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ForceReceiveEvent() |
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| Public Function |
Declared in: AsyncSocket.h |
Declarationvoid ForceReceiveEvent();
DescriptionForce a receive event
Function Body
try
{
//Are we valid ?
//And do we have a window
if (!m_bList)
OnSocketDelete();
else
PostMessage(GetWindowHandle(),
WM_SOCKET_FORCED,
(WPARAM)GetAsyncHandle(),
0);
}
ERROR_HANDLER("ForceReceiveEvent")
See Also
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