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SimpleMessageMap() |
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| Public Function |
Declared in: AsyncSocket.h |
Declaration
static void SimpleMessageMap(
DWORD dwRunTimeMS);
DescriptionImplement a timed message map
Function Body
try
{
//If there is no message map, then receive won't work
MSG msg;
//Set the message map to zeros
memset(&msg,
0,
sizeof(msg));
//Start loop
DWORD dwLoopStart;
dwLoopStart=GetTickCount();
//Until a key was hit
while (GetTickCount()-dwLoopStart<dwRunTimeMS)
{
while (PeekMessage(&msg,
NULL,
0,
0,
PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
//Sleep so wont be hanged
Sleep(1);
}
}
ERROR_HANDLER_STATIC(CAsyncSocket_Class,"SimpleMessageMap")
See Also
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