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OnSocketConnect() |
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| Protected Function |
Declared in: SocketPoolSocket.h |
Declaration
virtual BOOL OnSocketConnect(
int iErrorCode);
DescriptionConnection event
Function Body
try
{
//Are we connected ?
if (!iErrorCode)
//Call our father
m_pFather->SocketConnected(this);
else
//Indicate we are closed
m_pFather->SocketClosed(this);
//Done
return TRUE;
}
ERROR_HANDLER_RETURN("OnSocketConnect",TRUE)
See Also
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