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Initialize() |
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| Public Function |
Declared in: AsyncSocket.h |
Declarationstatic void Initialize();
DescriptionInitialize all the handlers Can be called by user, but will be invoked automatically
Function Body
try
{
//Initialize all data
if (!m_bInitialized &&
CSpoofBase::IsInitialized())
{
//Create the CS
m_pCSection=COSManager::CreateCriticalSection();
//Create handlers
if (!SetHandlers())
{
//Report it
ReportStaticError(CAsyncSocket_Class,"CAsyncSocket","Failed to init handlers!");
//Exit
return;
}
//Create a new socket to do the shutdown
CAsyncShutdown* pShutdown;
pShutdown=new CAsyncShutdown;
//The class registers itself
m_bInitialized=TRUE;
}
}
ERROR_HANDLER_STATIC(CAsyncSocket_Class,"Initialize")
See Also
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