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Connect() |
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| Public Function |
Declared in: SocketPoolSocket.h |
DeclarationBOOL Connect();
DescriptionConnect to the destination
Function Body
try
{
//Create ourselves
if (!Create())
{
//Report it
ReportError("Connect","Failed to create socket!");
//Exit
return FALSE;
}
if (!m_usPort ||
m_sAddress.empty())
{
//Report it
ReportError("Connect","No connection data!");
//Exit
return FALSE;
}
//Try to connect
return CTCPSocketAsync::Connect(0,
m_sAddress.c_str(),
m_usPort);
}
ERROR_HANDLER_RETURN("Connect",FALSE)
See Also
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