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ReAsync() |
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| Public Function |
Declared in: AsyncSocket.h |
Declarationvirtual BOOL ReAsync();
DescriptionGo back to async mode
Function Body
if (!m_bBlocking)
return TRUE;
try
{
//Quit if not ok
if (!CheckAsyncSocketValid())
return FALSE;
//First disable the events
int iResult;
iResult=WSAAsyncSelect(GetAsyncHandle(),
GetWindowHandle(),
m_iMsg,
m_lEvent);
if (iResult)
{
//Report it
SetLastError("ReAsync");
//Exit
return FALSE;
}
//Set to async
m_bBlocking=FALSE;
//And quit
return TRUE;
}
ERROR_HANDLER_RETURN("ReAsync",FALSE)
See Also
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