/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla code.
 *
 * The Initial Developer of the Original Code is the Mozilla Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2007
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *  Chris Double <chris.double@double.co.nz>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * the provisions above, a recipient may use your version of this file under
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 * ***** END LICENSE BLOCK ***** */

#include "nsIDOMHTMLMediaElement.idl"

%{C++
#include "jsapi.h"
%}

/**
 * The nsIDOMHTMLAudioElement interface is the interface to a HTML
 * <audio> element.
 *
 * For more information on this interface, please see
 * http://www.whatwg.org/specs/web-apps/current-work/#audio
 *
 * @status UNDER_DEVELOPMENT
 */

[scriptable, uuid(f0d4977c-9632-4fab-bc9b-91c250a6ef96)]
interface nsIDOMHTMLAudioElement : nsIDOMHTMLMediaElement
{
  // Setup the audio stream for writing
  void mozSetup(in PRUint32 channels, in PRUint32 rate);

  // Write audio to the audio stream
  [implicit_jscontext]
  unsigned long mozWriteAudio(in jsval data);

  // Get the current offset (measured in samples since the start) of the audio
  // stream created using mozWriteAudio().
  unsigned long long mozCurrentSampleOffset();
};
