IndexMap<T> implements a generic map indexed by a dynamic index set. More...
#include <IndexMap.h>
Public Member Functions | |
| IndexMap () | |
| The empty map. | |
| IndexMap (IndexMapInit< T > *_init) | |
| A map with an initialization object. This associates a method for initializing new elements in the map. When a new index j is added to the index set, an object t of type T is created using the default constructor for T, after which the function _init->init(t) is called (t is passed by reference). To use this feature, you need to derive a subclass of IndexMapInit<T> that defines the init function. This "helper object" should be created using operator new, and the pointer is "exclusively owned" by the map object. | |
| const IndexSet & | getIndexSet () const |
| Get the underlying index set. | |
| T & | operator[] (long j) |
| Access functions: will raise an error if j does not belong to the current index set. | |
| const T & | operator[] (long j) const |
| void | insert (long j) |
| Insert indexes to the IndexSet. Insertion will cause new T objects to be created, using the default constructor, and possibly initilized via the IndexMapInit<T> pointer. | |
| void | insert (const IndexSet &s) |
| void | remove (long j) |
| Delete indexes from IndexSet, may cause objects to be destroyed. | |
| void | remove (const IndexSet &s) |
| void | clear () |
IndexMap<T> implements a generic map indexed by a dynamic index set.
Additionally, it allows new elements of the map to be initialized in a flexible manner.
1.8.3.1