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CClientSocket::Send() |
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Private Function (Not Declared) |
Declared in: TCPRelay.h |
Declaration
int CClientSocket::Send(
const char* pBuffer,
unsigned long ulBufferLength);
Function Body
try
{
//Do we have a timer
if (m_bIncoming &&
m_pFather->GetTimeout())
//Set it
if (!SetTimeout(m_pFather->GetTimeout()))
//Report it
ReportError("Send","Failed to set timeout!");
//Delegate call
return CTCPSocketAsync::Send(pBuffer,
ulBufferLength);
}
ERROR_HANDLER_RETURN("Send",GetErrorCode())
See Also
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