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CClientSocket::CClientSocket() |
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Private Constructor (Not Declared) |
Declared in: UDPRelay.h |
Declaration
CClientSocket::CClientSocket(
CUDPRelay* pFather,
IP aSourceAddress,
unsigned short usSourcePort);
Initializer Override(s)
Function Body
try
{
//Set our name
SetName(CClientSocket_Class);
//Get ourselves a port
m_usLocalPort=m_pFather->AllocateLocalPort();
}
ERROR_HANDLER("CClientSocket")
See Also
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