aFromContainer, "unexpected parent frame");

    ReparentFrame(frame, aFromContainer, this);
    mFrames.InsertFrame(nsnull, aState.mPrevChild, frame);

    // The frame might have (or contain) floats that need to be
    // brought over too.
    ReparentFloats(frame, aFromContainer, aFromOverflowLine, true);
  }
  // when aFromContainer is 'this', then aLine->LastChild()'s next sibling
  // is already set correctly.
  aLine->SetChildCount(aLine->GetChildCount() + 1);
    
  PRInt32 fromLineChildCount = fromLine->GetChildCount();
  if (0 != --fromLineChildCount) {
    // Mark line dirty now that we pulled a child
    fromLine->SetChildCount(fromLineChildCount);
    fromLine->MarkDirty();
    fromLine->mFirstChild = newFirstChild;
  }
  else {
    // Free up the fromLine now that it's empty
    // Its bounds might need to be redrawn, though.
    // XXX WHY do we invalidate the bounds AND the combined area? doesn't
    // the combined area always enclose the bounds?
    Invalidate(fromLine->mBounds);
    nsLineList* fromLineList = aFromOverflowLine
      ? aFromContainer->RemoveOverflowLines()
      : &aFromContainer->mLines;
    if (aFromLine.next() != fromLineList->end())
      aFromLine.next()->MarkPreviousMarginDirty();

    Invalidate(fromLine->GetVisualOverflowArea());
    fromLineList->erase(aFromLine);
    // aFromLine is now invalid
    aState.FreeLineBox(fromLine);

    // Put any remaining overflow lines back.
    if (aFromOverflowLine) {
      if (!fromLineList->empty()) {
        aFromContainer->SetOverflowLines(fromLineList);
      } else {
        delete fromLineList;
        // Now any iterators into fromLineList are invalid (but
        // aFromLine already was invalidated above)
      }
    }
  }

#ifdef DEBUG
  VerifyLines(true);
#endif

  return frame;
}

static void
PlaceFrameView(nsIFrame* aFrame)
{
  if (aFrame->HasView())
    nsContainerFrame::PositionFrameView(aFrame);
  else
    nsContainerFrame::PositionChildViews(aFrame);
}

void
nsBlockFrame::SlideLine(nsBlockReflowState& aState,
                        nsLineBox* aLine, nscoord aDY)
{
  NS_PRECONDITION(aDY != 0, "why slide a line nowhere?");

  Invalidate(aLine->GetVisualOverflowArea());
  // Adjust line state
  aLine->SlideBy(aDY);
  Invalidate(aLine->GetVisualOverflowArea());
  InvalidateThebesLayersInLineBox(this, aLine);

  // Adjust the frames in the line
  nsIFrame* kid = aLine->mFirstChild;
  if (!kid) {
    return;
  }

  if (aLine->IsBlock()) {
    if (aDY) {
      nsPoint p = kid->GetPosition();
      p.y += aDY;
      kid->SetPosition(p);
    }

    // Make sure the frame's view and any child views are updated
    ::PlaceFrameView(kid);
  }
  else {
    // Adjust the Y coordinate of the frames in the line.
    // Note: we need to re-position views even if aDY is 0, because
    // one of our parent frames may have moved and so the view's position
    // relative to its parent may have changed
    PRInt32 n = aLine->GetChildCount();
    while (--n >= 0) {
      if (aDY) {
        nsPoint p = kid->GetPosition();
        p.y += aDY;
        kid->SetPosition(p);
      }
      // Make sure the frame's view and any child views are updated
      ::PlaceFrameView(kid);
      kid = kid->GetNextSibling();
    }
  }
}

NS_IMETHODIMP 
nsBlockFrame::AttributeChanged(PRInt32         aNameSpaceID,
                               nsIAtom*        aAttribute,
                               PRInt32         aModType)
{
  nsresult rv = nsBlockFrameSuper::AttributeChanged(aNameSpaceID,
                                                    aAttribute, aModType);

  if (NS_FAILED(rv)) {
    return rv;
  }
  if (nsGkAtoms::start == aAttribute) {
    nsPresContext* presContext = PresContext();

    // XXX Not sure if this is necessary anymore
    if (RenumberLists(presContext)) {
      presContext->PresShell()->
        FrameNeedsReflow(this, nsIPresShell::eStyleChange,
                         NS_FRAME_HAS_DIRTY_CHILDREN);
    }
  }
  else if (nsGkAtoms::value == aAttribute) {
    const nsStyleDisplay* styleDisplay = GetStyleDisplay();
    if (NS_STYLE_DISPLAY_LIST_ITEM == styleDisplay->mDisplay) {
      // Search for the closest ancestor that's a block frame. We
      // make the assumption that all related list items share a
      // common block parent.
      // XXXldb I think that's a bad assumption.
      nsBlockFrame* blockParent = nsLayoutUtils::FindNearestBlockAncestor(this);

      // Tell the enclosing block frame to renumber list items within
      // itself
      if (nsnull != blockParent) {
        nsPresContext* presContext = PresContext();
        // XXX Not sure if this is necessary anymore
        if (blockParent->RenumberLists(presContext)) {
          presContext->PresShell()->
            FrameNeedsReflow(blockParent, nsIPresShell::eStyleChange,
                             NS_FRAME_HAS_DIRTY_CHILDREN);
        }
      }
    }
  }

  return rv;
}

static inline bool
IsNonAutoNonZeroHeight(const nsStyleCoord& aCoord)
{
  if (aCoord.GetUnit() == eStyleUnit_Auto)
    return false;
  if (aCoord.IsCoordPercentCalcUnit()) {
    // If we evaluate the length/percent/calc at a percentage basis of
    // both nscoord_MAX and 0, and it's zero both ways, then it's a zero
    // length, percent, or combination thereof.  Test > 0 so we clamp
    // negative calc() results to 0.
    return nsRuleNode::ComputeCoordPercentCalc(aCoord, nscoord_MAX) > 0 ||
           nsRuleNode::ComputeCoordPercentCalc(aCoord, 0) > 0;
  }
  NS_ABORT_IF_FALSE(false, "unexpected unit for height or min-height");
  return true;
}

/* virtual */ bool
nsBlockFrame::IsSelfEmpty()
{
  // Blocks which are margin-roots (including inline-blocks) cannot be treated
  // as empty for margin-collapsing and other purposes. They're more like
  // replaced elements.
  if (GetStateBits() & NS_BLOCK_MARGIN_ROOT)
    return false;

  const nsStylePosition* position = GetStylePosition();

  if (IsNonAutoNonZeroHeight(position->mMinHeight) ||
      IsNonAutoNonZeroHeight(position->mHeight))
    return false;

  const nsStyleBorder* border = GetStyleBorder();
  const nsStylePadding* padding = GetStylePadding();
  if (border->GetActualBorderWidth(NS_SIDE_TOP) != 0 ||
      border->GetActualBorderWidth(NS_SIDE_BOTTOM) != 0 ||
      !nsLayoutUtils::IsPaddingZero(padding->mPadding.GetTop()) ||
      !nsLayoutUtils::IsPaddingZero(padding->mPadding.GetBottom())) {
    return false;
  }

  if (HaveOutsideBullet() && !BulletIsEmpty()) {
    return false;
  }

  return true;
}

bool
nsBlockFrame::CachedIsEmpty()
{
  if (!IsSelfEmpty()) {
    return false;
  }

  for (line_iterator line = begin_lines(), line_end = end_lines();
       line != line_end;
       ++line)
  {
    if (!line->CachedIsEmpty())
      return false;
  }

  return true;
}

bool
nsBlockFrame::IsEmpty()
{
  if (!IsSelfEmpty()) {
    return false;
  }

  for (line_iterator line = begin_lines(), line_end = end_lines();
       line != line_end;
       ++line)
  {
    if (!line->IsEmpty())
      return false;
  }

  return true;
}

bool
nsBlockFrame::ShouldApplyTopMargin(nsBlockReflowState& aState,
                                   nsLineBox* aLine)
{
  if (aState.GetFlag(BRS_APPLYTOPMARGIN)) {
    // Apply short-circuit check to avoid searching the line list
    return true;
  }

  if (!aState.IsAdjacentWithTop()) {
    // If we aren't at the top Y coordinate then something of non-zero
    // height must have been placed. Therefore the childs top-margin
    // applies.
    aState.SetFlag(BRS_APPLYTOPMARGIN, true);
    return true;
  }

  // Determine if this line is "essentially" the first line
  line_iterator line = begin_lines();
  if (aState.GetFlag(BRS_HAVELINEADJACENTTOTOP)) {
    line = aState.mLineAdjacentToTop;
  }
  while (line != aLine) {
    if (!line->CachedIsEmpty() || line->HasClearance()) {
      // A line which precedes aLine is non-empty, or has clearance,
      // so therefore the top margin applies.
      aState.SetFlag(BRS_APPLYTOPMARGIN, true);
      return true;
    }
    // No need to apply the top margin if the line has floats.  We
    // should collapse anyway (bug 44419)
    ++line;
    aState.SetFlag(BRS_HAVELINEADJACENTTOTOP, true);
    aState.mLineAdjacentToTop = line;
  }

  // The line being reflowed is "essentially" the first line in the
  // block. Therefore its top-margin will be collapsed by the
  // generational collapsing logic with its parent (us).
  return false;
}

nsresult
nsBlockFrame::ReflowBlockFrame(nsBlockReflowState& aState,
                               line_iterator aLine,
                               bool* aKeepReflowGoing)
{
  NS_PRECONDITION(*aKeepReflowGoing, "bad caller");

  nsresult rv = NS_OK;

  nsIFrame* frame = aLine->mFirstChild;
  if (!frame) {
    NS_ASSERTION(false, "program error - unexpected empty line"); 
    return NS_ERROR_NULL_POINTER; 
  }

  // Prepare the block reflow engine
  const nsStyleDisplay* display = frame->GetStyleDisplay();
  nsBlockReflowContext brc(aState.mPresContext, aState.mReflowState);

  PRUint8 breakType = display->mBreakType;
  if (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType) {
    breakType = nsLayoutUtils::CombineBreakType(breakType,
                                                aState.mFloatBreakType);
    aState.mFloatBreakType = NS_STYLE_CLEAR_NONE;
  }

  // Clear past floats before the block if the clear style is not none
  aLine->SetBreakTypeBefore(breakType);

  // See if we should apply the top margin. If the block frame being
  // reflowed is a continuation (non-null prev-in-flow) then we don't
  // apply its top margin because it's not significant. Otherwise, dig
  // deeper.
  bool applyTopMargin =
    !frame->GetPrevInFlow() && ShouldApplyTopMargin(aState, aLine);

  if (applyTopMargin) {
    // The HasClearance setting is only valid if ShouldApplyTopMargin
    // returned false (in which case the top-margin-root set our
    // clearance flag). Otherwise clear it now. We'll set it later on
    // ourselves if necessary.
    aLine->ClearHasClearance();
  }
  bool treatWithClearance = aLine->HasClearance();

  bool mightClearFloats = breakType != NS_STYLE_CLEAR_NONE;
  nsIFrame *replacedBlock = nsnull;
  if (!nsBlockFrame::BlockCanIntersectFloats(frame)) {
    mightClearFloats = true;
    replacedBlock = frame;
  }

  // If our top margin was counted as part of some parents top-margin
  // collapse and we are being speculatively reflowed assuming this
  // frame DID NOT need clearance, then we need to check that
  // assumption.
  if (!treatWithClearance && !applyTopMargin && mightClearFloats &&
      aState.mReflowState.mDiscoveredClearance) {
    nscoord curY = aState.mY + aState.mPrevBottomMargin.get();
    nscoord clearY = aState.ClearFloats(curY, breakType, replacedBlock);
    if (clearY != curY) {
      // Looks like that assumption was invalid, we do need
      // clearance. Tell our ancestor so it can reflow again. It is
      // responsible for actually setting our clearance flag before
      // the next reflow.
      treatWithClearance = true;
      // Only record the first frame that requires clearance
      if (!*aState.mReflowState.mDiscoveredClearance) {
        *aState.mReflowState.mDiscoveredClearance = frame;
      }
      aState.mPrevChild = frame;
      // Exactly what we do now is flexible since we'll definitely be
      // reflowed.
      return NS_OK;
    }
  }
  if (treatWithClearance) {
    applyTopMargin = true;
  }

  nsIFrame* clearanceFrame = nsnull;
  nscoord startingY = aState.mY;
  nsCollapsingMargin incomingMargin = aState.mPrevBottomMargin;
  nscoord clearance;
  // Save the original position of the frame so that we can reposition
  // its view as needed.
  nsPoint originalPosition = frame->GetPosition();
  while (true) {
    // Save the frame's current position. We might need it later.
    nscoord passOriginalY = frame->GetRect().y;
    
    clearance = 0;
    nscoord topMargin = 0;
    bool mayNeedRetry = false;
    bool clearedFloats = false;
    if (applyTopMargin) {
      // Precompute the blocks top margin value so that we can get the
      // correct available space (there might be a float that's
      // already been placed below the aState.mPrevBottomMargin

      // Setup a reflowState to get the style computed margin-top
      // value. We'll use a reason of `resize' so that we don't fudge
      // any incremental reflow state.
      
      // The availSpace here is irrelevant to our needs - all we want
      // out if this setup is the margin-top value which doesn't depend
      // on the childs available space.
      // XXX building a complete nsHTMLReflowState just to get the margin-top
      // seems like a waste. And we do this for almost every block!
      nsSize availSpace(aState.mContentArea.width, NS_UNCONSTRAINEDSIZE);
      nsHTMLReflowState reflowState(aState.mPresContext, aState.mReflowState,
                                    frame, availSpace);
      
      if (treatWithClearance) {
        aState.mY += aState.mPrevBottomMargin.get();
        aState.mPrevBottomMargin.Zero();
      }
      
      // Now compute the collapsed margin-top value into aState.mPrevBottomMargin, assuming
      // that all child margins collapse down to clearanceFrame.
      nsBlockReflowContext::ComputeCollapsedTopMargin(reflowState,
                                                      &aState.mPrevBottomMargin, clearanceFrame, &mayNeedRetry);
      
      // XXX optimization; we could check the collapsing children to see if they are sure
      // to require clearance, and so avoid retrying them
      
      if (clearanceFrame) {
        // Don't allow retries on the second pass. The clearance decisions for the
        // blocks whose top-margins collapse with ours are now fixed.
        mayNeedRetry = false;
      }
      
      if (!treatWithClearance && !clearanceFrame && mightClearFloats) {
        // We don't know if we need clearance and this is the first,
        // optimistic pass.  So determine whether *this block* needs
        // clearance. Note that we do not allow the decision for whether
        // this block has clearance to change on the second pass; that
        // decision is only allowed to be made under the optimistic
        // first pass.
        nscoord curY = aState.mY + aState.mPrevBottomMargin.get();
        nscoord clearY = aState.ClearFloats(curY, breakType, replacedBlock);
        if (clearY != curY) {
          // Looks like we need clearance and we didn't know about it already. So
          // recompute collapsed margin
          treatWithClearance = true;
          // Remember this decision, needed for incremental reflow
          aLine->SetHasClearance();
          
          // Apply incoming margins
          aState.mY += aState.mPrevBottomMargin.get();
          aState.mPrevBottomMargin.Zero();
          
          // Compute the collapsed margin again, ignoring the incoming margin this time
          mayNeedRetry = false;
          nsBlockReflowContext::ComputeCollapsedTopMargin(reflowState,
                                                          &aState.mPrevBottomMargin, clearanceFrame, &mayNeedRetry);
        }
      }
      
      // Temporarily advance the running Y value so that the
      // GetAvailableSpace method will return the right available
      // space. This undone as soon as the horizontal margins are
      // computed.
      topMargin = aState.mPrevBottomMargin.get();
      
      if (treatWithClearance) {
        nscoord currentY = aState.mY;
        // advance mY to the clear position.
        aState.mY = aState.ClearFloats(aState.mY, breakType, replacedBlock);

        clearedFloats = aState.mY != currentY;

        // Compute clearance. It's the amount we need to add to the top
        // border-edge of the frame, after applying collapsed margins
        // from the frame and its children, to get it to line up with
        // the bottom of the floats. The former is currentY + topMargin,
        // the latter is the current aState.mY.
        // Note that negative clearance is possible
        clearance = aState.mY - (currentY + topMargin);
        
        // Add clearance to our top margin while we compute available
        // space for the frame
        topMargin += clearance;
        
        // Note that aState.mY should stay where it is: at the top
        // border-edge of the frame
      } else {
        // Advance aState.mY to the top border-edge of the frame.
        aState.mY += topMargin;
      }
    }
    
    // Here aState.mY is the top border-edge of the block.
    // Compute the available space for the block
    nsFlowAreaRect floatAvailableSpace = aState.GetFloatAvailableSpace();
#ifdef REALLY_NOISY_REFLOW
    printf("setting line %p isImpacted to %s\n",
           aLine.get(), floatAvailableSpace.mHasFloats?"true":"false");
#endif
    aLine->SetLineIsImpactedByFloat(floatAvailableSpace.mHasFloats);
    nsRect availSpace;
    aState.ComputeBlockAvailSpace(frame, display, floatAvailableSpace,
                                  replacedBlock != nsnull, availSpace);

    // The check for
    //   (!aState.mReflowState.mFlags.mIsTopOfPage || clearedFloats)
    // is to some degree out of paranoia:  if we reliably eat up top
    // margins at the top of the page as we ought to, it wouldn't be
    // needed.
    if ((!aState.mReflowState.mFlags.mIsTopOfPage || clearedFloats) &&
        availSpace.height < 0) {
      // We know already that this child block won't fit on this
      // page/column due to the top margin or the clearance.  So we need
      // to get out of here now.  (If we don't, most blocks will handle
      // things fine, and report break-before, but zero-height blocks
      // won't, and will thus make their parent overly-large and force
      // *it* to be pushed in its entirety.)
      // Doing this means that we also don't need to worry about the
      // |availSpace.height += topMargin| below interacting with pushed
      // floats (which force nscoord_MAX clearance) to cause a
      // constrained height to turn into an unconstrained one.
      aState.mY = startingY;
      aState.mPrevBottomMargin = incomingMargin;
      PushLines(aState, aLine.prev());
      NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
      *aKeepReflowGoing = false;
      return NS_OK;
    }

    // Now put the Y coordinate back to the top of the top-margin +
    // clearance, and flow the block.
    aState.mY -= topMargin;
    availSpace.y -= topMargin;
    if (NS_UNCONSTRAINEDSIZE != availSpace.height) {
      availSpace.height += topMargin;
    }
    
    // Reflow the block into the available space
    // construct the html reflow state for the block. ReflowBlock 
    // will initialize it
    nsHTMLReflowState blockHtmlRS(aState.mPresContext, aState.mReflowState, frame, 
                                  nsSize(availSpace.width, availSpace.height));
    blockHtmlRS.mFlags.mHasClearance = aLine->HasClearance();
    
    nsFloatManager::SavedState floatManagerState;
    if (mayNeedRetry) {
      blockHtmlRS.mDiscoveredClearance = &clearanceFrame;
      aState.mFloatManager->PushState(&floatManagerState);
    } else if (!applyTopMargin) {
      blockHtmlRS.mDiscoveredClearance = aState.mReflowState.mDiscoveredClearance;
    }
    
    nsReflowStatus frameReflowStatus = NS_FRAME_COMPLETE;
    rv = brc.ReflowBlock(availSpace, applyTopMargin, aState.mPrevBottomMargin,
                         clearance, aState.IsAdjacentWithTop(),
                         aLine.get(), blockHtmlRS, frameReflowStatus, aState);

    // If this was a second-pass reflow and the block's vertical position
    // changed, invalidates from the first pass might have happened in the
    // wrong places.  Invalidate the entire overflow rect at the new position.
    if (!mayNeedRetry && clearanceFrame &&
        frame->GetRect().y != passOriginalY) {
      Invalidate(frame->GetVisualOverflowRect() + frame->GetPosition());
    }
    
    NS_ENSURE_SUCCESS(rv, rv);
    
    if (mayNeedRetry && clearanceFrame) {
      aState.mFloatManager->PopState(&floatManagerState);
      aState.mY = startingY;
      aState.mPrevBottomMargin = incomingMargin;
      continue;
    }

    aState.mPrevChild = frame;

    if (blockHtmlRS.WillReflowAgainForClearance()) {
      // If an ancestor of ours is going to reflow for clearance, we
      // need to avoid calling PlaceBlock, because it unsets dirty bits
      // on the child block (both itself, and through its call to
      // nsFrame::DidReflow), and those dirty bits imply dirtiness for
      // all of the child block, including the lines it didn't reflow.
      NS_ASSERTION(originalPosition == frame->GetPosition(),
                   "we need to call PositionChildViews");
      return NS_OK;
    }

#if defined(REFLOW_STATUS_COVERAGE)
    RecordReflowStatus(true, frameReflowStatus);
#endif
    
    if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) {
      // None of the child block fits.
      PushLines(aState, aLine.prev());
      *aKeepReflowGoing = false;
      NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
    }
    else {
      // Note: line-break-after a block is a nop
      
      // Try to place the child block.
      // Don't force the block to fit if we have positive clearance, because
      // pushing it to the next page would give it more room.
      // Don't force the block to fit if it's impacted by a float. If it is,
      // then pushing it to the next page would give it more room. Note that
      // isImpacted doesn't include impact from the block's own floats.
      bool forceFit = aState.IsAdjacentWithTop() && clearance <= 0 &&
        !floatAvailableSpace.mHasFloats;
      nsCollapsingMargin collapsedBottomMargin;
      nsOverflowAreas overflowAreas;
      *aKeepReflowGoing = brc.PlaceBlock(blockHtmlRS, forceFit, aLine.get(),
                                         collapsedBottomMargin,
                                         aLine->mBounds, overflowAreas,
                                         frameReflowStatus);
      if (aLine->SetCarriedOutBottomMargin(collapsedBottomMargin)) {
        line_iterator nextLine = aLine;
        ++nextLine;
        if (nextLine != end_lines()) {
          nextLine->MarkPreviousMarginDirty();
        }
      }

      aLine->SetOverflowAreas(overflowAreas);
      if (*aKeepReflowGoing) {
        // Some of the child block fit
        
        // Advance to new Y position
        nscoord newY = aLine->mBounds.YMost();
        aState.mY = newY;
        
        // Continue the block frame now if it didn't completely fit in
        // the available space.
        if (!NS_FRAME_IS_FULLY_COMPLETE(frameReflowStatus)) {
          bool madeContinuation;
          rv = CreateContinuationFor(aState, nsnull, frame, madeContinuation);
          NS_ENSURE_SUCCESS(rv, rv);
          
          nsIFrame* nextFrame = frame->GetNextInFlow();
          NS_ASSERTION(nextFrame, "We're supposed to have a next-in-flow by now");
          
          if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) {
            // If nextFrame used to be an overflow container, make it a normal block
            if (!madeContinuation &&
                (NS_FRAME_IS_OVERFLOW_CONTAINER & nextFrame->GetStateBits())) {
              aState.mOverflowTracker->Finish(frame);
              nsContainerFrame* parent =
                static_cast<nsContainerFrame*>(nextFrame->GetParent());
              rv = parent->StealFrame(aState.mPresContext, nextFrame);
              NS_ENSURE_SUCCESS(rv, rv);
              if (parent != this)
                ReparentFrame(nextFrame, parent, this);
              mFrames.InsertFrame(nsnull, frame, nextFrame);
              madeContinuation = true; // needs to be added to mLines
              nextFrame->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
              frameReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
            }

            // Push continuation to a new line, but only if we actually made one.
            if (madeContinuation) {
              nsLineBox* line = aState.NewLineBox(nextFrame, 1, true);
              NS_ENSURE_TRUE(line, NS_ERROR_OUT_OF_MEMORY);
              mLines.after_insert(aLine, line);
            }

            PushLines(aState, aLine);
            NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);

            // If we need to reflow the continuation of the block child,
            // then we'd better reflow our continuation
            if (frameReflowStatus & NS_FRAME_REFLOW_NEXTINFLOW) {
              aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
              // We also need to make that continuation's line dirty so
              // it gets reflowed when we reflow our next in flow. The
              // nif's line must always be either a line of the nif's
              // parent block (only if we didn't make a continuation) or
              // else one of our own overflow lines. In the latter case
              // the line is already marked dirty, so just handle the
              // first case.
              if (!madeContinuation) {
                nsBlockFrame* nifBlock =
                  nsLayoutUtils::GetAsBlock(nextFrame->GetParent());
                NS_ASSERTION(nifBlock,
                             "A block's child's next in flow's parent must be a block!");
                for (line_iterator line = nifBlock->begin_lines(),
                     line_end = nifBlock->end_lines(); line != line_end; ++line) {
                  if (line->Contains(nextFrame)) {
                    line->MarkDirty();
                    break;
                  }
                }
              }
            }
            *aKeepReflowGoing = false;
            
            // The bottom margin for a block is only applied on the last
            // flow block. Since we just continued the child block frame,
            // we know that line->mFirstChild is not the last flow block
            // therefore zero out the running margin value.
#ifdef NOISY_VERTICAL_MARGINS
            ListTag(stdout);
            printf(": reflow incomplete, frame=");
            nsFrame::ListTag(stdout, frame);
            printf(" prevBottomMargin=%d, setting to zero\n",
                   aState.mPrevBottomMargin);
#endif
            aState.mPrevBottomMargin.Zero();
          }
          else { // frame is complete but its overflow is not complete
            // Disconnect the next-in-flow and put it in our overflow tracker
            if (!madeContinuation &&
                !(NS_FRAME_IS_OVERFLOW_CONTAINER & nextFrame->GetStateBits())) {
              // It already exists, but as a normal next-in-flow, so we need
              // to dig it out of the child lists.
              nsContainerFrame* parent = static_cast<nsContainerFrame*>
                                           (nextFrame->GetParent());
              rv = parent->StealFrame(aState.mPresContext, nextFrame);
              NS_ENSURE_SUCCESS(rv, rv);
            }
            else if (madeContinuation) {
              mFrames.RemoveFrame(nextFrame);
            }

            // Put it in our overflow list
            aState.mOverflowTracker->Insert(nextFrame, frameReflowStatus);
            NS_MergeReflowStatusInto(&aState.mReflowStatus, frameReflowStatus);

#ifdef NOISY_VERTICAL_MARGINS
            ListTag(stdout);
            printf(": reflow complete but overflow incomplete for ");
            nsFrame::ListTag(stdout, frame);
            printf(" prevBottomMargin=%d collapsedBottomMargin=%d\n",
                   aState.mPrevBottomMargin, collapsedBottomMargin.get());
#endif
            aState.mPrevBottomMargin = collapsedBottomMargin;
          }
        }
        else { // frame is fully complete
#ifdef NOISY_VERTICAL_MARGINS
          ListTag(stdout);
          printf(": reflow complete for ");
          nsFrame::ListTag(stdout, frame);
          printf(" prevBottomMargin=%d collapsedBottomMargin=%d\n",
                 aState.mPrevBottomMargin, collapsedBottomMargin.get());
#endif
          aState.mPrevBottomMargin = collapsedBottomMargin;
        }
#ifdef NOISY_VERTICAL_MARGINS
        ListTag(stdout);
        printf(": frame=");
        nsFrame::ListTag(stdout, frame);
        printf(" carriedOutBottomMargin=%d collapsedBottomMargin=%d => %d\n",
               brc.GetCarriedOutBottomMargin(), collapsedBottomMargin.get(),
               aState.mPrevBottomMargin);
#endif
      }
      else {
        // None of the block fits. Determine the correct reflow status.
        if (aLine == mLines.front() && !GetPrevInFlow()) {
          // If it's our very first line then we need to be pushed to
          // our parents next-in-flow. Therefore, return break-before
          // status for our reflow status.
          aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE();
        }
        else {
          // Push the line that didn't fit and any lines that follow it
          // to our next-in-flow.
          PushLines(aState, aLine.prev());
          NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
        }
      }
    }
    break; // out of the reflow retry loop
  }

  // Now that we've got its final position all figured out, position any child
  // views it may have.  Note that the case when frame has a view got handled
  // by FinishReflowChild, but that function didn't have the coordinates needed
  // to correctly decide whether to reposition child views.
  if (originalPosition != frame->GetPosition() && !frame->HasView()) {
    nsContainerFrame::PositionChildViews(frame);
  }
  
#ifdef DEBUG
  VerifyLines(true);
#endif
  return rv;
}

nsresult
nsBlockFrame::ReflowInlineFrames(nsBlockReflowState& aState,
                                 line_iterator aLine,
                                 bool* aKeepReflowGoing)
{
  nsresult rv = NS_OK;
  *aKeepReflowGoing = true;

  aLine->SetLineIsImpactedByFloat(false);

  // Setup initial coordinate system for reflowing the inline frames
  // into. Apply a previous block frame's bottom margin first.
  if (ShouldApplyTopMargin(aState, aLine)) {
    aState.mY += aState.mPrevBottomMargin.get();
  }
  nsFlowAreaRect floatAvailableSpace = aState.GetFloatAvailableSpace();

  LineReflowStatus lineReflowStatus;
  do {
    nscoord availableSpaceHeight = 0;
    do {
      bool allowPullUp = true;
      nsIContent* forceBreakInContent = nsnull;
      PRInt32 forceBreakOffset = -1;
      gfxBreakPriority forceBreakPriority = eNoBreak;
      do {
        nsFloatManager::SavedState floatManagerState;
        aState.mReflowState.mFloatManager->PushState(&floatManagerState);

        // Once upon a time we allocated the first 30 nsLineLayout objects
        // on the stack, and then we switched to the heap.  At that time
        // these objects were large (1100 bytes on a 32 bit system).
        // Then the nsLineLayout object was shrunk to 156 bytes by
        // removing some internal buffers.  Given that it is so much
        // smaller, the complexity of 2 different ways of allocating
        // no longer makes sense.  Now we always allocate on the stack.
        nsLineLayout lineLayout(aState.mPresContext,
                                aState.mReflowState.mFloatManager,
                                &aState.mReflowState, &aLine);
        lineLayout.Init(&aState, aState.mMinLineHeight, aState.mLineNumber);
        if (forceBreakInContent) {
          lineLayout.ForceBreakAtPosition(forceBreakInContent, forceBreakOffset);
        }
        rv = DoReflowInlineFrames(aState, lineLayout, aLine,
                                  floatAvailableSpace, availableSpaceHeight,
                                  &floatManagerState, aKeepReflowGoing,
                                  &lineReflowStatus, allowPullUp);
        lineLayout.EndLineReflow();

        if (NS_FAILED(rv)) {
          return rv;
        }

        if (LINE_REFLOW_REDO_NO_PULL == lineReflowStatus ||
            LINE_REFLOW_REDO_MORE_FLOATS == lineReflowStatus ||
            LINE_REFLOW_REDO_NEXT_BAND == lineReflowStatus) {
          if (lineLayout.NeedsBackup()) {
            NS_ASSERTION(!forceBreakInContent, "Backing up twice; this should never be necessary");
            // If there is no saved break position, then this will set
            // set forceBreakInContent to null and we won't back up, which is
            // correct.
            forceBreakInContent = lineLayout.GetLastOptionalBreakPosition(&forceBreakOffset, &forceBreakPriority);
          } else {
            forceBreakInContent = nsnull;
          }
          // restore the float manager state
          aState.mReflowState.mFloatManager->PopState(&floatManagerState);
          // Clear out float lists
          aState.mCurrentLineFloats.DeleteAll();
          aState.mBelowCurrentLineFloats.DeleteAll();
        }

        // Don't allow pullup on a subsequent LINE_REFLOW_REDO_NO_PULL pass
        allowPullUp = false;
      } while (LINE_REFLOW_REDO_NO_PULL == lineReflowStatus);
    } while (LINE_REFLOW_REDO_MORE_FLOATS == lineReflowStatus);
  } while (LINE_REFLOW_REDO_NEXT_BAND == lineReflowStatus);

  return rv;
}

void
nsBlockFrame::PushTruncatedLine(nsBlockReflowState& aState,
                                line_iterator       aLine,
                                bool&             aKeepReflowGoing)
{
  line_iterator prevLine = aLine;
  --prevLine;
  PushLines(aState, prevLine);
  aKeepReflowGoing = false;
  NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
}

#ifdef DEBUG
static const char* LineReflowStatusNames[] = {
  "LINE_REFLOW_OK", "LINE_REFLOW_STOP", "LINE_REFLOW_REDO_NO_PULL",
  "LINE_REFLOW_REDO_MORE_FLOATS",
  "LINE_REFLOW_REDO_NEXT_BAND", "LINE_REFLOW_TRUNCATED"
};
#endif

nsresult
nsBlockFrame::DoReflowInlineFrames(nsBlockReflowState& aState,
                                   nsLineLayout& aLineLayout,
                                   line_iterator aLine,
                                   nsFlowAreaRect& aFloatAvailableSpace,
                                   nscoord& aAvailableSpaceHeight,
                                   nsFloatManager::SavedState*
                                     aFloatStateBeforeLine,
                                   bool* aKeepReflowGoing,
                                   LineReflowStatus* aLineReflowStatus,
                                   bool aAllowPullUp)
{
  // Forget all of the floats on the line
  aLine->FreeFloats(aState.mFloatCacheFreeList);
  aState.mFloatOverflowAreas.Clear();

  // We need to set this flag on the line if any of our reflow passes
  // are impacted by floats.
  if (aFloatAvailableSpace.mHasFloats)
    aLine->SetLineIsImpactedByFloat(true);
#ifdef REALLY_NOISY_REFLOW
  printf("nsBlockFrame::DoReflowInlineFrames %p impacted = %d\n",
         this, aFloatAvailableSpace.mHasFloats);
#endif

  nscoord x = aFloatAvailableSpace.mRect.x;
  nscoord availWidth = aFloatAvailableSpace.mRect.width;
  nscoord availHeight;
  if (aState.GetFlag(BRS_UNCONSTRAINEDHEIGHT)) {
    availHeight = NS_UNCONSTRAINEDSIZE;
  }
  else {
    /* XXX get the height right! */
    availHeight = aFloatAvailableSpace.mRect.height;
  }

  // Make sure to enable resize optimization before we call BeginLineReflow
  // because it might get disabled there
  aLine->EnableResizeReflowOptimization();

  // For unicode-bidi: plaintext, we need to get the direction of the line from
  // the resolved paragraph level of the first frame on the line, not the block
  // frame, because the block frame could be split by hard line breaks into
  // multiple paragraphs with different base direction
  PRUint8 direction;
  if (GetStyleTextReset()->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_PLAINTEXT) {
    FramePropertyTable *propTable = aState.mPresContext->PropertyTable();
    direction =  NS_PTR_TO_INT32(propTable->Get(aLine->mFirstChild,
                                                BaseLevelProperty())) & 1;
  } else {
    direction = GetStyleVisibility()->mDirection;
  }

  aLineLayout.BeginLineReflow(x, aState.mY,
                              availWidth, availHeight,
                              aFloatAvailableSpace.mHasFloats,
                              false, /*XXX isTopOfPage*/
                              direction);

  aState.SetFlag(BRS_LINE_LAYOUT_EMPTY, false);

  // XXX Unfortunately we need to know this before reflowing the first
  // inline frame in the line. FIX ME.
  if ((0 == aLineLayout.GetLineNumber()) &&
      (NS_BLOCK_HAS_FIRST_LETTER_CHILD & mState) &&
      (NS_BLOCK_HAS_FIRST_LETTER_STYLE & mState)) {
    aLineLayout.SetFirstLetterStyleOK(true);
  }
  NS_ASSERTION(!((NS_BLOCK_HAS_FIRST_LETTER_CHILD & mState) &&
                 GetPrevContinuation()),
               "first letter child bit should only be on first continuation");

  // Reflow the frames that are already on the line first
  nsresult rv = NS_OK;
  LineReflowStatus lineReflowStatus = LINE_REFLOW_OK;
  PRInt32 i;
  nsIFrame* frame = aLine->mFirstChild;

  if (aFloatAvailableSpace.mHasFloats) {
    // There is a soft break opportunity at the start of the line, because
    // we can always move this line down below float(s).
    if (aLineLayout.NotifyOptionalBreakPosition(frame->GetContent(), 0, true, eNormalBreak)) {
      lineReflowStatus = LINE_REFLOW_REDO_NEXT_BAND;
    }
  }

  // need to repeatedly call GetChildCount here, because the child
  // count can change during the loop!
  for (i = 0; LINE_REFLOW_OK == lineReflowStatus && i < aLine->GetChildCount();
       i++, frame = frame->GetNextSibling()) {
    rv = ReflowInlineFrame(aState, aLineLayout, aLine, frame,
                           &lineReflowStatus);
    NS_ENSURE_SUCCESS(rv, rv);
    if (LINE_REFLOW_OK != lineReflowStatus) {
      // It is possible that one or more of next lines are empty
      // (because of DeleteNextInFlowChild). If so, delete them now
      // in case we are finished.
      ++aLine;
      while ((aLine != end_lines()) && (0 == aLine->GetChildCount())) {
        // XXX Is this still necessary now that DeleteNextInFlowChild
        // uses DoRemoveFrame?
        nsLineBox *toremove = aLine;
        aLine = mLines.erase(aLine);
        NS_ASSERTION(nsnull == toremove->mFirstChild, "bad empty line");
        aState.FreeLineBox(toremove);
      }
      --aLine;

      NS_ASSERTION(lineReflowStatus != LINE_REFLOW_TRUNCATED,
                   "ReflowInlineFrame should never determine that a line "
                   "needs to go to the next page/column");
    }
  }

  // Don't pull up new frames into lines with continuation placeholders
  if (aAllowPullUp) {
    // Pull frames and reflow them until we can't
    while (LINE_REFLOW_OK == lineReflowStatus) {
      frame = PullFrame(aState, aLine);
      if (!frame) {
        break;
      }

      while (LINE_REFLOW_OK == lineReflowStatus) {
        PRInt32 oldCount = aLine->GetChildCount();
        rv = ReflowInlineFrame(aState, aLineLayout, aLine, frame,
                               &lineReflowStatus);
        NS_ENSURE_SUCCESS(rv, rv);
        if (aLine->GetChildCount() != oldCount) {
          // We just created a continuation for aFrame AND its going
          // to end up on this line (e.g. :first-letter
          // situation). Therefore we have to loop here before trying
          // to pull another frame.
          frame = frame->GetNextSibling();
        }
        else {
          break;
        }
      }
    }
  }

  aState.SetFlag(BRS_LINE_LAYOUT_EMPTY, aLineLayout.LineIsEmpty());

  // We only need to backup if the line isn't going to be reflowed again anyway
  bool needsBackup = aLineLayout.NeedsBackup() &&
    (lineReflowStatus == LINE_REFLOW_STOP || lineReflowStatus == LINE_REFLOW_OK);
  if (needsBackup && aLineLayout.HaveForcedBreakPosition()) {
  	NS_WARNING("We shouldn't be backing up more than once! "
               "Someone must have set a break opportunity beyond the available width, "
               "even though there were better break opportunities before it");
    needsBackup = false;
  }
  if (needsBackup) {
    // We need to try backing up to before a text run
    PRInt32 offset;
    gfxBreakPriority breakPriority;
    nsIContent* breakContent = aLineLayout.GetLastOptionalBreakPosition(&offset, &breakPriority);
    // XXX It's possible, in fact not unusual, for the break opportunity to already
    // be the end of the line. We should detect that and optimize to not
    // re-do the line.
    if (breakContent) {
      // We can back up!
      lineReflowStatus = LINE_REFLOW_REDO_NO_PULL;
    }
  } else {
    // In case we reflow this line again, remember that we don't
    // need to force any breaking
    aLineLayout.ClearOptionalBreakPosition();
  }

  if (LINE_REFLOW_REDO_NEXT_BAND == lineReflowStatus) {
    // This happens only when we have a line that is impacted by
    // floats and the first element in the line doesn't fit with
    // the floats.
    //
    // What we do is to advance past the first float we find and
    // then reflow the line all over again.
    NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aFloatAvailableSpace.mRect.height,
                 "unconstrained height on totally empty line");

    // See the analogous code for blocks in nsBlockReflowState::ClearFloats.
    if (aFloatAvailableSpace.mRect.height > 0) {
      NS_ASSERTION(aFloatAvailableSpace.mHasFloats,
                   "redo line on totally empty line with non-empty band...");
      // We should never hit this case if we've placed floats on the
      // line; if we have, then the GetFloatAvailableSpace call is wrong
      // and needs to happen after the caller pops the space manager
      // state.
      aState.mFloatManager->AssertStateMatches(aFloatStateBeforeLine);
      aState.mY += aFloatAvailableSpace.mRect.height;
      aFloatAvailableSpace = aState.GetFloatAvailableSpace();
    } else {
      NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aState.mReflowState.availableHeight,
                   "We shouldn't be running out of height here");
      if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableHeight) {
        // just move it down a bit to try to get out of this mess
        aState.mY += 1;
        // We should never hit this case if we've placed floats on the
        // line; if we have, then the GetFloatAvailableSpace call is wrong
        // and needs to happen after the caller pops the space manager
        // state.
        aState.mFloatManager->AssertStateMatches(aFloatStateBeforeLine);
        aFloatAvailableSpace = aState.GetFloatAvailableSpace();
      } else {
        // There's nowhere to retry placing the line, so we want to push
        // it to the next page/column where its contents can fit not
        // next to a float.
        lineReflowStatus = LINE_REFLOW_TRUNCATED;
        // Push the line that didn't fit
        PushTruncatedLine(aState, aLine, *aKeepReflowGoing);
      }
    }

    // XXX: a small optimization can be done here when paginating:
    // if the new Y coordinate is past the end of the block then
    // push the line and return now instead of later on after we are
    // past the float.
  }
  else if (LINE_REFLOW_TRUNCATED != lineReflowStatus &&
           LINE_REFLOW_REDO_NO_PULL != lineReflowStatus) {
    // If we are propagating out a break-before status then there is
    // no point in placing the line.
    if (!NS_INLINE_IS_BREAK_BEFORE(aState.mReflowStatus)) {
      if (!PlaceLine(aState, aLineLayout, aLine, aFloatStateBeforeLine,
                     aFloatAvailableSpace.mRect, aAvailableSpaceHeight,
                     aKeepReflowGoing)) {
        lineReflowStatus = LINE_REFLOW_REDO_MORE_FLOATS;
        // PlaceLine already called GetAvailableSpaceForHeight for us.
      }
    }
  }
#ifdef DEBUG
  if (gNoisyReflow) {
    printf("Line reflow status = %s\n", LineReflowStatusNames[lineReflowStatus]);
  }
#endif

  if (aLineLayout.GetDirtyNextLine()) {
    // aLine may have been pushed to the overflow lines.
    nsLineList* overflowLines = GetOverflowLines();
    // We can't just compare iterators front() to aLine here, since they may be in
    // different lists.
    bool pushedToOverflowLines = overflowLines &&
      overflowLines->front() == aLine.get();
    if (pushedToOverflowLines) {
      // aLine is stale, it's associated with the main line list but it should
      // be associated with the overflow line list now
      aLine = overflowLines->begin();
    }
    nsBlockInFlowLineIterator iter(this, aLine, pushedToOverflowLines);
    if (iter.Next() && iter.GetLine()->IsInline()) {
      iter.GetLine()->MarkDirty();
      if (iter.GetContainer() != this) {
        aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
      }
    }
  }

  *aLineReflowStatus = lineReflowStatus;

  return rv;
}

/**
 * Reflow an inline frame. The reflow status is mapped from the frames
 * reflow status to the lines reflow status (not to our reflow status).
 * The line reflow status is simple: true means keep placing frames
 * on the line; false means don't (the line is done). If the line
 * has some sort of breaking affect then aLine's break-type will be set
 * to something other than NS_STYLE_CLEAR_NONE.
 */
nsresult
nsBlockFrame::ReflowInlineFrame(nsBlockReflowState& aState,
                                nsLineLayout& aLineLayout,
                                line_iterator aLine,
                                nsIFrame* aFrame,
                                LineReflowStatus* aLineReflowStatus)
{
  NS_ENSURE_ARG_POINTER(aFrame);
  
  *aLineReflowStatus = LINE_REFLOW_OK;

#ifdef NOISY_FIRST_LETTER
  ListTag(stdout);
  printf(": reflowing ");
  nsFrame::ListTag(stdout, aFrame);
  printf(" reflowingFirstLetter=%s\n",
         aLineLayout.GetFirstLetterStyleOK() ? "on" : "off");
#endif

  // Reflow the inline frame
  nsReflowStatus frameReflowStatus;
  bool           pushedFrame;
  nsresult rv = aLineLayout.ReflowFrame(aFrame, frameReflowStatus,
                                        nsnull, pushedFrame);
  NS_ENSURE_SUCCESS(rv, rv);

  if (frameReflowStatus & NS_FRAME_REFLOW_NEXTINFLOW) {
    aLineLayout.SetDirtyNextLine();
  }

  NS_ENSURE_SUCCESS(rv, rv);
#ifdef REALLY_NOISY_REFLOW_CHILD
  nsFrame::ListTag(stdout, aFrame);
  printf(": status=%x\n", frameReflowStatus);
#endif

#if defined(REFLOW_STATUS_COVERAGE)
  RecordReflowStatus(false, frameReflowStatus);
#endif

  // Send post-reflow notification
  aState.mPrevChild = aFrame;

   /* XXX
      This is where we need to add logic to handle some odd behavior.
      For one thing, we should usually place at least one thing next
      to a left float, even when that float takes up all the width on a line.
      see bug 22496
   */

  // Process the child frames reflow status. There are 5 cases:
  // complete, not-complete, break-before, break-after-complete,
  // break-after-not-complete. There are two situations: we are a
  // block or we are an inline. This makes a total of 10 cases
  // (fortunately, there is some overlap).
  aLine->SetBreakTypeAfter(NS_STYLE_CLEAR_NONE);
  if (NS_INLINE_IS_BREAK(frameReflowStatus) || 
      (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType)) {
    // Always abort the line reflow (because a line break is the
    // minimal amount of break we do).
    *aLineReflowStatus = LINE_REFLOW_STOP;

    // XXX what should aLine's break-type be set to in all these cases?
    PRUint8 breakType = NS_INLINE_GET_BREAK_TYPE(frameReflowStatus);
    NS_ASSERTION((NS_STYLE_CLEAR_NONE != breakType) || 
                 (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType), "bad break type");
    NS_ASSERTION(NS_STYLE_CLEAR_PAGE != breakType, "no page breaks yet");

    if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) {
      // Break-before cases.
      if (aFrame == aLine->mFirstChild) {
        // If we break before the first frame on the line then we must
        // be trying to place content where there's no room (e.g. on a
        // line with wide floats). Inform the caller to reflow the
        // line after skipping past a float.
        *aLineReflowStatus = LINE_REFLOW_REDO_NEXT_BAND;
      }
      else {
        // It's not the first child on this line so go ahead and split
        // the line. We will see the frame again on the next-line.
        rv = SplitLine(aState, aLineLayout, aLine, aFrame, aLineReflowStatus);
        NS_ENSURE_SUCCESS(rv, rv);

        // If we're splitting the line because the frame didn't fit and it
        // was pushed, then mark the line as having word wrapped. We need to
        // know that if we're shrink wrapping our width
        if (pushedFrame) {
          aLine->SetLineWrapped(true);
        }
      }
    }
    else {
      // If a float split and its prev-in-flow was followed by a <BR>, then combine 
      // the <BR>'s break type with the inline's break type (the inline will be the very 
      // next frame after the split float).
      if (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType) {
        breakType = nsLayoutUtils::CombineBreakType(breakType,
                                                    aState.mFloatBreakType);
        aState.mFloatBreakType = NS_STYLE_CLEAR_NONE;
      }
      // Break-after cases
      if (breakType == NS_STYLE_CLEAR_LINE) {
        if (!aLineLayout.GetLineEndsInBR()) {
          breakType = NS_STYLE_CLEAR_NONE;
        }
      }
      aLine->SetBreakTypeAfter(breakType);
      if (NS_FRAME_IS_COMPLETE(frameReflowStatus)) {
        // Split line, but after the frame just reflowed
        rv = SplitLine(aState, aLineLayout, aLine, aFrame->GetNextSibling(), aLineReflowStatus);
        NS_ENSURE_SUCCESS(rv, rv);

        if (NS_INLINE_IS_BREAK_AFTER(frameReflowStatus) &&
            !aLineLayout.GetLineEndsInBR()) {
          aLineLayout.SetDirtyNextLine();
        }
      }
    }
  }

  if (!NS_FRAME_IS_FULLY_COMPLETE(frameReflowStatus)) {
    // Create a continuation for the incomplete frame. Note that the
    // frame may already have a continuation.
    nsIAtom* frameType = aFrame->GetType();

    bool madeContinuation;
    rv = CreateContinuationFor(aState, aLine, aFrame, madeContinuation);
    NS_ENSURE_SUCCESS(rv, rv);

    // Remember that the line has wrapped
    if (!aLineLayout.GetLineEndsInBR()) {
      aLine->SetLineWrapped(true);
    }
    
    // If we just ended a first-letter frame or reflowed a placeholder then 
    // don't split the line and don't stop the line reflow...
    // But if we are going to stop anyways we'd better split the line.
    if ((!(frameReflowStatus & NS_INLINE_BREAK_FIRST_LETTER_COMPLETE) && 
         nsGkAtoms::placeholderFrame != frameType) ||
        *aLineReflowStatus == LINE_REFLOW_STOP) {
      // Split line after the current frame
      *aLineReflowStatus = LINE_REFLOW_STOP;
      rv = SplitLine(aState, aLineLayout, aLine, aFrame->GetNextSibling(), aLineReflowStatus);
      NS_ENSURE_SUCCESS(rv, rv);
    }
  }

  return NS_OK;
}

nsresult
nsBlockFrame::CreateContinuationFor(nsBlockReflowState& aState,
                                    nsLineBox*          aLine,
                                    nsIFrame*           aFrame,
                                    bool&             aMadeNewFrame)
{
  aMadeNewFrame = false;

  if (!aFrame->GetNextInFlow()) {
    nsIFrame* newFrame;
    nsresult rv = aState.mPresContext->PresShell()->FrameConstructor()->
      CreateContinuingFrame(aState.mPresContext, aFrame, this, &newFrame);
    if (NS_FAILED(rv)) {
      return rv;
    }

    mFrames.InsertFrame(nsnull, aFrame, newFrame);

    if (aLine) { 
      aLine->SetChildCount(aLine->GetChildCount() + 1);
    }

    aMadeNewFrame = true;
  }
#ifdef DEBUG
  VerifyLines(false);
#endif
  return NS_OK;
}

nsresult
nsBlockFrame::SplitFloat(nsBlockReflowState& aState,
                         nsIFrame*           aFloat,
                         nsReflowStatus      aFloatStatus)
{
  nsIFrame* nextInFlow = aFloat->GetNextInFlow();
  if (nextInFlow) {
    nsContainerFrame *oldParent =
      static_cast<nsContainerFrame*>(nextInFlow->GetParent());
    DebugOnly<nsresult> rv = oldParent->StealFrame(aState.mPresContext, nextInFlow);
    NS_ASSERTION(NS_SUCCEEDED(rv), "StealFrame failed");
    if (oldParent != this) {
      ReparentFrame(nextInFlow, oldParent, this);
    }
  } else {
    nsresult rv = aState.mPresContext->PresShell()->FrameConstructor()->
      CreateContinuingFrame(aState.mPresContext, aFloat, this, &nextInFlow);
    NS_ENSURE_SUCCESS(rv, rv);
  }
  if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aFloatStatus))
    aFloat->GetNextInFlow()->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);

  // The containing block is now overflow-incomplete.
  NS_FRAME_SET_OVERFLOW_INCOMPLETE(aState.mReflowStatus);

  if (aFloat->GetStyleDisplay()->mFloats == NS_STYLE_FLOAT_LEFT) {
    aState.mFloatManager->SetSplitLeftFloatAcrossBreak();
  } else {
    NS_ABORT_IF_FALSE(aFloat->GetStyleDisplay()->mFloats ==
                        NS_STYLE_FLOAT_RIGHT, "unexpected float side");
    aState.mFloatManager->SetSplitRightFloatAcrossBreak();
  }

  aState.AppendPushedFloat(nextInFlow);
  return NS_OK;
}

static nsFloatCache*
GetLastFloat(nsLineBox* aLine)
{
  nsFloatCache* fc = aLine->GetFirstFloat();
  while (fc && fc->Next()) {
    fc = fc->Next();
  }
  return fc;
}

static bool
CheckPlaceholderInLine(nsIFrame* aBlock, nsLineBox* aLine, nsFloatCache* aFC)
{
  if (!aFC)
    return true;
  NS_ASSERTION(!aFC->mFloat->GetPrevContinuation(),
               "float in a line should never be a continuation");
  NS_ASSERTION(!(aFC->mFloat->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT),
               "float in a line should never be a pushed float");
  nsIFrame* ph = aBlock->PresContext()->FrameManager()->
                   GetPlaceholderFrameFor(aFC->mFloat->GetFirstInFlow());
  for (nsIFrame* f = ph; f; f = f->GetParent()) {
    if (f->GetParent() == aBlock)
      return aLine->Contains(f);
  }
  NS_ASSERTION(false, "aBlock is not an ancestor of aFrame!");
  return true;
}

nsresult
nsBlockFrame::SplitLine(nsBlockReflowState& aState,
                        nsLineLayout& aLineLayout,
                        line_iterator aLine,
                        nsIFrame* aFrame,
                        LineReflowStatus* aLineReflowStatus)
{
  NS_ABORT_IF_FALSE(aLine->IsInline(), "illegal SplitLine on block line");

  PRInt32 pushCount = aLine->GetChildCount() - aLineLayout.GetCurrentSpanCount();
  NS_ABORT_IF_FALSE(pushCount >= 0, "bad push count"); 

#ifdef DEBUG
  if (gNoisyReflow) {
    nsFrame::IndentBy(stdout, gNoiseIndent);
    printf("split line: from line=%p pushCount=%d aFrame=",
           static_cast<void*>(aLine.get()), pushCount);
    if (aFrame) {
      nsFrame::ListTag(stdout, aFrame);
    }
    else {
      printf("(null)");
    }
    printf("\n");
    if (gReallyNoisyReflow) {
      aLine->List(stdout, gNoiseIndent+1);
    }
  }
#endif

  if (0 != pushCount) {
    NS_ABORT_IF_FALSE(aLine->GetChildCount() > pushCount, "bad push");
    NS_ABORT_IF_FALSE(nsnull != aFrame, "whoops");
#ifdef DEBUG
    {
      nsIFrame *f = aFrame;
      PRInt32 count = pushCount;
      while (f && count > 0) {
        f = f->GetNextSibling();
        --count;
      }
      NS_ASSERTION(count == 0, "Not enough frames to push");
    }
#endif

    // Put frames being split out into their own line
    nsLineBox* newLine = aState.NewLineBox(aFrame, pushCount, false);
    if (!newLine) {
      return NS_ERROR_OUT_OF_MEMORY;
    }
    mLines.after_insert(aLine, newLine);
    aLine->SetChildCount(aLine->GetChildCount() - pushCount);
#ifdef DEBUG
    if (gReallyNoisyReflow) {
      newLine->List(stdout, gNoiseIndent+1);
    }
#endif

    // Let line layout know that some frames are no longer part of its
    // state.
    aLineLayout.SplitLineTo(aLine->GetChildCount());

    // If floats have been placed whose placeholders have been pushed to the new
    // line, we need to reflow the old line again. We don't want to look at the
    // frames in the new line, because as a large paragraph is laid out the 
    // we'd get O(N^2) performance. So instead we just check that the last
    // float and the last below-current-line float are still in aLine.
    if (!CheckPlaceholderInLine(this, aLine, GetLastFloat(aLine)) ||
        !CheckPlaceholderInLine(this, aLine, aState.mBelowCurrentLineFloats.Tail())) {
      *aLineReflowStatus = LINE_REFLOW_REDO_NO_PULL;
    }

#ifdef DEBUG
    VerifyLines(true);
#endif
  }
  return NS_OK;
}

bool
nsBlockFrame::IsLastLine(nsBlockReflowState& aState,
                         line_iterator aLine)
{
  while (++aLine != end_lines()) {
    // There is another line
    if (0 != aLine->GetChildCount()) {
      // If the next line is a block line then this line is the last in a
      // group of inline lines.
      return aLine->IsBlock();
    }
    // The next line is empty, try the next one
  }

  // XXX Not sure about this part
  // Try our next-in-flows lines to answer the question
  nsBlockFrame* nextInFlow = (nsBlockFrame*) GetNextInFlow();
  while (nsnull != nextInFlow) {
    for (line_iterator line = nextInFlow->begin_lines(),
                   line_end = nextInFlow->end_lines();
         line != line_end;
         ++line)
    {
      if (0 != line->GetChildCount())
        return line->IsBlock();
    }
    nextInFlow = (nsBlockFrame*) nextInFlow->GetNextInFlow();
  }

  // This is the last line - so don't allow justification
  return true;
}

bool
nsBlockFrame::PlaceLine(nsBlockReflowState& aState,
                        nsLineLayout&       aLineLayout,
                        line_iterator       aLine,
                        nsFloatManager::SavedState *aFloatStateBeforeLine,
                        nsRect&             aFloatAvailableSpace,
                        nscoord&            aAvailableSpaceHeight,
                        bool*             aKeepReflowGoing)
{
  // Trim extra white-space from the line before placing the frames
  aLineLayout.TrimTrailingWhiteSpace();

  // Vertically align the frames on this line.
  //
  // According to the CSS2 spec, section 12.6.1, the "marker" box
  // participates in the height calculation of the list-item box's
  // first line box.
  //
  // There are exactly two places a bullet can be placed: near the
  // first or second line. It's only placed on the second line in a
  // rare case: when the first line is empty.
  bool addedBullet = false;
  if (mBullet && HaveOutsideBullet() &&
      ((aLine == mLines.front() &&
        (!aLineLayout.IsZeroHeight() || (aLine == mLines.back()))) ||
       (mLines.front() != mLines.back() &&
        0 == mLines.front()->mBounds.height &&
        aLine == mLines.begin().next()))) {
    nsHTMLReflowMetrics metrics;
    ReflowBullet(aState, metrics, aState.mY);
    NS_ASSERTION(!BulletIsEmpty() || metrics.height == 0,
                 "empty bullet took up space");
    aLineLayout.AddBulletFrame(mBullet, metrics);
    addedBullet = true;
  }
  aLineLayout.VerticalAlignLine();

  // We want to compare to the available space that we would have had in
  // the line's height *before* we placed any floats in the line itself.
  // Floats that are in the line are handled during line reflow (and may
  // result in floats being pushed to below the line or (I HOPE???) in a
  // reflow with a forced break position).
  nsRect oldFloatAvailableSpace(aFloatAvailableSpace);
  // As we redo for floats, we can't reduce the amount of height we're
  // checking.
  aAvailableSpaceHeight = NS_MAX(aAvailableSpaceHeight, aLine->mBounds.height);
  aFloatAvailableSpace = 
    aState.GetFloatAvailableSpaceForHeight(aLine->mBounds.y,
                                           aAvailableSpaceHeight,
                                           aFloatStateBeforeLine).mRect;
  NS_ASSERTION(aFloatAvailableSpace.y == oldFloatAvailableSpace.y, "yikes");
  // Restore the height to the position of the next band.
  aFloatAvailableSpace.height = oldFloatAvailableSpace.height;
  // If the available space between the floats is smaller now that we
  // know the height, return false (and cause another pass with
  // LINE_REFLOW_REDO_MORE_FLOATS).
  if (AvailableSpaceShrunk(oldFloatAvailableSpace, aFloatAvailableSpace)) {
    return false;
  }

#ifdef DEBUG
  {
    static nscoord lastHeight = 0;
    if (CRAZY_HEIGHT(aLine->mBounds.y)) {
      lastHeight = aLine->mBounds.y;
      if (abs(aLine->mBounds.y - lastHeight) > CRAZY_H/10) {
        nsFrame::ListTag(stdout);
        printf(": line=%p y=%d line.bounds.height=%d\n",
               static_cast<void*>(aLine.get()),
               aLine->mBounds.y, aLine->mBounds.height);
      }
    }
    else {
      lastHeight = 0;
    }
  }
#endif

  // Only block frames horizontally align their children because
  // inline frames "shrink-wrap" around their children (therefore
  // there is no extra horizontal space).
  const nsStyleText* styleText = GetStyleText();

  /**
   * text-align-last defaults to the same value as text-align when
   * text-align-last is set to auto (unless when text-align is set to justify),
   * so in that case we don't need to set isLastLine.
   *
   * In other words, isLastLine really means isLastLineAndWeCare.
   */
  bool isLastLine = ((NS_STYLE_TEXT_ALIGN_AUTO != styleText->mTextAlignLast ||
                            NS_STYLE_TEXT_ALIGN_JUSTIFY == styleText->mTextAlign) &&
                       (aLineLayout.GetLineEndsInBR() ||
                        IsLastLine(aState, aLine)));
  aLineLayout.HorizontalAlignFrames(aLine->mBounds, isLastLine);
  // XXX: not only bidi: right alignment can be broken after
  // RelativePositionFrames!!!
  // XXXldb Is something here considering relatively positioned frames at
  // other than their original positions?
#ifdef IBMBIDI
  // XXXldb Why don't we do this earlier?
  if (aState.mPresContext->BidiEnabled()) {
    if (!aState.mPresContext->IsVisualMode() ||
        GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL) {
      nsBidiPresUtils::ReorderFrames(aLine->mFirstChild, aLine->GetChildCount());
    } // not visual mode
  } // bidi enabled
#endif // IBMBIDI

  // From here on, pfd->mBounds rectangles are incorrect because bidi
  // might have moved frames around!
  nsOverflowAreas overflowAreas;
  aLineLayout.RelativePositionFrames(overflowAreas);
  aLine->SetOverflowAreas(overflowAreas);
  if (addedBullet) {
    aLineLayout.RemoveBulletFrame(mBullet);
  }

  // Inline lines do not have margins themselves; however they are
  // impacted by prior block margins. If this line ends up having some
  // height then we zero out the previous bottom margin value that was
  // already applied to the line's starting Y coordinate. Otherwise we
  // leave it be so that the previous blocks bottom margin can be
  // collapsed with a block that follows.
  nscoord newY;

  if (!aLine->CachedIsEmpty()) {
    // This line has some height. Therefore the application of the
    // previous-bottom-margin should stick.
    aState.mPrevBottomMargin.Zero();
    newY = aLine->mBounds.YMost();
  }
  else {
    // Don't let the previous-bottom-margin value affect the newY
    // coordinate (it was applied in ReflowInlineFrames speculatively)
    // since the line is empty.
    // We already called |ShouldApplyTopMargin|, and if we applied it
    // then BRS_APPLYTOPMARGIN is set.
    nscoord dy = aState.GetFlag(BRS_APPLYTOPMARGIN)
                   ? -aState.mPrevBottomMargin.get() : 0;
    newY = aState.mY + dy;
  }

  // See if the line fit. If it doesn't we need to push it. Our first
  // line will always fit.
  if (mLines.front() != aLine &&
      newY > aState.mBottomEdge &&
      aState.mBottomEdge != NS_UNCONSTRAINEDSIZE) {
    // Push this line and all of its children and anything else that
    // follows to our next-in-flow
    NS_ASSERTION((aState.mCurrentLine == aLine), "oops");
    PushLines(aState, aLine.prev());

    // Stop reflow and whack the reflow status if reflow hasn't
    // already been stopped.
    if (*aKeepReflowGoing) {
      NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
      *aKeepReflowGoing = false;
    }
    return true;
  }

  aState.mY = newY;
  
  // Add the already placed current-line floats to the line
  aLine->AppendFloats(aState.mCurrentLineFloats);

  // Any below current line floats to place?
  if (aState.mBelowCurrentLineFloats.NotEmpty()) {
    // Reflow the below-current-line floats, which places on the line's
    // float list.
    aState.PlaceBelowCurrentLineFloats(aState.mBelowCurrentLineFloats, aLine);
    aLine->AppendFloats(aState.mBelowCurrentLineFloats);
  }

  // When a line has floats, factor them into the combined-area
  // computations.
  if (aLine->HasFloats()) {
    // Combine the float combined area (stored in aState) and the
    // value computed by the line layout code.
    nsOverflowAreas lineOverflowAreas;
    NS_FOR_FRAME_OVERFLOW_TYPES(otype) {
      nsRect &o = lineOverflowAreas.Overflow(otype);
      o = aLine->GetOverflowArea(otype);
#ifdef NOISY_COMBINED_AREA
      ListTag(stdout);
      printf(": overflow %d lineCA=%d,%d,%d,%d floatCA=%d,%d,%d,%d\n",
             otype,
             o.x, o.y, o.width, o.height,
             aState.mFloatOverflowAreas.Overflow(otype).x,
             aState.mFloatOverflowAreas.Overflow(otype).y,
             aState.mFloatOverflowAreas.Overflow(otype).width,
             aState.mFloatOverflowAreas.Overflow(otype).height);
#endif
      o.UnionRect(aState.mFloatOverflowAreas.Overflow(otype), o);

#ifdef NOISY_COMBINED_AREA
      printf("  ==> final lineCA=%d,%d,%d,%d\n",
             o.x, o.y, o.width, o.height);
#endif
    }
    aLine->SetOverflowAreas(lineOverflowAreas);
  }

  // Apply break-after clearing if necessary
  // This must stay in sync with |ReflowDirtyLines|.
  if (aLine->HasFloatBreakAfter()) {
    aState.mY = aState.ClearFloats(aState.mY, aLine->GetBreakTypeAfter());
  }
  return true;
}

void
nsBlockFrame::PushLines(nsBlockReflowState&  aState,
                        nsLineList::iterator aLineBefore)
{
  nsLineList::iterator overBegin(aLineBefore.next());

  // PushTruncatedPlaceholderLine sometimes pushes the first line.  Ugh.
  bool firstLine = overBegin == begin_lines();

  if (overBegin != end_lines()) {
    // Remove floats in the lines from mFloats
    nsFrameList floats;
    CollectFloats(overBegin->mFirstChild, floats, false, true);

    if (floats.NotEmpty()) {
      // Push the floats onto the front of the overflow out-of-flows list
      nsAutoOOFFrameList oofs(this);
      oofs.mList.InsertFrames(nsnull, nsnull, floats);
    }

    // overflow lines can already exist in some cases, in particular,
    // when shrinkwrapping and we discover that the shrinkwap causes
    // the height of some child block to grow which creates additional
    // overflowing content. In such cases we must prepend the new
    // overflow to the existing overflow.
    nsLineList* overflowLines = RemoveOverflowLines();
    if (!overflowLines) {
      // XXXldb use presshell arena!
      overflowLines = new nsLineList();
    }
    if (overflowLines) {
      // First, remove the frames we're pushing from mFrames
      nsIFrame* oldLastChild = mFrames.LastChild();
      if (firstLine) {
        mFrames.Clear();
      } else {
        mFrames.RemoveFramesAfter(aLineBefore->LastChild());
      }
      if (!overflowLines->empty()) {
        // XXXbz If we switch overflow lines to nsFrameList, we should
        // change this SetNextSibling call.
        oldLastChild->SetNextSibling(overflowLines->front()->mFirstChild);
      }
      overflowLines->splice(overflowLines->begin(), mLines, overBegin,
                            end_lines());
      NS_ASSERTION(!overflowLines->empty(), "should not be empty");
      // this takes ownership but it won't delete it immediately so we
      // can keep using it.
      SetOverflowLines(overflowLines);
  
      // Mark all the overflow lines dirty so that they get reflowed when
      // they are pulled up by our next-in-flow.

      // XXXldb Can this get called O(N) times making the whole thing O(N^2)?
      for (line_iterator line = overflowLines->begin(),
             line_end = overflowLines->end();
           line != line_end;
           ++line)
        {
          line->MarkDirty();
          line->MarkPreviousMarginDirty();
          line->mBounds.SetRect(0, 0, 0, 0);
          if (line->HasFloats()) {
            line->FreeFloats(aState.mFloatCacheFreeList);
          }
        }
    }
  }

#ifdef DEBUG
  VerifyOverflowSituation();
#endif
}

// The overflowLines property is stored as a pointer to a line list,
// which must be deleted.  However, the following functions all maintain
// the invariant that the property is never set if the list is empty.

bool
nsBlockFrame::DrainOverflowLines()
{
#ifdef DEBUG
  VerifyOverflowSituation();
#endif
  nsLineList* overflowLines = nsnull;
  nsLineList* ourOverflowLines = nsnull;

  // First grab the prev-in-flows overflow lines
  nsBlockFrame* prevBlock = (nsBlockFrame*) GetPrevInFlow();
  if (prevBlock) {
    overflowLines = prevBlock->RemoveOverflowLines();
    if (overflowLines) {
      NS_ASSERTION(! overflowLines->empty(),
                   "overflow lines should never be set and empty");
      // Make all the frames on the overflow line list mine
      nsIFrame* frame = overflowLines->front()->mFirstChild;
      while (nsnull != frame) {
        ReparentFrame(frame, prevBlock, this);

        // Get the next frame
        frame = frame->GetNextSibling();
      }

      // make the overflow out-of-flow frames mine too
      nsAutoOOFFrameList oofs(prevBlock);
      if (oofs.mList.NotEmpty()) {
        for (nsIFrame* f = oofs.mList.FirstChild(); f; f = f->GetNextSibling()) {
          ReparentFrame(f, prevBlock, this);
        }
        mFloats.InsertFrames(nsnull, nsnull, oofs.mList);
      }
    }
    
    // The lines on the overflow list have already been marked dirty and their
    // previous margins marked dirty also.
  }

  // Don't need to reparent frames in our own overflow lines/oofs, because they're
  // already ours. But we should put overflow floats back in mFloats.
  ourOverflowLines = RemoveOverflowLines();
  if (ourOverflowLines) {
    nsAutoOOFFrameList oofs(this);
    if (oofs.mList.NotEmpty()) {
      // The overflow floats go after our regular floats
      mFloats.AppendFrames(nsnull, oofs.mList);
    }
  }

  if (!overflowLines && !ourOverflowLines) {
    // nothing to do; always the case for non-constrained-height reflows
    return false;
  }

  // Now join the line lists into mLines
  if (overflowLines) {
    if (!overflowLines->empty()) {
      // Join the line lists
      if (!mLines.empty()) {
          // Remember to recompute the margins on the first line. This will
          // also recompute the correct deltaY if necessary.
          mLines.front()->MarkPreviousMarginDirty();
      }
      
      // Join the sibling lists together
      nsIFrame* firstFrame = overflowLines->front()->mFirstChild;
      nsIFrame* lastFrame = overflowLines->back()->LastChild();
      nsFrameList framesToInsert(firstFrame, lastFrame);
      mFrames.InsertFrames(nsnull, nsnull, framesToInsert);

      // Place overflow lines at the front of our line list
      mLines.splice(mLines.begin(), *overflowLines);
      NS_ASSERTION(overflowLines->empty(), "splice should empty list");
    }
    delete overflowLines;
  }
  if (ourOverflowLines) {
    if (!ourOverflowLines->empty()) {
      nsIFrame* firstFrame = ourOverflowLines->front()->mFirstChild;
      nsIFrame* lastFrame = ourOverflowLines->back()->LastChild();
      nsFrameList framesToAppend(firstFrame, lastFrame);
      mFrames.AppendFrames(nsnull, framesToAppend);

      // append the overflow to mLines
      mLines.splice(mLines.end(), *ourOverflowLines);
    }
    delete ourOverflowLines;
  }

  return true;
}

// This function assumes our prev-in-flow has completed reflow and its
// mFloats may contain frames at the end of its float list, marked with
// NS_FRAME_IS_PUSHED_FLOAT, that should be pulled to this block.
void
nsBlockFrame::DrainPushedFloats(nsBlockReflowState& aState)
{
#ifdef DEBUG
  // Between when we drain pushed floats and when we complete reflow,
  // we're allowed to have multiple continuations of the same float on
  // our floats list, since a first-in-flow might get pushed to a later
  // continuation of its containing block.  But it's not permitted
  // outside that time.
  nsLayoutUtils::AssertNoDuplicateContinuations(this, mFloats);
#endif

  // Take any continuations we need to take from our prev-in-flow.
  nsBlockFrame* prevBlock = static_cast<nsBlockFrame*>(GetPrevInFlow());
  if (!prevBlock)
    return;
  nsFrameList *list = prevBlock->RemovePushedFloats();
  if (list) {
    if (list->NotEmpty()) {
      mFloats.InsertFrames(this, nsnull, *list);
    }
    delete list;
  }
}

nsLineList*
nsBlockFrame::GetOverflowLines() const
{
  if (!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_LINES)) {
    return nsnull;
  }
  nsLineList* lines = static_cast<nsLineList*>
    (Properties().Get(OverflowLinesProperty()));
  NS_ASSERTION(lines && !lines->empty(),
               "value should always be stored and non-empty when state set");
  return lines;
}

nsLineList*
nsBlockFrame::RemoveOverflowLines()
{
  if (!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_LINES)) {
    return nsnull;
  }
  nsLineList* lines = static_cast<nsLineList*>
    (Properties().Remove(OverflowLinesProperty()));
  NS_ASSERTION(lines && !lines->empty(),
               "value should always be stored and non-empty when state set");
  RemoveStateBits(NS_BLOCK_HAS_OVERFLOW_LINES);
  return lines;
}

// This takes ownership of aOverflowLines.
// XXX We should allocate overflowLines from presShell arena!
nsresult
nsBlockFrame::SetOverflowLines(nsLineList* aOverflowLines)
{
  NS_ASSERTION(aOverflowLines, "null lines");
  NS_ASSERTION(!aOverflowLines->empty(), "empty lines");
  NS_ASSERTION(!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_LINES),
               "Overwriting existing overflow lines");

  FrameProperties props = Properties();
  // Verify that we won't overwrite an existing overflow list
  NS_ASSERTION(!props.Get(OverflowLinesProperty()), "existing overflow list");
  props.Set(OverflowLinesProperty(), aOverflowLines);
  AddStateBits(NS_BLOCK_HAS_OVERFLOW_LINES);
  return NS_OK;
}

nsFrameList*
nsBlockFrame::GetOverflowOutOfFlows() const
{
  if (!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS)) {
    return nsnull;
  }
  nsFrameList* result =
    GetPropTableFrames(PresContext(), OverflowOutOfFlowsProperty());
  NS_ASSERTION(result, "value should always be non-empty when state set");
  return result;
}

// This takes ownership of the frames
void
nsBlockFrame::SetOverflowOutOfFlows(const nsFrameList& aList,
                                    nsFrameList* aPropValue)
{
  NS_PRECONDITION(!!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS) ==
                  !!aPropValue, "state does not match value");

  if (aList.IsEmpty()) {
    if (!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS)) {
      return;
    }
    nsFrameList* list =
      RemovePropTableFrames(PresContext(),
                            OverflowOutOfFlowsProperty());
    NS_ASSERTION(aPropValue == list, "prop value mismatch");
    delete list;
    RemoveStateBits(NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS);
  }
  else if (GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS) {
    NS_ASSERTION(aPropValue == GetPropTableFrames(PresContext(),
                                 OverflowOutOfFlowsProperty()),
                 "prop value mismatch");
    *aPropValue = aList;
  }
  else {
    SetPropTableFrames(PresContext(), new nsFrameList(aList),
                       OverflowOutOfFlowsProperty());
    AddStateBits(NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS);
  }
}

nsFrameList*
nsBlockFrame::GetPushedFloats() const
{
  if (!(GetStateBits() & NS_BLOCK_HAS_PUSHED_FLOATS)) {
    return nsnull;
  }
  nsFrameList* result =
    static_cast<nsFrameList*>(Properties().Get(PushedFloatProperty()));
  NS_ASSERTION(result, "value should always be non-empty when state set");
  return result;
}

nsFrameList*
nsBlockFrame::EnsurePushedFloats()
{
  nsFrameList *result = GetPushedFloats();
  if (result)
    return result;

  result = new nsFrameList;
  Properties().Set(PushedFloatProperty(), result);
  AddStateBits(NS_BLOCK_HAS_PUSHED_FLOATS);

  return result;
}

nsFrameList*
nsBlockFrame::RemovePushedFloats()
{
  if (!(GetStateBits() & NS_BLOCK_HAS_PUSHED_FLOATS)) {
    return nsnull;
  }

  nsFrameList *result =
    static_cast<nsFrameList*>(Properties().Remove(PushedFloatProperty()));
  RemoveStateBits(NS_BLOCK_HAS_PUSHED_FLOATS);
  NS_ASSERTION(result, "value should always be non-empty when state set");
  return result;
}

//////////////////////////////////////////////////////////////////////
// Frame list manipulation routines

NS_IMETHODIMP
nsBlockFrame::AppendFrames(ChildListID  aListID,
                           nsFrameList& aFrameList)
{
  if (aFrameList.IsEmpty()) {
    return NS_OK;
  }
  if (aListID != kPrincipalList) {
    if (kAbsoluteList == aListID) {
      return nsContainerFrame::AppendFrames(aListID, aFrameList);
    }
    else if (kFloatList == aListID) {
      mFloats.AppendFrames(nsnull, aFrameList);
      return NS_OK;
    }
    else {
      NS_ERROR("unexpected child list");
      return NS_ERROR_INVALID_ARG;
    }
  }

  // Find the proper last-child for where the append should go
  nsIFrame* lastKid = mLines.empty() ? nsnull : mLines.back()->LastChild();

  // Add frames after the last child
#ifdef NOISY_REFLOW_REASON
  ListTag(stdout);
  printf(": append ");
  nsFrame::ListTag(stdout, aFrameList);
  if (lastKid) {
    printf(" after ");
    nsFrame::ListTag(stdout, lastKid);
  }
  printf("\n");
#endif
  nsresult rv = AddFrames(aFrameList, lastKid);
  if (NS_FAILED(rv)) {
    return rv;
  }
  aFrameList.Clear();

  PresContext()->PresShell()->
    FrameNeedsReflow(this, nsIPresShell::eTreeChange,
                     NS_FRAME_HAS_DIRTY_CHILDREN); // XXX sufficient?
  return NS_OK;
}

NS_IMETHODIMP
nsBlockFrame::InsertFrames(ChildListID aListID,
                           nsIFrame* aPrevFrame,
                           nsFrameList& aFrameList)
{
  NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
               "inserting after sibling frame with different parent");

  if (aListID != kPrincipalList) {
    if (kAbsoluteList == aListID) {
      return nsContainerFrame::InsertFrames(aListID, aPrevFrame, aFrameList);
    }
    else if (kFloatList == aListID) {
      mFloats.InsertFrames(this, aPrevFrame, aFrameList);
      return NS_OK;
    }
#ifdef IBMBIDI
    else if (kNoReflowPrincipalList == aListID) {}
#endif // IBMBIDI
    else {
      NS_ERROR("unexpected child list");
      return NS_ERROR_INVALID_ARG;
    }
  }

#ifdef NOISY_REFLOW_REASON
  ListTag(stdout);
  printf(": insert ");
  nsFrame::ListTag(stdout, aFrameList);
  if (aPrevFrame) {
    printf(" after ");
    nsFrame::ListTag(stdout, aPrevFrame);
  }
  printf("\n");
#endif
  nsresult rv = AddFrames(aFrameList, aPrevFrame);
  if (NS_FAILED(rv)) {
    return rv;
  }
#ifdef IBMBIDI
  if (aListID != kNoReflowPrincipalList)
#endif // IBMBIDI
    PresContext()->PresShell()->
      FrameNeedsReflow(this, nsIPresShell::eTreeChange,
                       NS_FRAME_HAS_DIRTY_CHILDREN); // XXX sufficient?
  return NS_OK;
}

static bool
ShouldPutNextSiblingOnNewLine(nsIFrame* aLastFrame)
{
  nsIAtom* type = aLastFrame->GetType();
  if (type == nsGkAtoms::brFrame)
    return true;
  if (type == nsGkAtoms::textFrame)
    return aLastFrame->HasTerminalNewline() &&
           aLastFrame->GetStyleText()->NewlineIsSignificant();
  return false;
}

nsresult
nsBlockFrame::AddFrames(nsFrameList& aFrameList, nsIFrame* aPrevSibling)
{
  // Clear our line cursor, since our lines may change.
  ClearLineCursor();

  if (aFrameList.IsEmpty()) {
    return NS_OK;
  }

  // If we're inserting at the beginning of our list and we have an
  // inside bullet, insert after that bullet.
  if (!aPrevSibling && mBullet && !HaveOutsideBullet()) {
    NS_ASSERTION(!aFrameList.ContainsFrame(mBullet),
                 "Trying to make mBullet prev sibling to itself");
    aPrevSibling = mBullet;
  }
  
  nsIPresShell *presShell = PresContext()->PresShell();

  // Attempt to find the line that contains the previous sibling
  nsFrameList overflowFrames;
  nsLineList* lineList = &mLines;
  nsLineList::iterator prevSibLine = lineList->end();
  PRInt32 prevSiblingIndex = -1;
  if (aPrevSibling) {
    // XXX_perf This is technically O(N^2) in some cases, but by using
    // RFind instead of Find, we make it O(N) in the most common case,
    // which is appending content.

    // Find the line that contains the previous sibling
    if (!nsLineBox::RFindLineContaining(aPrevSibling, lineList->begin(),
                                        prevSibLine, mFrames.LastChild(),
                                        &prevSiblingIndex)) {
      // Not in mLines - try overflow lines.
      lineList = GetOverflowLines();
      if (lineList) {
        prevSibLine = lineList->end();
        prevSiblingIndex = -1;
        overflowFrames = nsFrameList(lineList->front()->mFirstChild,
                                     lineList->back()->LastChild());
        if (!nsLineBox::RFindLineContaining(aPrevSibling, lineList->begin(),
                                            prevSibLine,
                                            overflowFrames.LastChild(),
                                            &prevSiblingIndex)) {
          lineList = nsnull;
        }
      }
      if (!lineList) {
        // Note: defensive code! RFindLineContaining must not return
        // false in this case, so if it does...
        NS_NOTREACHED("prev sibling not in line list");
        lineList = &mLines;
        aPrevSibling = nsnull;
        prevSibLine = lineList->end();
      }
    }
  }

  // Find the frame following aPrevSibling so that we can join up the
  // two lists of frames.
  if (aPrevSibling) {
    // Split line containing aPrevSibling in two if the insertion
    // point is somewhere in the middle of the line.
    PRInt32 rem = prevSibLine->GetChildCount() - prevSiblingIndex - 1;
    if (rem) {
      // Split the line in two where the frame(s) are being inserted.
      nsLineBox* line = NS_NewLineBox(presShell, aPrevSibling->GetNextSibling(), rem, false);
      if (!line) {
        return NS_ERROR_OUT_OF_MEMORY;
      }
      lineList->after_insert(prevSibLine, line);
      prevSibLine->SetChildCount(prevSibLine->GetChildCount() - rem);
      // Mark prevSibLine dirty and as needing textrun invalidation, since
      // we may be breaking up text in the line. Its previous line may also
      // need to be invalidated because it may be able to pull some text up.
      MarkLineDirty(prevSibLine);
      // The new line will also need its textruns recomputed because of the
      // frame changes.
      line->MarkDirty();
      line->SetInvalidateTextRuns(true);
    }
  }
  else if (! lineList->empty()) {
    lineList->front()->MarkDirty();
    lineList->front()->SetInvalidateTextRuns(true);
  }
  nsFrameList& frames = lineList == &mLines ? mFrames : overflowFrames;
  const nsFrameList::Slice& newFrames =
    frames.InsertFrames(nsnull, aPrevSibling, aFrameList);

  // Walk through the new frames being added and update the line data
  // structures to fit.
  for (nsFrameList::Enumerator e(newFrames); !e.AtEnd(); e.Next()) {
    nsIFrame* newFrame = e.get();
    NS_ASSERTION(!aPrevSibling || aPrevSibling->GetNextSibling() == newFrame,
                 "Unexpected aPrevSibling");
    NS_ASSERTION(newFrame->GetType() != nsGkAtoms::placeholderFrame ||
                 (!newFrame->GetStyleDisplay()->IsAbsolutelyPositioned() &&
                  !newFrame->GetStyleDisplay()->IsFloating()),
                 "Placeholders should not float or be positioned");

    bool isBlock = newFrame->GetStyleDisplay()->IsBlockOutside();

    // If the frame is a block frame, or if there is no previous line or if the
    // previous line is a block line we need to make a new line.  We also make
    // a new line, as an optimization, in the two cases we know we'll need it:
    // if the previous line ended with a <br>, or if it has significant whitespace
    // and ended in a newline.
    if (isBlock || prevSibLine == lineList->end() || prevSibLine->IsBlock() ||
        (aPrevSibling && ShouldPutNextSiblingOnNewLine(aPrevSibling))) {
      // Create a new line for the frame and add its line to the line
      // list.
      nsLineBox* line = NS_NewLineBox(presShell, newFrame, 1, isBlock);
      if (!line) {
        return NS_ERROR_OUT_OF_MEMORY;
      }
      if (prevSibLine != lineList->end()) {
        // Append new line after prevSibLine
        lineList->after_insert(prevSibLine, line);
        ++prevSibLine;
      }
      else {
        // New line is going before the other lines
        lineList->push_front(line);
        prevSibLine = lineList->begin();
      }
    }
    else {
      prevSibLine->SetChildCount(prevSibLine->GetChildCount() + 1);
      // We're adding inline content to prevSibLine, so we need to mark it
      // dirty, ensure its textruns are recomputed, and possibly do the same
      // to its previous line since that line may be able to pull content up.
      MarkLineDirty(prevSibLine);
    }

    aPrevSibling = newFrame;
  }

#ifdef DEBUG
  VerifyLines(true);
#endif
  return NS_OK;
}

nsBlockFrame::line_iterator
nsBlockFrame::RemoveFloat(nsIFrame* aFloat) {
  // Find which line contains the float, so we can update
  // the float cache.
  line_iterator line = begin_lines(), line_end = end_lines();
  for ( ; line != line_end; ++line) {
    if (line->IsInline() && line->RemoveFloat(aFloat)) {
      break;
    }
  }

  // Try to destroy if it's in mFloats.
  if (mFloats.DestroyFrameIfPresent(aFloat)) {
    return line;
  }

  // Try our overflow list
  {
    nsAutoOOFFrameList oofs(this);
    if (oofs.mList.DestroyFrameIfPresent(aFloat)) {
      return line_end;
    }
  }

  NS_ERROR("Destroying float without removing from a child list.");
  return line_end;
}

static void MarkSameFloatManagerLinesDirty(nsBlockFrame* aBlock)
{
  nsBlockFrame* blockWithFloatMgr = aBlock;
  while (!(blockWithFloatMgr->GetStateBits() & NS_BLOCK_FLOAT_MGR)) {
    nsBlockFrame* bf = nsLayoutUtils::GetAsBlock(blockWithFloatMgr->GetParent());
    if (!bf) {
      break;
    }
    blockWithFloatMgr = bf;
  }
    
  // Mark every line at and below the line where the float was
  // dirty, and mark their lines dirty too. We could probably do
  // something more efficient --- e.g., just dirty the lines that intersect
  // the float vertically.
  MarkAllDescendantLinesDirty(blockWithFloatMgr);
}

/**
 * Returns true if aFrame is a block that has one or more float children.
 */
static bool BlockHasAnyFloats(nsIFrame* aFrame)
{
  nsBlockFrame* block = nsLayoutUtils::GetAsBlock(aFrame);
  if (!block)
    return false;
  if (block->GetFirstChild(nsIFrame::kFloatList))
    return true;
    
  nsLineList::iterator line = block->begin_lines();
  nsLineList::iterator endLine = block->end_lines();
  while (line != endLine) {
    if (line->IsBlock() && BlockHasAnyFloats(line->mFirstChild))
      return true;
    ++line;
  }
  return false;
}

NS_IMETHODIMP
nsBlockFrame::RemoveFrame(ChildListID aListID,
                          nsIFrame* aOldFrame)
{
  nsresult rv = NS_OK;

#ifdef NOISY_REFLOW_REASON
  ListTag(stdout);
  printf(": remove ");
  nsFrame::ListTag(stdout, aOldFrame);
  printf("\n");
#endif

  if (aListID == kPrincipalList) {
    bool hasFloats = BlockHasAnyFloats(aOldFrame);
    rv = DoRemoveFrame(aOldFrame, REMOVE_FIXED_CONTINUATIONS);
    if (hasFloats) {
      MarkSameFloatManagerLinesDirty(this);
    }
  }
  else if (kAbsoluteList == aListID) {
    nsContainerFrame::RemoveFrame(aListID, aOldFrame);
    return NS_OK;
  }
  else if (kFloatList == aListID) {
    // Make sure to mark affected lines dirty for the float frame
    // we are removing; this way is a bit messy, but so is the rest of the code.
    // See bug 390762.
    NS_ASSERTION(!aOldFrame->GetPrevContinuation(),
                 "RemoveFrame should not be called on pushed floats.");
    for (nsIFrame* f = aOldFrame;
         f && !(f->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER);
         f = f->GetNextContinuation()) {
      MarkSameFloatManagerLinesDirty(static_cast<nsBlockFrame*>(f->GetParent()));
    }
    DoRemoveOutOfFlowFrame(aOldFrame);
  }
#ifdef IBMBIDI
  else if (kNoReflowPrincipalList == aListID) {
    // Skip the call to |FrameNeedsReflow| below by returning now.
    return DoRemoveFrame(aOldFrame, REMOVE_FIXED_CONTINUATIONS);
  }
#endif // IBMBIDI
  else {
    NS_ERROR("unexpected child list");
    rv = NS_ERROR_INVALID_ARG;
  }

  if (NS_SUCCEEDED(rv)) {
    PresContext()->PresShell()->
      FrameNeedsReflow(this, nsIPresShell::eTreeChange,
                       NS_FRAME_HAS_DIRTY_CHILDREN); // XXX sufficient?
  }
  return rv;
}

void
nsBlockFrame::DoRemoveOutOfFlowFrame(nsIFrame* aFrame)
{
  // The containing block is always the parent of aFrame.
  nsBlockFrame* block = (nsBlockFrame*)aFrame->GetParent();

  // Remove aFrame from the appropriate list.
  const nsStyleDisplay* display = aFrame->GetStyleDisplay();
  if (display->IsAbsolutelyPositioned()) {
    // This also deletes the next-in-flows
    block->GetAbsoluteContainingBlock()->RemoveFrame(block,
                                                     kAbsoluteList,
                                                     aFrame);
  }
  else {
    // First remove aFrame's next-in-flows
    nsIFrame* nif = aFrame->GetNextInFlow();
    if (nif) {
      static_cast<nsContainerFrame*>(nif->GetParent())
        ->DeleteNextInFlowChild(aFrame->PresContext(), nif, false);
    }
    // Now remove aFrame
    // This also destroys the frame.
    block->RemoveFloat(aFrame);
  }
}

/**
 * This helps us iterate over the list of all normal + overflow lines
 */
void
nsBlockFrame::TryAllLines(nsLineList::iterator* aIterator,
                          nsLineList::iterator* aStartIterator,
                          nsLineList::iterator* aEndIterator,
                          bool* aInOverflowLines) {
  if (*aIterator == *aEndIterator) {
    if (!*aInOverflowLines) {
      *aInOverflowLines = true;
      // Try the overflow lines
      nsLineList* overflowLines = GetOverflowLines();
      if (overflowLines) {
        *aStartIterator = overflowLines->begin();
        *aIterator = *aStartIterator;
        *aEndIterator = overflowLines->end();
      }
    }
  }
}

nsBlockInFlowLineIterator::nsBlockInFlowLineIterator(nsBlockFrame* aFrame,
    line_iterator aLine, bool aInOverflow)
  : mFrame(aFrame), mLine(aLine), mInOverflowLines(nsnull)
{
  if (aInOverflow) {
    mInOverflowLines = aFrame->GetOverflowLines();
    NS_ASSERTION(mInOverflowLines, "How can we be in overflow if there isn't any?");
  }
}

nsBlockInFlowLineIterator::nsBlockInFlowLineIterator(nsBlockFrame* aFrame,
    bool* aFoundValidLine)
  : mFrame(aFrame), mInOverflowLines(nsnull)
{
  mLine = aFrame->begin_lines();
  *aFoundValidLine = FindValidLine();
}

static nsIFrame*
FindChildContaining(nsBlockFrame* aFrame, nsIFrame* aFindFrame)
{
  NS_ASSERTION(aFrame, "must have frame");
  nsIFrame* child;
  while (true) {
    nsIFrame* block = aFrame;
    do {
      child = nsLayoutUtils::FindChildContainingDescendant(block, aFindFrame);
      if (child)
        break;
      block = block->GetNextContinuation();
    } while (block);
    if (!child)
      return nsnull;
    if (!(child->GetStateBits() & NS_FRAME_OUT_OF_FLOW))
      break;
    aFindFrame = aFrame->PresContext()->FrameManager()->GetPlaceholderFrameFor(child);
  }

  return child;
}

nsBlockInFlowLineIterator::nsBlockInFlowLineIterator(nsBlockFrame* aFrame,
    nsIFrame* aFindFrame, bool* aFoundValidLine)
  : mFrame(aFrame), mInOverflowLines(nsnull)
{
  *aFoundValidLine = false;

  nsIFrame* child = FindChildContaining(aFrame, aFindFrame);
  if (!child)
    return;

  // Try to use the cursor if it exists, otherwise fall back to the first line
  nsLineBox* cursor = static_cast<nsLineBox*>
    (aFrame->Properties().Get(LineCursorProperty()));
  if (!cursor) {
    line_iterator iter = aFrame->begin_lines();
    if (iter != aFrame->end_lines()) {
      cursor = iter;
    }
  }

  if (cursor) {
    // Perform a simultaneous forward and reverse search starting from the
    // line cursor.
    nsBlockFrame::line_iterator line = aFrame->line(cursor);
    nsBlockFrame::reverse_line_iterator rline = aFrame->rline(cursor);
    nsBlockFrame::line_iterator line_end = aFrame->end_lines();
    nsBlockFrame::reverse_line_iterator rline_end = aFrame->rend_lines();
    // rline is positioned on the line containing 'cursor', so it's not
    // rline_end. So we can safely increment it (i.e. move it to one line
    // earlier) to start searching there.
    ++rline;
    while (line != line_end || rline != rline_end) {
      if (line != line_end) {
        if (line->Contains(child)) {
          *aFoundValidLine = true;
          mLine = line;
          return;
        }
        ++line;
      }
      if (rline != rline_end) {
        if (rline->Contains(child)) {
          *aFoundValidLine = true;
          mLine = rline;
          return;
        }
        ++rline;
      }
    }
    // Didn't find the line
  }

  // If we reach here, it means that we have not been able to find the
  // desired frame in our in-flow lines.  So we should start looking at
  // our overflow lines. In order to do that, we set mLine to the end
  // iterator so that FindValidLine starts to look at overflow lines,
  // if any.

  mLine = aFrame->end_lines();

  if (!FindValidLine())
    return;

  do {
    if (mLine->Contains(child)) {
      *aFoundValidLine = true;
      return;
    }
  } while (Next());
}

nsBlockFrame::line_iterator
nsBlockInFlowLineIterator::End()
{
  return mInOverflowLines ? mInOverflowLines->end() : mFrame->end_lines();
}

bool
nsBlockInFlowLineIterator::IsLastLineInList()
{
  line_iterator end = End();
  return mLine != end && mLine.next() == end;
}

bool
nsBlockInFlowLineIterator::Next()
{
  ++mLine;
  return FindValidLine();
}

bool
nsBlockInFlowLineIterator::Prev()
{
  line_iterator begin = mInOverflowLines ? mInOverflowLines->begin() : mFrame->begin_lines();
  if (mLine != begin) {
    --mLine;
    return true;
  }
  bool currentlyInOverflowLines = mInOverflowLines != nsnull;
  while (true) {
    if (currentlyInOverflowLines) {
      mInOverflowLines = nsnull;
      mLine = mFrame->end_lines();
      if (mLine != mFrame->begin_lines()) {
        --mLine;
        return true;
      }
    } else {
      mFrame = static_cast<nsBlockFrame*>(mFrame->GetPrevInFlow());
      if (!mFrame)
        return false;
      mInOverflowLines = mFrame->GetOverflowLines();
      if (mInOverflowLines) {
        mLine = mInOverflowLines->end();
        NS_ASSERTION(mLine != mInOverflowLines->begin(), "empty overflow line list?");
        --mLine;
        return true;
      }
    }
    currentlyInOverflowLines = !currentlyInOverflowLines;
  }
}

bool
nsBlockInFlowLineIterator::FindValidLine()
{
  line_iterator end = mInOverflowLines ? mInOverflowLines->end() : mFrame->end_lines();
  if (mLine != end)
    return true;
  bool currentlyInOverflowLines = mInOverflowLines != nsnull;
  while (true) {
    if (currentlyInOverflowLines) {
      mFrame = static_cast<nsBlockFrame*>(mFrame->GetNextInFlow());
      if (!mFrame)
        return false;
      mInOverflowLines = nsnull;
      mLine = mFrame->begin_lines();
      if (mLine != mFrame->end_lines())
        return true;
    } else {
      mInOverflowLines = mFrame->GetOverflowLines();
      if (mInOverflowLines) {
        mLine = mInOverflowLines->begin();
        NS_ASSERTION(mLine != mInOverflowLines->end(), "empty overflow line list?");
        return true;
      }
    }
    currentlyInOverflowLines = !currentlyInOverflowLines;
  }
}

static nsresult RemoveBlockChild(nsIFrame* aFrame,
                                 bool      aRemoveOnlyFluidContinuations)
{
  if (!aFrame)
    return NS_OK;

  nsBlockFrame* nextBlock = nsLayoutUtils::GetAsBlock(aFrame->GetParent());
  NS_ASSERTION(nextBlock,
               "Our child's continuation's parent is not a block?");
  return nextBlock->DoRemoveFrame(aFrame,
      (aRemoveOnlyFluidContinuations ? 0 : nsBlockFrame::REMOVE_FIXED_CONTINUATIONS));
}

// This function removes aDeletedFrame and all its continuations.  It
// is optimized for deleting a whole series of frames. The easy
// implementation would invoke itself recursively on
// aDeletedFrame->GetNextContinuation, then locate the line containing
// aDeletedFrame and remove aDeletedFrame from that line. But here we
// start by locating aDeletedFrame and then scanning from that point
// on looking for continuations.
nsresult
nsBlockFrame::DoRemoveFrame(nsIFrame* aDeletedFrame, PRUint32 aFlags)
{
  // Clear our line cursor, since our lines may change.
  ClearLineCursor();

  nsPresContext* presContext = PresContext();
  if (aDeletedFrame->GetStateBits() &
      (NS_FRAME_OUT_OF_FLOW | NS_FRAME_IS_OVERFLOW_CONTAINER)) {
    if (!aDeletedFrame->GetPrevInFlow()) {
      NS_ASSERTION(aDeletedFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW,
                   "Expected out-of-flow frame");
      DoRemoveOutOfFlowFrame(aDeletedFrame);
    }
    else {
      nsContainerFrame::DeleteNextInFlowChild(presContext, aDeletedFrame,
                                              (aFlags & FRAMES_ARE_EMPTY) != 0);
    }
    return NS_OK;
  }

  nsIPresShell* presShell = presContext->PresShell();

  // Find the line that contains deletedFrame
  nsLineList::iterator line_start = mLines.begin(),
                       line_end = mLines.end();
  nsLineList::iterator line = line_start;
  bool searchingOverflowList = false;
  // Make sure we look in the overflow lines even if the normal line
  // list is empty
  TryAllLines(&line, &line_start, &line_end, &searchingOverflowList);
  while (line != line_end) {
    if (line->Contains(aDeletedFrame)) {
      break;
    }
    ++line;
    TryAllLines(&line, &line_start, &line_end, &searchingOverflowList);
  }

  if (line == line_end) {
    NS_ERROR("can't find deleted frame in lines");
    return NS_ERROR_FAILURE;
  }
  
  if (!(aFlags & FRAMES_ARE_EMPTY)) {
    if (line != line_start) {
      line.prev()->MarkDirty();
      line.prev()->SetInvalidateTextRuns(true);
    }
    else if (searchingOverflowList && !mLines.empty()) {
      mLines.back()->MarkDirty();
      mLines.back()->SetInvalidateTextRuns(true);
    }
  }

  while ((line != line_end) && (nsnull != aDeletedFrame)) {
    NS_ASSERTION(this == aDeletedFrame->GetParent(), "messed up delete code");
    NS_ASSERTION(line->Contains(aDeletedFrame), "frame not in line");

    if (!(aFlags & FRAMES_ARE_EMPTY)) {
      line->MarkDirty();
      line->SetInvalidateTextRuns(true);
    }

    // If the frame being deleted is the last one on the line then
    // optimize away the line->Contains(next-in-flow) call below.
    bool isLastFrameOnLine = (1 == line->GetChildCount() ||
                                line->LastChild() == aDeletedFrame);

    // Remove aDeletedFrame from the line
    nsIFrame* nextFrame = aDeletedFrame->GetNextSibling();
    if (line->mFirstChild == aDeletedFrame) {
      // We should be setting this to null if aDeletedFrame
      // is the only frame on the line. HOWEVER in that case
      // we will be removing the line anyway, see below.
      line->mFirstChild = nextFrame;
    }

    // Hmm, this won't do anything if we're removing a frame in the first
    // overflow line... Hopefully doesn't matter
    --line;
    if (line != line_end && !line->IsBlock()) {
      // Since we just removed a frame that follows some inline
      // frames, we need to reflow the previous line.
      line->MarkDirty();
    }
    ++line;

    // Take aDeletedFrame out of the sibling list. Note that
    // prevSibling will only be nsnull when we are deleting the very
    // first frame in the main or overflow list.
    if (searchingOverflowList) {
      nsIFrame* prevSibling = aDeletedFrame->GetPrevSibling();
      if (prevSibling) {
        // XXXbz If we switch overflow lines to nsFrameList, we should
        // change this SetNextSibling call.
        prevSibling->SetNextSibling(nextFrame);
      }
      aDeletedFrame->SetNextSibling(nsnull);
    } else {
      mFrames.RemoveFrame(aDeletedFrame);
    }

    // Update the child count of the line to be accurate
    PRInt32 lineChildCount = line->GetChildCount();
    lineChildCount--;
    line->SetChildCount(lineChildCount);

    // Destroy frame; capture its next continuation first in case we need
    // to destroy that too.
    nsIFrame* deletedNextContinuation = (aFlags & REMOVE_FIXED_CONTINUATIONS) ?
        aDeletedFrame->GetNextContinuation() : aDeletedFrame->GetNextInFlow();
#ifdef NOISY_REMOVE_FRAME
    printf("DoRemoveFrame: %s line=%p frame=",
           searchingOverflowList?"overflow":"normal", line.get());
    nsFrame::ListTag(stdout, aDeletedFrame);
    printf(" prevSibling=%p deletedNextContinuation=%p\n",
           aDeletedFrame->GetPrevSibling(), deletedNextContinuation);
#endif

    // If next-in-flow is an overflow container, must remove it first.
    if (deletedNextContinuation &&
        deletedNextContinuation->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
      static_cast<nsContainerFrame*>(deletedNextContinuation->GetParent())
        ->DeleteNextInFlowChild(presContext, deletedNextContinuation, false);
      deletedNextContinuation = nsnull;
    }

    aDeletedFrame->Destroy();
    aDeletedFrame = deletedNextContinuation;

    bool haveAdvancedToNextLine = false;
    // If line is empty, remove it now.
    if (0 == lineChildCount) {
#ifdef NOISY_REMOVE_FRAME
        printf("DoRemoveFrame: %s line=%p became empty so it will be removed\n",
               searchingOverflowList?"overflow":"normal", line.get());
#endif
      nsLineBox *cur = line;
      if (!searchingOverflowList) {
        line = mLines.erase(line);
        // Invalidate the space taken up by the line.
        // XXX We need to do this if we're removing a frame as a result of
        // a call to RemoveFrame(), but we may not need to do this in all
        // cases...
        nsRect visOverflow(cur->GetVisualOverflowArea());
#ifdef NOISY_BLOCK_INVALIDATE
        printf("%p invalidate 10 (%d, %d, %d, %d)\n",
               this, visOverflow.x, visOverflow.y,
               visOverflow.width, visOverflow.height);
#endif
        Invalidate(visOverflow);
      } else {
        nsLineList* lineList = RemoveOverflowLines();
        line = lineList->erase(line);
        if (!lineList->empty()) {
          SetOverflowLines(lineList);
        } else {
          delete lineList;
          // We just invalidated our iterators.  Since we were in
          // the overflow lines list, which is now empty, set them
          // so we're at the end of the regular line list.
          line_start = mLines.begin();
          line_end = mLines.end();
          line = line_end;
        }
      }
      cur->Destroy(presShell);

      // If we're removing a line, ReflowDirtyLines isn't going to
      // know that it needs to slide lines unless something is marked
      // dirty.  So mark the previous margin of the next line dirty if
      // there is one.
      if (line != line_end) {
        line->MarkPreviousMarginDirty();
      }
      haveAdvancedToNextLine = true;
    } else {
      // Make the line that just lost a frame dirty, and advance to
      // the next line.
      if (!deletedNextContinuation || isLastFrameOnLine ||
          !line->Contains(deletedNextContinuation)) {
        line->MarkDirty();
        ++line;
        haveAdvancedToNextLine = true;
      }
    }

    if (deletedNextContinuation) {
      // See if we should keep looking in the current flow's line list.
      if (deletedNextContinuation->GetParent() != this) {
        // The deceased frames continuation is not a child of the
        // current block. So break out of the loop so that we advance
        // to the next parent.
        //
        // If we have a continuation in a different block then all bets are
        // off regarding whether we are deleting frames without actual content,
        // so don't propagate FRAMES_ARE_EMPTY any further.
        aFlags &= ~FRAMES_ARE_EMPTY;
        break;
      }

      // If we advanced to the next line then check if we should switch to the
      // overflow line list.
      if (haveAdvancedToNextLine) {
        if (line != line_end && !searchingOverflowList &&
            !line->Contains(deletedNextContinuation)) {
          // We have advanced to the next *normal* line but the next-in-flow
          // is not there - force a switch to the overflow line list.
          line = line_end;
        }

        TryAllLines(&line, &line_start, &line_end, &searchingOverflowList);
#ifdef NOISY_REMOVE_FRAME
        printf("DoRemoveFrame: now on %s line=%p\n",
               searchingOverflowList?"overflow":"normal", line.get());
#endif
      }
    }
  }

  if (!(aFlags & FRAMES_ARE_EMPTY) && line.next() != line_end) {
    line.next()->MarkDirty();
    line.next()->SetInvalidateTextRuns(true);
  }

#ifdef DEBUG
  VerifyLines(true);
#endif

  // Advance to next flow block if the frame has more continuations
  return RemoveBlockChild(aDeletedFrame, !(aFlags & REMOVE_FIXED_CONTINUATIONS));
}

nsresult
nsBlockFrame::StealFrame(nsPresContext* aPresContext,
                         nsIFrame*      aChild,
                         bool           aForceNormal)
{
  NS_PRECONDITION(aPresContext && aChild, "null pointer");

  if ((aChild->GetStateBits() & NS_FRAME_OUT_OF_FLOW) &&
      aChild->GetStyleDisplay()->IsFloating()) {
    bool removed = mFloats.RemoveFrameIfPresent(aChild);
    if (!removed) {
      nsFrameList* list = GetPushedFloats();
      if (list) {
        removed = list->RemoveFrameIfPresent(aChild);
      }
    }
    return removed ? NS_OK : NS_ERROR_UNEXPECTED;
  }

  if ((aChild->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)
      && !aForceNormal)
    return nsContainerFrame::StealFrame(aPresContext, aChild);

  // Find the line and the previous sibling that contains
  // aChild; we also find the pointer to the line.
  nsLineList::iterator line = mLines.begin(),
                       line_start = line,
                       line_end = mLines.end();
  bool searchingOverflowList = false;
  nsIFrame* prevSibling = nsnull;
  // Make sure we look in the overflow lines even if the normal line
  // list is empty
  TryAllLines(&line, &line_start, &line_end, &searchingOverflowList);
  while (line != line_end) {
    nsIFrame* frame = line->mFirstChild;
    PRInt32 n = line->GetChildCount();
    while (--n >= 0) {
      if (frame == aChild) {
        // Disconnect from sibling list
        if (frame == line->mFirstChild) {
          line->mFirstChild = frame->GetNextSibling();
        }
        if (searchingOverflowList) {
          // XXXbz If we switch overflow lines to nsFrameList, we should
          // change this SetNextSibling call.
          if (prevSibling)
            prevSibling->SetNextSibling(frame->GetNextSibling());
          frame->SetNextSibling(nsnull);
        } else {
          mFrames.RemoveFrame(frame);
        }

        // Register removal with the line boxes
        PRInt32 count = line->GetChildCount();
        line->SetChildCount(--count);
        if (count > 0) {
           line->MarkDirty();
        }
        else {
          // Remove the line box
          nsLineBox* lineBox = line;
          if (searchingOverflowList) {
            // Erase line, but avoid making the overflow line list empty
            nsLineList* lineList = RemoveOverflowLines();
            line = lineList->erase(line);
            if (!lineList->empty()) {
              nsresult rv = SetOverflowLines(lineList);
              NS_ENSURE_SUCCESS(rv, rv);
            } else {
              delete lineList;
              // We just invalidated our iterators.  Since we were in
              // the overflow lines list, which is now empty, set them
              // so we're at the end of the regular line list.
              line_start = mLines.begin();
              line_end = mLines.end();
              line = line_end;
            }
          }
          else {
            line = mLines.erase(line);
          }
          lineBox->Destroy(aPresContext->PresShell());
          if (line != line_end) {
            // Line disappeared, so tell next line it may have to change position
            line->MarkPreviousMarginDirty();
          }
        }

        // Ok, we're done
        return NS_OK;
      }
      prevSibling = frame;
      frame = frame->GetNextSibling();
    }
    ++line;
    TryAllLines(&line, &line_start, &line_end, &searchingOverflowList);
    if (prevSibling && !prevSibling->GetNextSibling()) {
      // We just switched to the overflow list.  Null out prevSibling
      prevSibling = nsnull;
    }
  }
  return NS_ERROR_UNEXPECTED;
}

void
nsBlockFrame::DeleteNextInFlowChild(nsPresContext* aPresContext,
                                    nsIFrame*      aNextInFlow,
                                    bool           aDeletingEmptyFrames)
{
  NS_PRECONDITION(aNextInFlow->GetPrevInFlow(), "bad next-in-flow");

  if (aNextInFlow->GetStateBits() &
      (NS_FRAME_OUT_OF_FLOW | NS_FRAME_IS_OVERFLOW_CONTAINER)) {
    nsContainerFrame::DeleteNextInFlowChild(aPresContext,
        aNextInFlow, aDeletingEmptyFrames);
  }
  else {
#ifdef DEBUG
    if (aDeletingEmptyFrames) {
      nsLayoutUtils::AssertTreeOnlyEmptyNextInFlows(aNextInFlow);
    }
#endif
    DoRemoveFrame(aNextInFlow,
        aDeletingEmptyFrames ? FRAMES_ARE_EMPTY : 0);
  }
}

////////////////////////////////////////////////////////////////////////
// Float support

nsRect
nsBlockFrame::AdjustFloatAvailableSpace(nsBlockReflowState& aState,
                                        const nsRect& aFloatAvailableSpace,
                                        nsIFrame* aFloatFrame)
{
  // Compute the available width. By default, assume the width of the
  // containing block.
  nscoord availWidth;
  const nsStyleDisplay* floatDisplay = aFloatFrame->GetStyleDisplay();

  if (NS_STYLE_DISPLAY_TABLE != floatDisplay->mDisplay ||
      eCompatibility_NavQuirks != aState.mPresContext->CompatibilityMode() ) {
    availWidth = aState.mContentArea.width;
  }
  else {
    // This quirk matches the one in nsBlockReflowState::FlowAndPlaceFloat
    // give tables only the available space
    // if they can shrink we may not be constrained to place
    // them in the next line
    availWidth = aFloatAvailableSpace.width;
  }

  nscoord availHeight = NS_UNCONSTRAINEDSIZE == aState.mContentArea.height
                        ? NS_UNCONSTRAINEDSIZE
                        : NS_MAX(0, aState.mContentArea.YMost() - aState.mY);

#ifdef DISABLE_FLOAT_BREAKING_IN_COLUMNS
  if (availHeight != NS_UNCONSTRAINEDSIZE &&
      nsLayoutUtils::GetClosestFrameOfType(this, nsGkAtoms::columnSetFrame)) {
    // Tell the float it has unrestricted height, so it won't break.
    // If the float doesn't actually fit in the column it will fail to be
    // placed, and either move to the top of the next column or just
    // overflow.
    availHeight = NS_UNCONSTRAINEDSIZE;
  }
#endif

  return nsRect(aState.mContentArea.x,
                aState.mContentArea.y,
                availWidth, availHeight);
}

nscoord
nsBlockFrame::ComputeFloatWidth(nsBlockReflowState& aState,
                                const nsRect&       aFloatAvailableSpace,
                                nsIFrame*           aFloat)
{
  NS_PRECONDITION(aFloat->GetStateBits() & NS_FRAME_OUT_OF_FLOW,
                  "aFloat must be an out-of-flow frame");
  // Reflow the float.
  nsRect availSpace = AdjustFloatAvailableSpace(aState, aFloatAvailableSpace,
                                                aFloat);

  nsHTMLReflowState floatRS(aState.mPresContext, aState.mReflowState, aFloat, 
                            nsSize(availSpace.width, availSpace.height));
  return floatRS.ComputedWidth() + floatRS.mComputedBorderPadding.LeftRight() +
    floatRS.mComputedMargin.LeftRight();
}

nsresult
nsBlockFrame::ReflowFloat(nsBlockReflowState& aState,
                          const nsRect&       aAdjustedAvailableSpace,
                          nsIFrame*           aFloat,
                          nsMargin&           aFloatMargin,
                          bool                aFloatPushedDown,
                          nsReflowStatus&     aReflowStatus)
{
  NS_PRECONDITION(aFloat->GetStateBits() & NS_FRAME_OUT_OF_FLOW,
                  "aFloat must be an out-of-flow frame");
  // Reflow the float.
  aReflowStatus = NS_FRAME_COMPLETE;

#ifdef NOISY_FLOAT
  printf("Reflow Float %p in parent %p, availSpace(%d,%d,%d,%d)\n",
          aFloat, this, 
          aFloatAvailableSpace.x, aFloatAvailableSpace.y, 
          aFloatAvailableSpace.width, aFloatAvailableSpace.height
  );
#endif

  nsHTMLReflowState floatRS(aState.mPresContext, aState.mReflowState, aFloat,
                            nsSize(aAdjustedAvailableSpace.width,
                                   aAdjustedAvailableSpace.height));

  // Normally the mIsTopOfPage state is copied from the parent reflow
  // state.  However, when reflowing a float, if we've placed other
  // floats that force this float *down* or *narrower*, we should unset
  // the mIsTopOfPage state.
  // FIXME: This is somewhat redundant with the |isAdjacentWithTop|
  // variable below, which has the exact same effect.  Perhaps it should
  // be merged into that, except that the test for narrowing here is not
  // about adjacency with the top, so it seems misleading.
  if (floatRS.mFlags.mIsTopOfPage &&
      (aFloatPushedDown ||
       aAdjustedAvailableSpace.width != aState.mContentArea.width)) {
    floatRS.mFlags.mIsTopOfPage = false;
  }

  // Setup a block reflow context to reflow the float.
  nsBlockReflowContext brc(aState.mPresContext, aState.mReflowState);

  // Reflow the float
  bool isAdjacentWithTop = aState.IsAdjacentWithTop();

  nsIFrame* clearanceFrame = nsnull;
  nsresult rv;
  do {
    nsCollapsingMargin margin;
    bool mayNeedRetry = false;
    floatRS.mDiscoveredClearance = nsnull;
    // Only first in flow gets a top margin.
    if (!aFloat->GetPrevInFlow()) {
      nsBlockReflowContext::ComputeCollapsedTopMargin(floatRS, &margin,
                                                      clearanceFrame, &mayNeedRetry);

      if (mayNeedRetry && !clearanceFrame) {
        floatRS.mDiscoveredClearance = &clearanceFrame;
        // We don't need to push the float manager state because the the block has its own
        // float manager that will be destroyed and recreated
      }
    }

    rv = brc.ReflowBlock(aAdjustedAvailableSpace, true, margin,
                         0, isAdjacentWithTop,
                         nsnull, floatRS,
                         aReflowStatus, aState);
  } while (NS_SUCCEEDED(rv) && clearanceFrame);

  // An incomplete reflow status means we should split the float 
  // if the height is constrained (bug 145305). 
  if (NS_FRAME_IS_NOT_COMPLETE(aReflowStatus) &&
      (NS_UNCONSTRAINEDSIZE == aAdjustedAvailableSpace.height))
    aReflowStatus = NS_FRAME_COMPLETE;

  if (aReflowStatus & NS_FRAME_REFLOW_NEXTINFLOW) {
    aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
  }

  if (aFloat->GetType() == nsGkAtoms::letterFrame) {
    // We never split floating first letters; an incomplete state for
    // such frames simply means that there is more content to be
    // reflowed on the line.
    if (NS_FRAME_IS_NOT_COMPLETE(aReflowStatus)) 
      aReflowStatus = NS_FRAME_COMPLETE;
  }

  if (NS_FAILED(rv)) {
    return rv;
  }

  // Capture the margin information for the caller
  aFloatMargin = floatRS.mComputedMargin; // float margins don't collapse

  const nsHTMLReflowMetrics& metrics = brc.GetMetrics();

  // Set the rect, make sure the view is properly sized and positioned,
  // and tell the frame we're done reflowing it
  // XXXldb This seems like the wrong place to be doing this -- shouldn't
  // we be doing this in nsBlockReflowState::FlowAndPlaceFloat after
  // we've positioned the float, and shouldn't we be doing the equivalent
  // of |::PlaceFrameView| here?
  aFloat->SetSize(nsSize(metrics.width, metrics.height));
  if (aFloat->HasView()) {
    nsContainerFrame::SyncFrameViewAfterReflow(aState.mPresContext, aFloat,
                                               aFloat->GetView(),
                                               metrics.VisualOverflow(),
                                               NS_FRAME_NO_MOVE_VIEW);
  }
  // Pass floatRS so the frame hierarchy can be used (redoFloatRS has the same hierarchy)  
  aFloat->DidReflow(aState.mPresContext, &floatRS,
                        NS_FRAME_REFLOW_FINISHED);

#ifdef NOISY_FLOAT
  printf("end ReflowFloat %p, sized to %d,%d\n",
         aFloat, metrics.width, metrics.height);
#endif

  return NS_OK;
}

PRUint8
nsBlockFrame::FindTrailingClear()
{
  // find the break type of the last line
  for (nsIFrame* b = this; b; b = b->GetPrevInFlow()) {
    nsBlockFrame* block = static_cast<nsBlockFrame*>(b);
    line_iterator endLine = block->end_lines();
    if (endLine != block->begin_lines()) {
      --endLine;
      return endLine->GetBreakTypeAfter();
    }
  }
  return NS_STYLE_CLEAR_NONE;
}

nsresult
nsBlockFrame::ReflowPushedFloats(nsBlockReflowState& aState,
                                 nsOverflowAreas&    aOverflowAreas,
                                 nsReflowStatus&     aStatus)
{
  nsresult rv = NS_OK;
  for (nsIFrame* f = mFloats.FirstChild(), *next;
       f && (f->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT);
       f = next) {
    // save next sibling now, since reflowing could push the entire
    // float, changing its siblings
    next = f->GetNextSibling();

    // When we push a first-continuation float in a non-initial reflow,
    // it's possible that we end up with two continuations with the same
    // parent.  This happens if, on the previous reflow of the block or
    // a previous reflow of the line containing the block, the float was
    // split between continuations A and B of the parent, but on the
    // current reflow, none of the float can fit in A.
    //
    // When this happens, we might even have the two continuations
    // out-of-order due to the management of the pushed floats.  In
    // particular, if the float's placeholder was in a pushed line that
    // we reflowed before it was pushed, and we split the float during
    // that reflow, we might have the continuation of the float before
    // the float itself.  (In the general case, however, it's correct
    // for floats in the pushed floats list to come before floats
    // anchored in pushed lines; however, in this case it's wrong.  We
    // should probably find a way to fix it somehow, since it leads to
    // incorrect layout in some cases.)
    //
    // When we have these out-of-order continuations, we might hit the
    // next-continuation before the previous-continuation.  When that
    // happens, just push it.  When we reflow the next continuation,
    // we'll either pull all of its content back and destroy it (by
    // calling DeleteNextInFlowChild), or nsBlockFrame::SplitFloat will
    // pull it out of its current position and push it again (and
    // potentially repeat this cycle for the next continuation, although
    // hopefully then they'll be in the right order).
    //
    // We should also need this code for the in-order case if the first
    // continuation of a float gets moved across more than one
    // continuation of the containing block.  In this case we'd manage
    // to push the second continuation without this check, but not the
    // third and later.
    nsIFrame *prevContinuation = f->GetPrevContinuation();
    if (prevContinuation && prevContinuation->GetParent() == f->GetParent()) {
      mFloats.RemoveFrame(f);
      aState.AppendPushedFloat(f);
      continue;
    }

    if (NS_SUBTREE_DIRTY(f) || aState.mReflowState.ShouldReflowAllKids()) {
      // Cache old bounds
      nsRect oldRect = f->GetRect();
      nsRect oldOverflow = f->GetVisualOverflowRect();

      // Reflow
      aState.FlowAndPlaceFloat(f);

      // Invalidate if there was a position or size change
      nsRect rect = f->GetRect();
      if (!rect.IsEqualInterior(oldRect)) {
        nsRect dirtyRect = oldOverflow;
        dirtyRect.MoveBy(oldRect.x, oldRect.y);
        Invalidate(dirtyRect);

        dirtyRect = f->GetVisualOverflowRect();
        dirtyRect.MoveBy(rect.x, rect.y);
        Invalidate(dirtyRect);
      }
    }
    else {
      // Just reload the float region into the space manager
      nsRect region = nsFloatManager::GetRegionFor(f);
      aState.mFloatManager->AddFloat(f, region);
      if (f->GetNextInFlow())
        NS_MergeReflowStatusInto(&aStatus, NS_FRAME_OVERFLOW_INCOMPLETE);
    }

    ConsiderChildOverflow(aOverflowAreas, f);
  }

  // If there are continued floats, then we may need to continue BR clearance
  if (0 != aState.ClearFloats(0, NS_STYLE_CLEAR_LEFT_AND_RIGHT)) {
    aState.mFloatBreakType = static_cast<nsBlockFrame*>(GetPrevInFlow())
                               ->FindTrailingClear();
  }

  return rv;
}

void
nsBlockFrame::RecoverFloats(nsFloatManager& aFloatManager)
{
  // Recover our own floats
  nsIFrame* stop = nsnull; // Stop before we reach pushed floats that
                           // belong to our next-in-flow
  for (nsIFrame* f = mFloats.FirstChild(); f && f != stop; f = f->GetNextSibling()) {
    nsRect region = nsFloatManager::GetRegionFor(f);
    aFloatManager.AddFloat(f, region);
    if (!stop && f->GetNextInFlow())
      stop = f->GetNextInFlow();
  }

  // Recurse into our overflow container children
  for (nsIFrame* oc = GetFirstChild(kOverflowContainersList);
       oc; oc = oc->GetNextSibling()) {
    RecoverFloatsFor(oc, aFloatManager);
  }

  // Recurse into our normal children
  for (nsBlockFrame::line_iterator line = begin_lines(); line != end_lines(); ++line) {
    if (line->IsBlock()) {
      RecoverFloatsFor(line->mFirstChild, aFloatManager);
    }
  }
}

void
nsBlockFrame::RecoverFloatsFor(nsIFrame*       aFrame,
                               nsFloatManager& aFloatManager)
{
  NS_PRECONDITION(aFrame, "null frame");
  // Only blocks have floats
  nsBlockFrame* block = nsLayoutUtils::GetAsBlock(aFrame);
  // Don't recover any state inside a block that has its own space manager
  // (we don't currently have any blocks like this, though, thanks to our
  // use of extra frames for 'overflow')
  if (block && !nsBlockFrame::BlockNeedsFloatManager(block)) {
    // If the element is relatively positioned, then adjust x and y
    // accordingly so that we consider relatively positioned frames
    // at their original position.
    nsPoint pos = block->GetPosition() - block->GetRelativeOffset();
    aFloatManager.Translate(pos.x, pos.y);
    block->RecoverFloats(aFloatManager);
    aFloatManager.Translate(-pos.x, -pos.y);
  }
}

//////////////////////////////////////////////////////////////////////
// Painting, event handling

PRIntn
nsBlockFrame::GetSkipSides() const
{
  if (IS_TRUE_OVERFLOW_CONTAINER(this))
    return (1 << NS_SIDE_TOP) | (1 << NS_SIDE_BOTTOM);

  PRIntn skip = 0;
  if (GetPrevInFlow()) {
    skip |= 1 << NS_SIDE_TOP;
  }
  nsIFrame* nif = GetNextInFlow();
  if (nif && !IS_TRUE_OVERFLOW_CONTAINER(nif)) {
    skip |= 1 << NS_SIDE_BOTTOM;
  }
  return skip;
}

#ifdef DEBUG
static void ComputeVisualOverflowArea(nsLineList& aLines,
                                      nscoord aWidth, nscoord aHeight,
                                      nsRect& aResult)
{
  nscoord xa = 0, ya = 0, xb = aWidth, yb = aHeight;
  for (nsLineList::iterator line = aLines.begin(), line_end = aLines.end();
       line != line_end;
       ++line) {
    // Compute min and max x/y values for the reflowed frame's
    // combined areas
    nsRect visOverflow(line->GetVisualOverflowArea());
    nscoord x = visOverflow.x;
    nscoord y = visOverflow.y;
    nscoord xmost = x + visOverflow.width;
    nscoord ymost = y + visOverflow.height;
    if (x < xa) {
      xa = x;
    }
    if (xmost > xb) {
      xb = xmost;
    }
    if (y < ya) {
      ya = y;
    }
    if (ymost > yb) {
      yb = ymost;
    }
  }

  aResult.x = xa;
  aResult.y = ya;
  aResult.width = xb - xa;
  aResult.height = yb - ya;
}
#endif

bool
nsBlockFrame::IsVisibleInSelection(nsISelection* aSelection)
{
  nsCOMPtr<nsIDOMHTMLHtmlElement> html(do_QueryInterface(mContent));
  nsCOMPtr<nsIDOMHTMLBodyElement> body(do_QueryInterface(mContent));
  if (html || body)
    return true;

  nsCOMPtr<nsIDOMNode> node(do_QueryInterface(mContent));
  bool visible;
  nsresult rv = aSelection->ContainsNode(node, true, &visible);
  return NS_SUCCEEDED(rv) && visible;
}

#ifdef DEBUG
static void DebugOutputDrawLine(PRInt32 aDepth, nsLineBox* aLine, bool aDrawn) {
  if (nsBlockFrame::gNoisyDamageRepair) {
    nsFrame::IndentBy(stdout, aDepth+1);
    nsRect lineArea = aLine->GetVisualOverflowArea();
    printf("%s line=%p bounds=%d,%d,%d,%d ca=%d,%d,%d,%d\n",
           aDrawn ? "draw" : "skip",
           static_cast<void*>(aLine),
           aLine->mBounds.x, aLine->mBounds.y,
           aLine->mBounds.width, aLine->mBounds.height,
           lineArea.x, lineArea.y,
           lineArea.width, lineArea.height);
  }
}
#endif

static nsresult
DisplayLine(nsDisplayListBuilder* aBuilder, const nsRect& aLineArea,
            const nsRect& aDirtyRect, nsBlockFrame::line_iterator& aLine,
            PRInt32 aDepth, PRInt32& aDrawnLines, const nsDisplayListSet& aLists,
            nsBlockFrame* aFrame, TextOverflow* aTextOverflow) {
  // If the line's combined area (which includes child frames that
  // stick outside of the line's bounding box or our bounding box)
  // intersects the dirty rect then paint the line.
  bool intersect = aLineArea.Intersects(aDirtyRect);
#ifdef DEBUG
  if (nsBlockFrame::gLamePaintMetrics) {
    aDrawnLines++;
  }
  DebugOutputDrawLine(aDepth, aLine.get(), intersect);
#endif
  // The line might contain a placeholder for a visible out-of-flow, in which
  // case we need to descend into it. If there is such a placeholder, we will
  // have NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO set.
  // In particular, we really want to check ShouldDescendIntoFrame()
  // on all the frames on the line, but that might be expensive.  So
  // we approximate it by checking it on aFrame; if it's true for any
  // frame in the line, it's also true for aFrame.
  bool lineInline = aLine->IsInline();
  bool lineMayHaveTextOverflow = aTextOverflow && lineInline;
  if (!intersect && !aBuilder->ShouldDescendIntoFrame(aFrame) &&
      !lineMayHaveTextOverflow)
    return NS_OK;

  nsDisplayListCollection collection;
  nsresult rv;

  // Block-level child backgrounds go on the blockBorderBackgrounds list ...
  // Inline-level child backgrounds go on the regular child content list.
  nsDisplayListSet childLists(collection,
    lineInline ? collection.Content() : collection.BlockBorderBackgrounds());
  nsIFrame* kid = aLine->mFirstChild;
  PRInt32 n = aLine->GetChildCount();
  while (--n >= 0) {
    rv = aFrame->BuildDisplayListForChild(aBuilder, kid, aDirtyRect, childLists,
                                          lineInline ? nsIFrame::DISPLAY_CHILD_INLINE : 0);
    NS_ENSURE_SUCCESS(rv, rv);
    kid = kid->GetNextSibling();
  }
  
  if (lineMayHaveTextOverflow) {
    aTextOverflow->ProcessLine(collection, aLine.get());
  }

  collection.MoveTo(aLists);
  return NS_OK;
}

NS_IMETHODIMP
nsBlockFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
                               const nsRect&           aDirtyRect,
                               const nsDisplayListSet& aLists)
{
  PRInt32 drawnLines; // Will only be used if set (gLamePaintMetrics).
  PRInt32 depth = 0;
#ifdef DEBUG
  if (gNoisyDamageRepair) {
      depth = GetDepth();
      nsRect ca;
      ::ComputeVisualOverflowArea(mLines, mRect.width, mRect.height, ca);
      nsFrame::IndentBy(stdout, depth);
      ListTag(stdout);
      printf(": bounds=%d,%d,%d,%d dirty(absolute)=%d,%d,%d,%d ca=%d,%d,%d,%d\n",
             mRect.x, mRect.y, mRect.width, mRect.height,
             aDirtyRect.x, aDirtyRect.y, aDirtyRect.width, aDirtyRect.height,
             ca.x, ca.y, ca.width, ca.height);
  }
  PRTime start = LL_ZERO; // Initialize these variables to silence the compiler.
  if (gLamePaintMetrics) {
    start = PR_Now();
    drawnLines = 0;
  }
#endif

  DisplayBorderBackgroundOutline(aBuilder, aLists);

  if (GetPrevInFlow()) {
    DisplayOverflowContainers(aBuilder, aDirtyRect, aLists);
    for (nsIFrame* f = mFloats.FirstChild(); f; f = f->GetNextSibling()) {
      if (f->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT)
         BuildDisplayListForChild(aBuilder, f, aDirtyRect, aLists);
    }
  }

  aBuilder->MarkFramesForDisplayList(this, mFloats, aDirtyRect);

  // Prepare for text-overflow processing.
  nsAutoPtr<TextOverflow> textOverflow(
    TextOverflow::WillProcessLines(aBuilder, aLists, this));

  // Don't use the line cursor if we might have a descendant placeholder ...
  // it might skip lines that contain placeholders but don't themselves
  // intersect with the dirty area.
  // In particular, we really want to check ShouldDescendIntoFrame()
  // on all our child frames, but that might be expensive.  So we
  // approximate it by checking it on |this|; if it's true for any
  // frame in our child list, it's also true for |this|.
  nsLineBox* cursor = aBuilder->ShouldDescendIntoFrame(this) ?
    nsnull : GetFirstLineContaining(aDirtyRect.y);
  line_iterator line_end = end_lines();
  nsresult rv = NS_OK;
  
  if (cursor) {
    for (line_iterator line = mLines.begin(cursor);
         line != line_end;
         ++line) {
      nsRect lineArea = line->GetVisualOverflowArea();
      if (!lineArea.IsEmpty()) {
        // Because we have a cursor, the combinedArea.ys are non-decreasing.
        // Once we've passed aDirtyRect.YMost(), we can never see it again.
        if (lineArea.y >= aDirtyRect.YMost()) {
          break;
        }
        rv = DisplayLine(aBuilder, lineArea, aDirtyRect, line, depth, drawnLines,
                         aLists, this, textOverflow);
        if (NS_FAILED(rv))
          break;
      }
    }
  } else {
    bool nonDecreasingYs = true;
    PRInt32 lineCount = 0;
    nscoord lastY = PR_INT32_MIN;
    nscoord lastYMost = PR_INT32_MIN;
    for (line_iterator line = begin_lines();
         line != line_end;
         ++line) {
      nsRect lineArea = line->GetVisualOverflowArea();
      rv = DisplayLine(aBuilder, lineArea, aDirtyRect, line, depth, drawnLines,
                       aLists, this, textOverflow);
      if (NS_FAILED(rv))
        break;
      if (!lineArea.IsEmpty()) {
        if (lineArea.y < lastY
            || lineArea.YMost() < lastYMost) {
          nonDecreasingYs = false;
        }
        lastY = lineArea.y;
        lastYMost = lineArea.YMost();
      }
      lineCount++;
    }

    if (NS_SUCCEEDED(rv) && nonDecreasingYs && lineCount >= MIN_LINES_NEEDING_CURSOR) {
      SetupLineCursor();
    }
  }

  if (NS_SUCCEEDED(rv) && (nsnull != mBullet) && HaveOutsideBullet()) {
    // Display outside bullets manually
    rv = BuildDisplayListForChild(aBuilder, mBullet, aDirtyRect, aLists);
  }

#ifdef DEBUG
  if (gLamePaintMetrics) {
    PRTime end = PR_Now();

    PRInt32 numLines = mLines.size();
    if (!numLines) numLines = 1;
    PRTime lines, deltaPerLine, delta;
    LL_I2L(lines, numLines);
    LL_SUB(delta, end, start);
    LL_DIV(deltaPerLine, delta, lines);

    ListTag(stdout);
    char buf[400];
    PR_snprintf(buf, sizeof(buf),
                ": %lld elapsed (%lld per line) lines=%d drawn=%d skip=%d",
                delta, deltaPerLine,
                numLines, drawnLines, numLines - drawnLines);
    printf("%s\n", buf);
  }
#endif

  return rv;
}

#ifdef ACCESSIBILITY
already_AddRefed<nsAccessible>
nsBlockFrame::CreateAccessible()
{
  nsAccessibilityService* accService = nsIPresShell::AccService();
  if (!accService) {
    return nsnull;
  }

  nsPresContext* presContext = PresContext();

  // block frame may be for <hr>
  if (mContent->Tag() == nsGkAtoms::hr) {
    return accService->CreateHTMLHRAccessible(mContent,
                                              presContext->PresShell());
  }

  if (!mBullet || !presContext) {
    if (!mContent->GetParent()) {
      // Don't create accessible objects for the root content node, they are redundant with
      // the nsDocAccessible object created with the document node
      return nsnull;
    }
    
    nsCOMPtr<nsIDOMHTMLDocument> htmlDoc =
      do_QueryInterface(mContent->GetDocument());
    if (htmlDoc) {
      nsCOMPtr<nsIDOMHTMLElement> body;
      htmlDoc->GetBody(getter_AddRefs(body));
      if (SameCOMIdentity(body, mContent)) {
        // Don't create accessible objects for the body, they are redundant with
        // the nsDocAccessible object created with the document node
        return nsnull;
      }
    }

    // Not a bullet, treat as normal HTML container
    return accService->CreateHyperTextAccessible(mContent,
                                                 presContext->PresShell());
  }

  // Create special list bullet accessible
  return accService->CreateHTMLLIAccessible(mContent, presContext->PresShell());
}
#endif

void nsBlockFrame::ClearLineCursor()
{
  if (!(GetStateBits() & NS_BLOCK_HAS_LINE_CURSOR)) {
    return;
  }

  Properties().Delete(LineCursorProperty());
  RemoveStateBits(NS_BLOCK_HAS_LINE_CURSOR);
}

void nsBlockFrame::SetupLineCursor()
{
  if (GetStateBits() & NS_BLOCK_HAS_LINE_CURSOR
      || mLines.empty()) {
    return;
  }
   
  Properties().Set(LineCursorProperty(), mLines.front());
  AddStateBits(NS_BLOCK_HAS_LINE_CURSOR);
}

nsLineBox* nsBlockFrame::GetFirstLineContaining(nscoord y)
{
  if (!(GetStateBits() & NS_BLOCK_HAS_LINE_CURSOR)) {
    return nsnull;
  }

  FrameProperties props = Properties();
  
  nsLineBox* property = static_cast<nsLineBox*>
    (props.Get(LineCursorProperty()));
  line_iterator cursor = mLines.begin(property);
  nsRect cursorArea = cursor->GetVisualOverflowArea();

  while ((cursorArea.IsEmpty() || cursorArea.YMost() > y)
         && cursor != mLines.front()) {
    cursor = cursor.prev();
    cursorArea = cursor->GetVisualOverflowArea();
  }
  while ((cursorArea.IsEmpty() || cursorArea.YMost() <= y)
         && cursor != mLines.back()) {
    cursor = cursor.next();
    cursorArea = cursor->GetVisualOverflowArea();
  }

  if (cursor.get() != property) {
    props.Set(LineCursorProperty(), cursor.get());
  }

  return cursor.get();
}

/* virtual */ void
nsBlockFrame::ChildIsDirty(nsIFrame* aChild)
{
  // See if the child is absolutely positioned
  if (aChild->GetStateBits() & NS_FRAME_OUT_OF_FLOW &&
      aChild->GetStyleDisplay()->IsAbsolutelyPositioned()) {
    // do nothing
  } else if (aChild == mBullet && HaveOutsideBullet()) {
    // The bullet lives in the first line, unless the first line has
    // height 0 and there is a second line, in which case it lives
    // in the second line.
    line_iterator bulletLine = begin_lines();
    if (bulletLine != end_lines() && bulletLine->mBounds.height == 0 &&
        bulletLine != mLines.back()) {
      bulletLine = bulletLine.next();
    }
    
    if (bulletLine != end_lines()) {
      MarkLineDirty(bulletLine);
    }
    // otherwise we have an empty line list, and ReflowDirtyLines
    // will handle reflowing the bullet.
  } else {
    // Mark the line containing the child frame dirty. We would rather do this
    // in MarkIntrinsicWidthsDirty but that currently won't tell us which
    // child is being dirtied.
    bool isValid;
    nsBlockInFlowLineIterator iter(this, aChild, &isValid);
    if (isValid) {
      iter.GetContainer()->MarkLineDirty(iter.GetLine(), iter.GetLineList());
    }
  }

  nsBlockFrameSuper::ChildIsDirty(aChild);
}

NS_IMETHODIMP
nsBlockFrame::Init(nsIContent*      aContent,
                   nsIFrame*        aParent,
                   nsIFrame*        aPrevInFlow)
{
  if (aPrevInFlow) {
    // Copy over the block frame type flags
    nsBlockFrame*  blockFrame = (nsBlockFrame*)aPrevInFlow;

    // Don't copy NS_BLOCK_HAS_FIRST_LETTER_CHILD as that is set on the first
    // continuation only.
    SetFlags(blockFrame->mState &
             (NS_BLOCK_FLAGS_MASK &
               (~NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET &
                ~NS_BLOCK_HAS_FIRST_LETTER_CHILD)));
  }

  nsresult rv = nsBlockFrameSuper::Init(aContent, aParent, aPrevInFlow);

  if (!aPrevInFlow ||
      aPrevInFlow->GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)
    AddStateBits(NS_BLOCK_NEEDS_BIDI_RESOLUTION);

  return rv;
}

NS_IMETHODIMP
nsBlockFrame::SetInitialChildList(ChildListID     aListID,
                                  nsFrameList&    aChildList)
{
  nsresult rv = NS_OK;

  if (kAbsoluteList == aListID) {
    nsContainerFrame::SetInitialChildList(aListID, aChildList);
  }
  else if (kFloatList == aListID) {
    mFloats.SetFrames(aChildList);
  }
  else {
    nsPresContext* presContext = PresContext();

#ifdef DEBUG
    // The only times a block that is an anonymous box is allowed to have a
    // first-letter frame are when it's the block inside a non-anonymous cell,
    // the block inside a fieldset, a scrolled content block, or a column
    // content block.  Note that this means that blocks which are the anonymous
    // block in {ib} splits do NOT get first-letter frames.  Note that
    // NS_BLOCK_HAS_FIRST_LETTER_STYLE gets set on all continuations of the
    // block.
    nsIAtom *pseudo = GetStyleContext()->GetPseudo();
    bool haveFirstLetterStyle =
      (!pseudo ||
       (pseudo == nsCSSAnonBoxes::cellContent &&
        mParent->GetStyleContext()->GetPseudo() == nsnull) ||
       pseudo == nsCSSAnonBoxes::fieldsetContent ||
       pseudo == nsCSSAnonBoxes::scrolledContent ||
       pseudo == nsCSSAnonBoxes::columnContent) &&
      !IsFrameOfType(eMathML) &&
      nsRefPtr<nsStyleContext>(GetFirstLetterStyle(presContext)) != nsnull;
    NS_ASSERTION(haveFirstLetterStyle ==
                 ((mState & NS_BLOCK_HAS_FIRST_LETTER_STYLE) != 0),
                 "NS_BLOCK_HAS_FIRST_LETTER_STYLE state out of sync");
#endif
    
    rv = AddFrames(aChildList, nsnull);
    if (NS_FAILED(rv)) {
      return rv;
    }

    // Create a list bullet if this is a list-item. Note that this is
    // done here so that RenumberLists will work (it needs the bullets
    // to store the bullet numbers).  Also note that due to various
    // wrapper frames (scrollframes, columns) we want to use the
    // outermost (primary, ideally, but it's not set yet when we get
    // here) frame of our content for the display check.  On the other
    // hand, we look at ourselves for the GetPrevInFlow() check, since
    // for a columnset we don't want a bullet per column.  Note that
    // the outermost frame for the content is the primary frame in
    // most cases; the ones when it's not (like tables) can't be
    // NS_STYLE_DISPLAY_LIST_ITEM).
    nsIFrame* possibleListItem = this;
    while (1) {
      nsIFrame* parent = possibleListItem->GetParent();
      if (parent->GetContent() != GetContent()) {
        break;
      }
      possibleListItem = parent;
    }
    if ((nsnull == GetPrevInFlow()) &&
        (NS_STYLE_DISPLAY_LIST_ITEM ==
           possibleListItem->GetStyleDisplay()->mDisplay) &&
        (nsnull == mBullet)) {
      // Resolve style for the bullet frame
      const nsStyleList* styleList = GetStyleList();
      nsCSSPseudoElements::Type pseudoType;
      switch (styleList->mListStyleType) {
        case NS_STYLE_LIST_STYLE_DISC:
        case NS_STYLE_LIST_STYLE_CIRCLE:
        case NS_STYLE_LIST_STYLE_SQUARE:
          pseudoType = nsCSSPseudoElements::ePseudo_mozListBullet;
          break;
        default:
          pseudoType = nsCSSPseudoElements::ePseudo_mozListNumber;
          break;
      }

      nsIPresShell *shell = presContext->PresShell();

      nsStyleContext* parentStyle =
        CorrectStyleParentFrame(this,
          nsCSSPseudoElements::GetPseudoAtom(pseudoType))->GetStyleContext();
      nsRefPtr<nsStyleContext> kidSC = shell->StyleSet()->
        ResolvePseudoElementStyle(mContent->AsElement(), pseudoType,
                                  parentStyle);

      // Create bullet frame
      nsBulletFrame* bullet = new (shell) nsBulletFrame(kidSC);
      if (nsnull == bullet) {
        return NS_ERROR_OUT_OF_MEMORY;
      }
      bullet->Init(mContent, this, nsnull);

      // If the list bullet frame should be positioned inside then add
      // it to the flow now.
      if (NS_STYLE_LIST_STYLE_POSITION_INSIDE ==
          styleList->mListStylePosition) {
        nsFrameList bulletList(bullet, bullet);
        AddFrames(bulletList, nsnull);
        mState &= ~NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET;
      }
      else {
        mState |= NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET;
      }

      mBullet = bullet;
    }
  }

  return NS_OK;
}

bool
nsBlockFrame::BulletIsEmpty() const
{
  NS_ASSERTION(mContent->GetPrimaryFrame()->GetStyleDisplay()->mDisplay ==
                 NS_STYLE_DISPLAY_LIST_ITEM &&
               HaveOutsideBullet(),
               "should only care when we have an outside bullet");
  const nsStyleList* list = GetStyleList();
  return list->mListStyleType == NS_STYLE_LIST_STYLE_NONE &&
         !list->GetListStyleImage();
}

void
nsBlockFrame::GetBulletText(nsAString& aText) const
{
  aText.Truncate();

  const nsStyleList* myList = GetStyleList();
  if (myList->GetListStyleImage() ||
      myList->mListStyleType == NS_STYLE_LIST_STYLE_DISC) {
    aText.Assign(kDiscCharacter);
  }
  else if (myList->mListStyleType == NS_STYLE_LIST_STYLE_CIRCLE) {
    aText.Assign(kCircleCharacter);
  }
  else if (myList->mListStyleType == NS_STYLE_LIST_STYLE_SQUARE) {
    aText.Assign(kSquareCharacter);
  }
  else if (myList->mListStyleType != NS_STYLE_LIST_STYLE_NONE) {
    nsAutoString text;
    mBullet->GetListItemText(*myList, text);
    aText = text;
  }
}

bool
nsBlockFrame::HasBullet() const
{
  if (mBullet) {
    const nsStyleList* styleList = GetStyleList();
    return styleList->GetListStyleImage() ||
      styleList->mListStyleType != NS_STYLE_LIST_STYLE_NONE;
  }

  return false;
}

// static
bool
nsBlockFrame::FrameStartsCounterScope(nsIFrame* aFrame)
{
  nsIContent* content = aFrame->GetContent();
  if (!content || !content->IsHTML())
    return false;

  nsIAtom *localName = content->NodeInfo()->NameAtom();
  return localName == nsGkAtoms::ol ||
         localName == nsGkAtoms::ul ||
         localName == nsGkAtoms::dir ||
         localName == nsGkAtoms::menu;
}

bool
nsBlockFrame::RenumberLists(nsPresContext* aPresContext)
{
  if (!FrameStartsCounterScope(this)) {
    // If this frame doesn't start a counter scope then we don't need
    // to renumber child list items.
    return false;
  }

  // Setup initial list ordinal value
  // XXX Map html's start property to counter-reset style
  PRInt32 ordinal = 1;

  nsGenericHTMLElement *hc = nsGenericHTMLElement::FromContent(mContent);

  if (hc) {
    const nsAttrValue* attr = hc->GetParsedAttr(nsGkAtoms::start);
    if (attr && attr->Type() == nsAttrValue::eInteger) {
      ordinal = attr->GetIntegerValue();
    }
  }

  // Get to first-in-flow
  nsBlockFrame* block = (nsBlockFrame*) GetFirstInFlow();
  return RenumberListsInBlock(aPresContext, block, &ordinal, 0);
}

bool
nsBlockFrame::RenumberListsInBlock(nsPresContext* aPresContext,
                                   nsBlockFrame* aBlockFrame,
                                   PRInt32* aOrdinal,
                                   PRInt32 aDepth)
{
  // Examine each line in the block
  bool foundValidLine;
  nsBlockInFlowLineIterator bifLineIter(aBlockFrame, &foundValidLine);
  
  if (!foundValidLine)
    return false;

  bool renumberedABullet = false;

  do {
    nsLineList::iterator line = bifLineIter.GetLine();
    nsIFrame* kid = line->mFirstChild;
    PRInt32 n = line->GetChildCount();
    while (--n >= 0) {
      bool kidRenumberedABullet = RenumberListsFor(aPresContext, kid, aOrdinal, aDepth);
      if (kidRenumberedABullet) {
        line->MarkDirty();
        renumberedABullet = true;
      }
      kid = kid->GetNextSibling();
    }
  } while (bifLineIter.Next());

  return renumberedABullet;
}

bool
nsBlockFrame::RenumberListsFor(nsPresContext* aPresContext,
                               nsIFrame* aKid,
                               PRInt32* aOrdinal,
                               PRInt32 aDepth)
{
  NS_PRECONDITION(aPresContext && aKid && aOrdinal, "null params are immoral!");

  // add in a sanity check for absurdly deep frame trees.  See bug 42138
  if (MAX_DEPTH_FOR_LIST_RENUMBERING < aDepth)
    return false;

  // if the frame is a placeholder, then get the out of flow frame
  nsIFrame* kid = nsPlaceholderFrame::GetRealFrameFor(aKid);
  const nsStyleDisplay* display = kid->GetStyleDisplay();

  // drill down through any wrappers to the real frame
  kid = kid->GetContentInsertionFrame();

  // possible there is no content insertion frame
  if (!kid)
    return false;

  bool kidRenumberedABullet = false;

  // If the frame is a list-item and the frame implements our
  // block frame API then get its bullet and set the list item
  // ordinal.
  if (NS_STYLE_DISPLAY_LIST_ITEM == display->mDisplay) {
    // Make certain that the frame is a block frame in case
    // something foreign has crept in.
    nsBlockFrame* listItem = nsLayoutUtils::GetAsBlock(kid);
    if (listItem) {
      if (nsnull != listItem->mBullet) {
        bool changed;
        *aOrdinal = listItem->mBullet->SetListItemOrdinal(*aOrdinal,
                                                          &changed);
        if (changed) {
          kidRenumberedABullet = true;

          // The ordinal changed - mark the bullet frame dirty.
          listItem->ChildIsDirty(listItem->mBullet);
        }
      }

      // XXX temporary? if the list-item has child list-items they
      // should be numbered too; especially since the list-item is
      // itself (ASSUMED!) not to be a counter-resetter.
      bool meToo = RenumberListsInBlock(aPresContext, listItem, aOrdinal, aDepth + 1);
      if (meToo) {
        kidRenumberedABullet = true;
      }
    }
  }
  else if (NS_STYLE_DISPLAY_BLOCK == display->mDisplay) {
    if (FrameStartsCounterScope(kid)) {
      // Don't bother recursing into a block frame that is a new
      // counter scope. Any list-items in there will be handled by
      // it.
    }
    else {
      // If the display=block element is a block frame then go ahead
      // and recurse into it, as it might have child list-items.
      nsBlockFrame* kidBlock = nsLayoutUtils::GetAsBlock(kid);
      if (kidBlock) {
        kidRenumberedABullet = RenumberListsInBlock(aPresContext, kidBlock, aOrdinal, aDepth + 1);
      }
    }
  }
  return kidRenumberedABullet;
}

void
nsBlockFrame::ReflowBullet(nsBlockReflowState& aState,
                           nsHTMLReflowMetrics& aMetrics,
                           nscoord aLineTop)
{
  const nsHTMLReflowState &rs = aState.mReflowState;

  // Reflow the bullet now
  nsSize availSize;
  // Make up a width since it doesn't really matter (XXX).
  availSize.width = aState.mContentArea.width;
  availSize.height = NS_UNCONSTRAINEDSIZE;

  // Get the reason right.
  // XXXwaterson Should this look just like the logic in
  // nsBlockReflowContext::ReflowBlock and nsLineLayout::ReflowFrame?
  nsHTMLReflowState reflowState(aState.mPresContext, rs,
                                mBullet, availSize);
  nsReflowStatus  status;
  mBullet->WillReflow(aState.mPresContext);
  mBullet->Reflow(aState.mPresContext, aMetrics, reflowState, status);

  // Get the float available space using our saved state from before we
  // started reflowing the block, so that we ignore any floats inside
  // the block.
  // FIXME: aLineTop isn't actually set correctly by some callers, since
  // they reposition the line.
  nsRect floatAvailSpace =
    aState.GetFloatAvailableSpaceWithState(aLineTop,
                                           &aState.mFloatManagerStateBefore)
          .mRect;
  // FIXME (bug 25888): need to check the entire region that the first
  // line overlaps, not just the top pixel.

  // Place the bullet now.  We want to place the bullet relative to the
  // border-box of the associated block (using the right/left margin of
  // the bullet frame as separation).  However, if a line box would be
  // displaced by floats that are *outside* the associated block, we
  // want to displace it by the same amount.  That is, we act as though
  // the edge of the floats is the content-edge of the block, and place
  // the bullet at a position offset from there by the block's padding,
  // the block's border, and the bullet frame's margin.
  nscoord x;
  if (rs.mStyleVisibility->mDirection == NS_STYLE_DIRECTION_LTR) {
    // The floatAvailSpace.x gives us the content/float edge. Then we
    // subtract out the left border/padding and the bullet's width and
    // margin to offset the position.
    x = floatAvailSpace.x - rs.mComputedBorderPadding.left
        - reflowState.mComputedMargin.right - aMetrics.width;
  } else {
    // The XMost() of the available space give us offsets from the left
    // border edge.  Then we add the right border/padding and the
    // bullet's margin to offset the position.
    x = floatAvailSpace.XMost() + rs.mComputedBorderPadding.right
        + reflowState.mComputedMargin.left;
  }

  // Approximate the bullets position; vertical alignment will provide
  // the final vertical location.
  nscoord y = aState.mContentArea.y;
  mBullet->SetRect(nsRect(x, y, aMetrics.width, aMetrics.height));
  mBullet->DidReflow(aState.mPresContext, &aState.mReflowState, NS_FRAME_REFLOW_FINISHED);
}

// This is used to scan frames for any float placeholders, add their
// floats to the list represented by aList, and remove the
// floats from whatever list they might be in. We don't search descendants
// that are float containing blocks. The floats must be children of 'this'.
void nsBlockFrame::CollectFloats(nsIFrame* aFrame, nsFrameList& aList,
                                 bool aFromOverflow, bool aCollectSiblings) {
  while (aFrame) {
    // Don't descend into float containing blocks.
    if (!aFrame->IsFloatContainingBlock()) {
      nsIFrame *outOfFlowFrame =
        aFrame->GetType() == nsGkAtoms::placeholderFrame ?
          nsLayoutUtils::GetFloatFromPlaceholder(aFrame) : nsnull;
      if (outOfFlowFrame) {
        if (outOfFlowFrame->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT) {
          if (outOfFlowFrame->GetParent() == this) {
            nsFrameList* list = GetPushedFloats();
            if (!list || !list->RemoveFrameIfPresent(outOfFlowFrame)) {
              if (aFromOverflow) {
                nsAutoOOFFrameList oofs(this);
                oofs.mList.RemoveFrame(outOfFlowFrame);
              } else {
                mFloats.RemoveFrame(outOfFlowFrame);
              }
            }
            aList.AppendFrame(nsnull, outOfFlowFrame);
          }
          // FIXME: By not pulling floats whose parent is one of our
          // later siblings, are we risking the pushed floats getting
          // out-of-order?
        } else {
          // Make sure that its parent is us. Otherwise we don't want
          // to mess around with it because it belongs to someone
          // else. I think this could happen if the overflow lines
          // contain a block descendant which owns its own floats.
          NS_ASSERTION(outOfFlowFrame->GetParent() == this,
                       "Out of flow frame doesn't have the expected parent");
          if (aFromOverflow) {
            nsAutoOOFFrameList oofs(this);
            oofs.mList.RemoveFrame(outOfFlowFrame);
          } else {
            mFloats.RemoveFrame(outOfFlowFrame);
          }
          aList.AppendFrame(nsnull, outOfFlowFrame);
        }
      }

      CollectFloats(aFrame->GetFirstPrincipalChild(), 
                    aList, aFromOverflow, true);
      // Note: Even though we're calling CollectFloats on aFrame's overflow
      // list, we'll pass down aFromOverflow unchanged because we're still
      // traversing the regular-children subtree of the 'this' frame.
      CollectFloats(aFrame->GetFirstChild(kOverflowList), 
                    aList, aFromOverflow, true);
    }
    if (!aCollectSiblings)
      break;
    aFrame = aFrame->GetNextSibling();
  }
}

void
nsBlockFrame::CheckFloats(nsBlockReflowState& aState)
{
#ifdef DEBUG
  // If any line is still dirty, that must mean we're going to reflow this
  // block again soon (e.g. because we bailed out after noticing that
  // clearance was imposed), so don't worry if the floats are out of sync.
  bool anyLineDirty = false;

  // Check that the float list is what we would have built
  nsAutoTArray<nsIFrame*, 8> lineFloats;
  for (line_iterator line = begin_lines(), line_end = end_lines();
       line != line_end; ++line) {
    if (line->HasFloats()) {
      nsFloatCache* fc = line->GetFirstFloat();
      while (fc) {
        lineFloats.AppendElement(fc->mFloat);
        fc = fc->Next();
      }
    }
    if (line->IsDirty()) {
      anyLineDirty = true;
    }
  }
  
  nsAutoTArray<nsIFrame*, 8> storedFloats;
  bool equal = true;
  PRUint32 i = 0;
  for (nsIFrame* f = mFloats.FirstChild(); f; f = f->GetNextSibling()) {
    if (f->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT)
      continue;
    storedFloats.AppendElement(f);
    if (i < lineFloats.Length() && lineFloats.ElementAt(i) != f) {
      equal = false;
    }
    ++i;
  }

  if ((!equal || lineFloats.Length() != storedFloats.Length()) && !anyLineDirty) {
    NS_WARNING("nsBlockFrame::CheckFloats: Explicit float list is out of sync with float cache");
#if defined(DEBUG_roc)
    nsFrame::RootFrameList(PresContext(), stdout, 0);
    for (i = 0; i < lineFloats.Length(); ++i) {
      printf("Line float: %p\n", lineFloats.ElementAt(i));
    }
    for (i = 0; i < storedFloats.Length(); ++i) {
      printf("Stored float: %p\n", storedFloats.ElementAt(i));
    }
#endif
  }
#endif

  const nsFrameList* oofs = GetOverflowOutOfFlows();
  if (oofs && oofs->NotEmpty()) {
    // Floats that were pushed should be removed from our float
    // manager.  Otherwise the float manager's YMost or XMost might
    // be larger than necessary, causing this block to get an
    // incorrect desired height (or width).  Some of these floats
    // may not actually have been added to the float manager because
    // they weren't reflowed before being pushed; that's OK,
    // RemoveRegions will ignore them. It is safe to do this here
    // because we know from here on the float manager will only be
    // used for its XMost and YMost, not to place new floats and
    // lines.
    aState.mFloatManager->RemoveTrailingRegions(oofs->FirstChild());
  }
}

/* static */
bool
nsBlockFrame::BlockIsMarginRoot(nsIFrame* aBlock)
{
  NS_PRECONDITION(aBlock, "Must have a frame");
  NS_ASSERTION(nsLayoutUtils::GetAsBlock(aBlock), "aBlock must be a block");

  nsIFrame* parent = aBlock->GetParent();
  return (aBlock->GetStateBits() & NS_BLOCK_MARGIN_ROOT) ||
    (parent && !parent->IsFloatContainingBlock() &&
     parent->GetType() != nsGkAtoms::columnSetFrame);
}

/* static */
bool
nsBlockFrame::BlockNeedsFloatManager(nsIFrame* aBlock)
{
  NS_PRECONDITION(aBlock, "Must have a frame");
  NS_ASSERTION(nsLayoutUtils::GetAsBlock(aBlock), "aBlock must be a block");

  nsIFrame* parent = aBlock->GetParent();
  return (aBlock->GetStateBits() & NS_BLOCK_FLOAT_MGR) ||
    (parent && !parent->IsFloatContainingBlock());
}

/* static */
bool
nsBlockFrame::BlockCanIntersectFloats(nsIFrame* aFrame)
{
  return aFrame->IsFrameOfType(nsIFrame::eBlockFrame) &&
         !aFrame->IsFrameOfType(nsIFrame::eReplaced) &&
         !(aFrame->GetStateBits() & NS_BLOCK_FLOAT_MGR);
}

// Note that this width can vary based on the vertical position.
// However, the cases where it varies are the cases where the width fits
// in the available space given, which means that variation shouldn't
// matter.
/* static */
nsBlockFrame::ReplacedElementWidthToClear
nsBlockFrame::WidthToClearPastFloats(nsBlockReflowState& aState,
                                     const nsRect& aFloatAvailableSpace,
                                     nsIFrame* aFrame)
{
  nscoord leftOffset, rightOffset;
  nsCSSOffsetState offsetState(aFrame, aState.mReflowState.rendContext,
                               aState.mContentArea.width);

  ReplacedElementWidthToClear result;
  aState.ComputeReplacedBlockOffsetsForFloats(aFrame, aFloatAvailableSpace,
                                              leftOffset, rightOffset);
  nscoord availWidth = aState.mContentArea.width - leftOffset - rightOffset;

  // We actually don't want the min width here; see bug 427782; we only
  // want to displace if the width won't compute to a value small enough
  // to fit.
  // All we really need here is the result of ComputeSize, and we
  // could *almost* get that from an nsCSSOffsetState, except for the
  // last argument.
  nsSize availSpace(availWidth, NS_UNCONSTRAINEDSIZE);
  nsHTMLReflowState reflowState(aState.mPresContext, aState.mReflowState,
                                aFrame, availSpace);
  result.borderBoxWidth = reflowState.ComputedWidth() +
                          reflowState.mComputedBorderPadding.LeftRight();
  // Use the margins from offsetState rather than reflowState so that
  // they aren't reduced by ignoring margins in overconstrained cases.
  result.marginLeft  = offsetState.mComputedMargin.left;
  result.marginRight = offsetState.mComputedMargin.right;
  return result;
}
 
/* static */
nsBlockFrame*
nsBlockFrame::GetNearestAncestorBlock(nsIFrame* aCandidate)
{
  nsBlockFrame* block = nsnull;
  while(aCandidate) {
    block = nsLayoutUtils::GetAsBlock(aCandidate);
    if (block) { 
      // yay, candidate is a block!
      return block;
    }
    // Not a block. Check its parent next.
    aCandidate = aCandidate->GetParent();
  }
  NS_NOTREACHED("Fell off frame tree looking for ancestor block!");
  return nsnull;
}

nscoord
nsBlockFrame::GetEffectiveComputedHeight(const nsHTMLReflowState& aReflowState) const
{
  nscoord height = aReflowState.ComputedHeight();
  NS_ABORT_IF_FALSE(height != NS_UNCONSTRAINEDSIZE, "Don't call me!");

  if (GetPrevInFlow()) {
    // Reduce the height by the computed height of prev-in-flows.
    for (nsIFrame* prev = GetPrevInFlow(); prev; prev = prev->GetPrevInFlow()) {
      height -= prev->GetRect().height;
    }
    // We just subtracted our top-border padding, since it was included in the
    // first frame's height. Add it back to get the content height.
    height += aReflowState.mComputedBorderPadding.top;
    // We may have stretched the frame beyond its computed height. Oh well.
    height = NS_MAX(0, height);
  }
  return height;
}

#ifdef IBMBIDI
nsresult
nsBlockFrame::ResolveBidi()
{
  NS_ASSERTION(!GetPrevInFlow(),
               "ResolveBidi called on non-first continuation");

  nsPresContext* presContext = PresContext();
  if (!presContext->BidiEnabled()) {
    return NS_OK;
  }

  return nsBidiPresUtils::Resolve(this);
}
#endif

#ifdef DEBUG
void
nsBlockFrame::VerifyLines(bool aFinalCheckOK)
{
  if (!gVerifyLines) {
    return;
  }
  if (mLines.empty()) {
    return;
  }

  // Add up the counts on each line. Also validate that IsFirstLine is
  // set properly.
  PRInt32 count = 0;
  line_iterator line, line_end;
  for (line = begin_lines(), line_end = end_lines();
       line != line_end;
       ++line) {
    if (aFinalCheckOK) {
      NS_ABORT_IF_FALSE(line->GetChildCount(), "empty line");
      if (line->IsBlock()) {
        NS_ASSERTION(1 == line->GetChildCount(), "bad first line");
      }
    }
    count += line->GetChildCount();
  }

  // Then count the frames
  PRInt32 frameCount = 0;
  nsIFrame* frame = mLines.front()->mFirstChild;
  while (frame) {
    frameCount++;
    frame = frame->GetNextSibling();
  }
  NS_ASSERTION(count == frameCount, "bad line list");

  // Next: test that each line has right number of frames on it
  for (line = begin_lines(), line_end = end_lines();
       line != line_end;
        ) {
    count = line->GetChildCount();
    frame = line->mFirstChild;
    while (--count >= 0) {
      frame = frame->GetNextSibling();
    }
    ++line;
    if ((line != line_end) && (0 != line->GetChildCount())) {
      NS_ASSERTION(frame == line->mFirstChild, "bad line list");
    }
  }
}

// Its possible that a frame can have some frames on an overflow
// list. But its never possible for multiple frames to have overflow
// lists. Check that this fact is actually true.
void
nsBlockFrame::VerifyOverflowSituation()
{
  nsBlockFrame* flow = (nsBlockFrame*) GetFirstInFlow();
  while (nsnull != flow) {
    nsLineList* overflowLines = GetOverflowLines();
    if (nsnull != overflowLines) {
      NS_ASSERTION(! overflowLines->empty(), "should not be empty if present");
      NS_ASSERTION(overflowLines->front()->mFirstChild, "bad overflow list");
    }
    flow = (nsBlockFrame*) flow->GetNextInFlow();
  }
}

PRInt32
nsBlockFrame::GetDepth() const
{
  PRInt32 depth = 0;
  nsIFrame* parent = mParent;
  while (parent) {
    parent = parent->GetParent();
    depth++;
  }
  return depth;
}
#endif
